void Properties::block( void *object )
{
- mlt_events_block( get_properties( ), object );
+ mlt_events_block( get_properties( ), object != NULL ? object : get_properties( ) );
}
void Properties::unblock( void *object )
{
- mlt_events_unblock( get_properties( ), object );
+ mlt_events_unblock( get_properties( ), object != NULL ? object : get_properties( ) );
}
void Properties::fire_event( const char *event )