From: lilo_booter Date: Thu, 29 Jul 2004 19:53:23 +0000 (+0000) Subject: Minor affine modifications X-Git-Url: http://research.m1stereo.tv/gitweb?a=commitdiff_plain;h=d7d976744b62b1aa19507640d96244a05c332dba;p=melted Minor affine modifications git-svn-id: https://mlt.svn.sourceforge.net/svnroot/mlt/trunk/mlt@346 d19143bc-622f-0410-bfdd-b5b2a6649095 --- diff --git a/src/modules/plus/filter_affine.c b/src/modules/plus/filter_affine.c index a37b066..3d89b40 100644 --- a/src/modules/plus/filter_affine.c +++ b/src/modules/plus/filter_affine.c @@ -101,7 +101,7 @@ mlt_filter filter_affine_init( char *arg ) { this->process = filter_process; mlt_properties_set( mlt_filter_properties( this ), "background", "colour:black" ); - mlt_properties_set( mlt_filter_properties( this ), "transition.rotate", "10" ); + mlt_properties_set( mlt_filter_properties( this ), "transition.rotate_x", "10" ); } return this; } diff --git a/src/modules/plus/transition_affine.c b/src/modules/plus/transition_affine.c index 9c3883c..b6a53f7 100644 --- a/src/modules/plus/transition_affine.c +++ b/src/modules/plus/transition_affine.c @@ -407,18 +407,18 @@ static void affine_offset( float this[3][3], int x, int y ) } // Obtain the mapped x coordinate of the input -static inline int MapX( float this[3][3], int x, int y ) +static inline double MapX( float this[3][3], int x, int y ) { return this[0][0] * x + this[0][1] * y + this[0][2]; } // Obtain the mapped y coordinate of the input -static inline int MapY( float this[3][3], int x, int y ) +static inline double MapY( float this[3][3], int x, int y ) { return this[1][0] * x + this[1][1] * y + this[1][2]; } -static inline float MapZ( float this[3][3], int x, int y ) +static inline double MapZ( float this[3][3], int x, int y ) { return this[2][0] * x + this[2][1] * y + this[2][2]; } @@ -550,10 +550,11 @@ static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_f { register int x, y; register int dx, dy; + double dz; float sw, sh; // Get values from the transition - float rotate_x = mlt_properties_get_double( properties, "rotate" ); + float rotate_x = mlt_properties_get_double( properties, "rotate_x" ); float rotate_y = mlt_properties_get_double( properties, "rotate_y" ); float rotate_z = mlt_properties_get_double( properties, "rotate_z" ); float fix_shear_x = mlt_properties_get_double( properties, "fix_shear_x" ); @@ -607,14 +608,16 @@ static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_f q = *image; + dz = MapZ( affine.matrix, 0, 0 ); + for ( y = lower_y; y < upper_y; y ++ ) { p = q; for ( x = lower_x; x < upper_x; x ++ ) { - dx = MapX( affine.matrix, x, y ) + x_offset; - dy = MapY( affine.matrix, x, y ) + y_offset; + dx = MapX( affine.matrix, x, y ) / dz + x_offset; + dy = MapY( affine.matrix, x, y ) / dz + y_offset; if ( dx >= 0 && dx < b_width && dy >=0 && dy < b_height ) {