Vz:Doc:Configuration
From M1Research
Configuration file supplied with VZ is used for hardware dependent configuration.
Configuration file has XML format and consists of some section that describes some module behaviour, main sections described bellow.
Contents |
main
<module name="main"> <!-- output module name --> <!-- <param name="output" value="bluefish" /> --> <param name="output" value="nullvideo" /> <!-- <param name="output" value="streamalpha" /> --> <!-- font (.ttf) files path --> <param name="font_path" value="C:\WINDOWS\Fonts" /> </module>
This section configure some global vz functionality.
output
paramter defines which output module will be used. By default nullvideo
is used. For bluefish
output module using uncomment string with bluefish
value of parameter output
.
font_path
parameter is used to point to main Truetype storage directory. Override it if you need. Additionaly fonts can be stored in local to vz.exe
folder fonts
.
vzOutput
<module name="vzOutput"> <!-- enable to use asyncronous reading of framebuffer based on 'GL_EXT_pixel_buffer_object' GL extension --> <!-- <param name="use_offscreen_buffer" value="defined" /> --> </module>
This section was used to configure vzOutput.dll
. Main purpose of use this section is override method used for rendered surface download: classic glReadPixel
or GL_EXT_framebuffer_object
. For current moment for modern card i found no difference in using second method. Possible will be dropped in future.
vzMain
<module name="vzMain"> <!-- define field-based rendering mode used --> <param name="fields" value="defined" /> <!-- enable --> <param name="enable_GL_SRC_ALPHA_SATURATE" value="defined"/> </module>
You can override parameter fields
(comment out) to enable "progressive" rendering, not field based (do it with caution - enabling frame-based rendering makes some animation become not smooth)
enable_GL_SRC_ALPHA_SATURATE
parameter provides additinal configuration of glBlendFuncSeparateEXT
function: GL_ONE_MINUS_DST_ALPHA
or GL_SRC_ALPHA_SATURATE
as parameter for source distination.
tvspec
<module name="tvspec"> <!-- long TV_FRAME_DUR_MS;// frame length (time period) (ms) --> <param name="TV_FRAME_DUR_MS" value="40"/> <!-- long TV_FRAME_HEIGHT; // frame height (px) --> <param name="TV_FRAME_HEIGHT" value="576"/> <!-- long TV_FRAME_WIDTH;// frame width (px) --> <param name="TV_FRAME_WIDTH" value="720"/> <!-- long TV_FRAME_1ST; // first field in frame --> <param name="TV_FRAME_1ST" value="0"/> <!-- long TV_FRAME_PS; // frames per seconds --> <param name="TV_FRAME_PS" value="25"/> </module>
Defines geometric rendering parameters. By default configured for PAL world.
tcpserver
<module name="tcpserver"> <param name="enable" value="defined"/> <param name="port" value="8001"/> <param name="bufsize" value="8192"/> </module>
This section enables IP Control server, parameters defines port
and bufsize
. Modify port
parameter if you are already has service binded to local IP port 8001.
serserver
<!-- <module name="serserver"> <param name="enable" value="defined"/> <param name="serial_port_name" value="COM1:"/> <param name="bufsize" value="8192"/> </module> -->
This section enables Serial Control server. This section is commented out by default.
If you are going to use serial link to control vz uncomment this section and modify parameter serial_port_name
to avoid conflicts with other services.
streamalpha
<module name="streamalpha"> <!-- <param name="ColorSubcarrierPhase" value="1"/> <param name="SDEL" value="1"/> <param name="ADEL" value="1"/> <param name="PROGRAM_GRAPHICSONLY" value="defined"/> <param name="PREVIEW_GRAPHICSONLY" value="defined"/> --> <param name="PROGRAM_OVERLAY" value="defined"/> <param name="PREVIEW_OVERLAY" value="defined"/> <param name="DMUX_OFF" value="defined"/> --> <param name="MODE_BYPASS_OFF" value="defined"/> <param name="MEM_4444" value="defined"/> <param name="CHROMAKEY_OFF" value="defined"/> <param name="MODE_PAL" value="defined"/> <param name="MULTIPLY_ALPHA_OFF" value="defined"/> <param name="SWITCH_OUPUT_ON_PREVIEW_OFF" value="defined"/> </module>
nullvideo
<!-- test output module for cpu/bus load --> <module name="nullvideo"> <!-- <param name="YUV_CONVERT" value="defined"/> --> <!-- <param name="OUTPUT_BUF_TRANSFER" value="defined"/>--> <param name="INPUTS_COUNT" value="1"/> <!-- <param name="FIELD_MODE" value="defined"/> --> <!-- <param name="TWICE_FIELDS" value="defined"/> --> <!-- patterns: 0-bars, 1-grid, 2-lines --> <param name="INPUT_1_PATTERN" value="2"/> <param name="INPUT_2_PATTERN" value="0"/> <param name="INPUT_3_PATTERN" value="0"/> <param name="INPUT_4_PATTERN" value="0"/> </module>
bluefish
<module name="bluefish"> <!-- video --> <!-- <param name="KEY_INVERT" value="defined"/> --> <!-- <param name="KEY_WHITE" value="defined"/> --> <!-- <param name="SINGLE_INPUT" value="defined"/> --> <param name="DUAL_INPUT" value="defined"/> <!-- <param name="VIDEO_MODE" value="defined"/> --> <!-- <param name="PAL" value="defined"/> --> <!-- <param name="ONBOARD_KEYER" value="defined"/> --> <!-- <param name="H_PHASE_OFFSET" value="0"/> --> <!-- <param name="V_PHAZE_OFFSET" value="0"/> --> <!-- <param name="VERTICAL_FLIP" value="defined"/> --> <param name="SCALED_RGB" value="defined"/> <!-- <param name="SWAP_INPUT_CONNECTORS" value="defined"/> --> <!-- <param name="SOFT_FIELD_MODE" value="defined"/> <param name="SOFT_TWICE_FIELDS" value="defined"/> --> <!-- ANALOG_INPUT: 0 - Composite, 1 - S-Video, 2 - Component --> <!-- <param name="ANALOG_INPUT" value="0"/> --> <!-- PROGRAM_ANALOG_OUTPUT: 1: Composite + s-video 2: Component 3: RGB 4: Composite + s-video + Component 5: Composite + s-video + RGB --> <!-- <param name="PROGRAM_ANALOG_OUTPUT" value="0"/> --> <!-- <param name="PROGRAM_SDI_DUPLICATE" value="defined"/> --> <!-- <param name="PROGRAM_OUTPUT_SWAP" value="defined"/> --> <!-- audio --> <param name="AUDIO_OUTPUT_ENABLE" value="defined"/> <param name="AUDIO_OUTPUT_EMBED" value="defined"/> <param name="AUDIO_INPUT_ENABLE" value="defined"/> <param name="AUDIO_INPUT_EMBED" value="defined"/> <!-- AUDIO_INPUT_SIGNAL 0: AES 1: Analouge 2: SDI A 3: SDI B --> <!-- <param name="AUDIO_INPUT_SIGNAL" value="0"/> --> </module>