return mlt_properties_get_data( get_properties( ), name, &size );
}
+void *Properties::get_data( const char *name )
+{
+ return mlt_properties_get_data( get_properties( ), name, NULL );
+}
+
int Properties::set( const char *name, const char *value )
{
return mlt_properties_set( get_properties( ), name, value );