Psvbi

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psvbi - Pseudo VBI

Contents

Overview

psvbi software complex was developed for trasmitting control commands in TV video signal. Data block coded into some lines of video signal and could be used as marks for remote stations or analytic system. It much easy to implement and control (and diag) instead of real VBI due to high cost of equipment.

How does it works

Base Theory

Data to transmit coded by 14 bytes block. Each block transmitted in one video frame. Data encoded as luminance part of video signal (most stable to MPEG encoding/decoding) in some video lines (in our case we prefer to use top 2..4 lines - not visible on home equipment, only professional monitors with turned on underscan area could be used to SEE if data real present). During coding data used Hamming Error Correction Code and permutations alorithms to make more stable transmitting data, but some times it was noticed false data detection :-(((, use control sum algorithms in analizator to check if it's your real data packed :-))).

Embedding data

Embedding data performed by VirtualDub software (real greate program). Embedding and encoding data performed by our plug-in.

Make sure you have VirtualDub and copied pseudovbi.vdf to VirtualDub's plugin folder.

Start VirtualDub, open desired video file (in our case we use Matrox Digisuite for capturing and playback). Open Video -> Filters and select pseudovbi plugin. As result you can see plugin dialog window:

Psvbi Plugin Dialog.png

Encoding/Embeding parametes:

  • Start encoding from - define start frame number of video to insert data;
  • Frames to encode - number of frames (duration on frames) of encoded data block;
  • Data block - hexadiminal presentation of 14 bytes lenght data block;
  • Setup/"Luma" level - defines value is used to encode data (0...255);
  • Inserting Position - this blocks define where data will be inserted (position on screen). We prefer use top 2 rows (video lines) to insert;
    • BLOCK - enable/disable insert block;
    • COLUMN - start position (from left) where data begin to inserts
    • ROW - row/line number where data begin to inserts;

Result of plugin: (fragment of VirtualDub program interface)

Psvbi Plugin Result.png

As result you can see a dot sequence in first 2 lines of frame. Now data block embedded. You can print this video to tape or video server.

Demembedding of data

Dembedding of data performed by another part of software.

This software capture video using V4L2 base interface (we use bttv878 based capture card) perform alization and in a case of detection datablock it call plugins method that perform higher level data decoding (application level).

Application startup parameters:

[root@dev-2 psvbi]# ./psvbid --help
Usage: ./psvbid <args>
args:
        --ident=S                Identification, tag for displaying (i.e M1int-AUX)
        --aux-console=S          Use another console for logging (i.e. /dev/tty2)
        --white-level=N          White level of signal
        --pos-x-start=N          left 'x' position of search block
        --pos-x-stop=N           right 'x' position of search block
        --pos-y-start=N          top 'y' position of search block
        --pos-y-stop=N           bottom 'y' position of search block
        --video-dev=S            video device to grab video from
        --video-dev=S            input number of video device
        --load-plugin=S          load handler plugin
        --info-about-video       show supported inputs and formats of video board
        --version                   Program version
        --help                   Show program usage

Real application startup:

[root@dev-2 decoder]# ./psvbid --load-plugin=m1cmds --pos-y-stop=5

API interface for own analizator

Demebedder (psvbid) application perform all operation on "transport" level. To operate on higher level (application) software use plugins set. Each new task required new plugin developing (depends on application level data usage).

Basic plugin structure:

Include required headers:

#include <stdio.h>
#include "psvbi.h"
#include "psvbid-plugins.h"

Plugins is dynamic loadable library. You can use my_init and my_fini to initialize data structures:

void __attribute__ ((constructor)) my_init(void)
{
    printf("debug::my_init\n");
};

void __attribute__ ((destructor)) my_fini(void)
{
    printf("debug::my_fini\n");
};

After detecting of code block (or fail to detect) main program calls function detect_ok (or detect_ok, that you can make empty) of all plugins chain loaded:

static int detect_ok(struct psvbi_block* block)
{
    // some code to operate with block
    // calc checksum, check data is correct
    return 0;
};
static int detect_fail(struct psvbi_block* block)
{
    return 0;
};

Argument supplied to functions is struct psvbi_block:

struct psvbi_block
{
    // in/out datas
    unsigned char decoded[PSVBI_DATA_LEN];              // data block to coded/restored
    unsigned char encoded[PSVBI_PACKET_LEN_PACKED];     // coded data block
                                                                                                                                               
    // statistic
    unsigned char decode_errors[PSVBI_DATA_LEN];        // errors numbers for bytes
    unsigned char decode_corrections[PSVBI_DATA_LEN];   // number of corrected bit
    int errors;                                         // total errors count during decoding
    int corrections;                                    // total count of corrected bits
                                                                                                                                               
    // decoding/coding controls
    int _h;                                             // horizontal and vertical positions of
    int _v;                                             // found block
/*
    int state;                                          // state-machine controls
    void* data;                                         // input - output data
    int offset;                                         // offset from begining
*/
};

Visualization of plugin working/status performed in 2 way:

  • 1. Displaying statical values of some variables.
  • 2. Displaying messages list.

struct psvbid_plugin has additional fields:

...
    struct
    {
        struct timeval time;
        char text[1024];
    } log[MAX_LOG_PLUGINS_EVENTS];
    pthread_mutex_t log_lock;
    char status_header[1024];
    char status_data[1024];
    psvbid_plugin_status_data_builder  status_data_builder;
...

Field status_header could be staticaly initialized and store header of statical descriptive data:

struct psvbid_plugin PLUGIN =
{
....
    .status_header = "| D.CALL| D.CORR|   S.STATE| S.CALL|   ACKS| NACKS|  ERRS| TOUTS|THRD.E| THRD.S|",
....
};

Field status_data contains string formated desciptive values. status_data is been rebuilded by calling status_data_builder function outside plugin code. This function perform building formatted string into status_data buffer.

Field log is used for storing events list. To push event into list i use macro. Its build message and scroll messages list:

/* macro sample */
#define LOG_EVENT(X...)                                                 \
{                                                                       \
    int ___k;                                                           \
    pthread_mutex_lock(&PLUGIN.log_lock);                               \
    for(___k = (MAX_LOG_PLUGINS_EVENTS - 1); ___k > 0 ; ___k--)         \
        PLUGIN.log[___k] = PLUGIN.log[___k - 1];                        \
    gettimeofday(&PLUGIN.log[0].time, NULL);                            \
    sprintf(PLUGIN.log[0].text, X);                                     \
    pthread_mutex_unlock(&PLUGIN.log_lock);                             \
};

/* call sample */
    // notify ACK
    LOG_EVENT("ACK[%d], CMD[%.8lX]", (reply>>8)&0xFF, cmd);

At last you should create a plugin description struct, that define methods and name (classic):

/* ---------------------------------------------------------------------------
                                                                                                                                               
    Define plugin attributest
                                                                                                                                               
----------------------------------------------------------------------------*/
                                                                                                                                               
struct psvbid_plugin PLUGIN =
{
    .name = "m1cmds",
    .ok = detect_ok,
    .fail = detect_fail,
    .status_data_builder = status,
    .status_header = "| D.CALL| D.CORR|   S.STATE| S.CALL|   ACKS| NACKS|  ERRS| TOUTS|THRD.E| THRD.S|",
    .log_lock = PTHREAD_MUTEX_INITIALIZER
};

Software

Version 2.0

Version 1.0

Real example

This is most interesting part of whole this story. I try to describe step by step system configuration and creation additional software plugins.

Task

There is playback videoserver that accept command throw RS-232 interface to start/stop playback. There are a lot of video materials that should be replaced by another one that supplied by videoserver.

Videoserver Control

Lets next commands set / config options will be default to control videoserver.

Interface RS-232:
    BaudRate = (UINT) CBR_38400
    ByteSize = (BYTE) 8
    Parity = (BYTE) ODDPARITY
    StopBits = (BYTE) ONESTOPBIT 

Control commands (fixed length, 4 byte command with STX and ETX)
     02    01    01    FF
    ----  ----  ----  ----
    STX   CMD1  CMD2  ETX

    where:
        STX - start head
        CMD1,CMD2 - 2 byte command code
        ETX - end of command

Reply (sent from videoserver, 2 byte block) :
    04    00   - ACK
    05    XX   - NACK (where XX is error code)

List of available commands:
    CMD1  CMD2
    ----  ----
    01    01   - start playback (and control MCS)
    02    01   - stop playback (and control MCS)

Command encoding

This is a little agreement about command encoding/embedding into video stream:

# REPLACE
02 01 01 FF 02 01 01 FF 02 01 01 FF 19 78
                                                                                                                                               
# RETURN
02 02 01 FF 02 02 01 FF 02 02 01 FF 19 78
                                                                                                                                               
# INCORRECT (not tripled data)
01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E
                                                                                                                                               
# INCORRECT (incorrect command)
02 02 01 FA 02 02 01 FA 02 02 01 FA 19 78
                                                                                                                                               
# INCORRECT (unknown command)
02 03 03 FF 02 03 03 FF 02 03 03 FF 19 78
                                                                                                                                               
***NB
command interval is 100 frames
command repeated in 2 frames
luma 128
blocks (24,0),(25,1)

This defines data blocks, that makes videos "marked". (Incorrect commands used with test video to check system for correct application level error detection)

Writing own plugin

Now we are ready to write own plugin for translating commands from videostream into commands set accepted by videoserver:

  • 1. Create a skeleton application (using m1cmds.c plugin);
  • 2. Add initialization section to setup tty device or other communication device;
  • 3. Create a block code of command verification.
  • 4. Create a block code of status/state logging/displaying.

As result you can see the file: m1cmds.c

Licence

    psvbi
    (Pseudo-VBI encoding/decoding system)
                                                                                                                                               
    Copyright (C) 2005 Maksym Veremeyenko.
    This file is part of psvbi project (marking video signal and detecting
    marks in real-time)
                                                                                                                                               
    psvbi is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.
                                                                                                                                               
    psvbi is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
                                                                                                                                               
    You should have received a copy of the GNU General Public License
    along with psvbi; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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