mlt_properties_set( mlt_producer_properties( producer ), "eof", "continue" );
// Determine the longest length
- if ( !mlt_properties_get_int( mlt_producer_properties( producer ), "hide" ) )
+ //if ( !mlt_properties_get_int( mlt_producer_properties( producer ), "hide" ) )
length = mlt_producer_get_playtime( producer ) > length ? mlt_producer_get_playtime( producer ) : length;
// Handle fps