return error;
}
+/** Create a new consumer.
+*/
+
+mlt_consumer mlt_consumer_new( )
+{
+ // Create the memory for the structure
+ mlt_consumer this = malloc( sizeof( struct mlt_consumer_s ) );
+
+ // Initialise it
+ if ( this != NULL )
+ mlt_consumer_init( this, NULL );
+
+ // Return it
+ return this;
+}
+
/** Get the parent service object.
*/
*/
extern int mlt_consumer_init( mlt_consumer this, void *child );
+extern mlt_consumer mlt_consumer_new( );
extern mlt_service mlt_consumer_service( mlt_consumer this );
extern mlt_properties mlt_consumer_properties( mlt_consumer this );
extern int mlt_consumer_connect( mlt_consumer this, mlt_service producer );
return ret;
}
-/** Get the next frame.
+static int producer_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable )
+{
+ mlt_properties properties = mlt_frame_properties( this );
+ mlt_frame frame = mlt_frame_pop_service( this );
+ mlt_properties_inherit( mlt_frame_properties( frame ), properties );
+ mlt_frame_get_image( frame, buffer, format, width, height, writable );
+ mlt_properties_set_data( properties, "image", *buffer, *width * *height * 2, NULL, NULL );
+ mlt_properties_set_int( properties, "width", *width );
+ mlt_properties_set_int( properties, "height", *height );
+ mlt_properties_inherit( properties, mlt_frame_properties( frame ) );
+ return 0;
+}
- TODO: This should be reading a pump being populated by the thread...
+static int producer_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
+{
+ mlt_properties properties = mlt_frame_properties( this );
+ mlt_frame frame = mlt_frame_pop_audio( this );
+ mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples );
+ mlt_properties_set_data( properties, "audio", *buffer, 0, NULL, NULL );
+ mlt_properties_set_int( properties, "frequency", *frequency );
+ mlt_properties_set_int( properties, "channels", *channels );
+ return 0;
+}
+
+/** Get the next frame.
*/
static int producer_get_frame( mlt_producer parent, mlt_frame_ptr frame, int track )
if ( track == 0 && this->producer != NULL )
{
int i = 0;
- int looking = 1;
int done = 0;
mlt_frame temp = NULL;
- mlt_frame store[ 10 ];
int count = 0;
// Get the properties of the parent producer
// If we don't have one, we're in trouble...
if ( multitrack != NULL )
{
+ // Used to garbage collect all frames
+ char label[ 30 ];
+
+ // Get the id of the tractor
+ char *id = mlt_properties_get( properties, "_unique_id" );
+
+ // Will be used to store the frame properties object
+ mlt_properties frame_properties = NULL;
+
+ // We'll store audio and video frames to use here
+ mlt_frame audio = NULL;
+ mlt_frame video = NULL;
+
+ // Get the multitrack's producer
mlt_producer target = mlt_multitrack_producer( multitrack );
mlt_producer_seek( target, mlt_producer_frame( parent ) );
mlt_producer_set_speed( target, mlt_producer_get_speed( parent ) );
+ // We will create one frame and attach everything to it
+ *frame = mlt_frame_init( );
+
+ // Get the properties of the frame
+ frame_properties = mlt_frame_properties( *frame );
+
// Loop through each of the tracks we're harvesting
for ( i = 0; !done; i ++ )
{
// Check for last track
done = mlt_properties_get_int( mlt_frame_properties( temp ), "last_track" );
- // Handle the frame
- if ( done && looking )
- {
- // Use this as output if we don't have one already
- *frame = temp;
- }
- else if ( ( !mlt_frame_is_test_card( temp ) || !mlt_frame_is_test_audio( temp ) ) && looking &&
- mlt_producer_frame( parent ) == mlt_frame_get_position( temp ) )
- {
- *frame = temp;
- looking = 0;
- }
- else
- {
- // We store all other frames for now
- store[ count ++ ] = temp;
- }
+ // We store all frames with a destructor on the output frame
+ sprintf( label, "_%s_%d", id, count ++ );
+ mlt_properties_set_data( frame_properties, label, temp, 0, ( mlt_destructor )mlt_frame_close, NULL );
+
+ // Pick up first video and audio frames
+ if ( audio == NULL && !mlt_frame_is_test_audio( temp ) )
+ audio = temp;
+ if ( video == NULL && !mlt_frame_is_test_card( temp ) )
+ video = temp;
}
- // Now place all the unused frames on to the properties (will be destroyed automatically)
- while ( count -- )
+ // Now stack callbacks
+ if ( audio != NULL )
{
- mlt_properties frame_properties = mlt_frame_properties( *frame );
- char label[ 30 ];
- sprintf( label, "tractor_%d", count );
- while ( mlt_properties_get_data( frame_properties, label, NULL ) != NULL )
- strcat( label, "+" );
- mlt_properties_set_data( frame_properties, label, store[ count ], 0, ( mlt_destructor )mlt_frame_close, NULL );
+ mlt_frame_push_audio( *frame, audio );
+ ( *frame )->get_audio = producer_get_audio;
+ mlt_properties_inherit( mlt_frame_properties( *frame ), mlt_frame_properties( audio ) );
}
+
+ if ( video != NULL )
+ {
+ mlt_frame_push_service( *frame, video );
+ mlt_frame_push_service( *frame, producer_get_image );
+ mlt_properties_inherit( mlt_frame_properties( *frame ), mlt_frame_properties( video ) );
+ }
+
}
else if ( producer != NULL )
{
struct geometry_s
{
+ int frame;
float position;
float mix;
int nw; // normalised width
position = ( position - in->position ) / ( out->position - in->position );
// Calculate this frames geometry
- output->nw = in->nw;
- output->nh = in->nh;
- output->x = in->x + ( out->x - in->x ) * position;
- output->y = in->y + ( out->y - in->y ) * position;
- output->w = in->w + ( out->w - in->w ) * position;
- output->h = in->h + ( out->h - in->h ) * position;
- output->mix = in->mix + ( out->mix - in->mix ) * position;
- output->distort = in->distort;
+ if ( in->frame != out->frame - 1 )
+ {
+ output->nw = in->nw;
+ output->nh = in->nh;
+ output->x = in->x + ( out->x - in->x ) * position;
+ output->y = in->y + ( out->y - in->y ) * position;
+ output->w = in->w + ( out->w - in->w ) * position;
+ output->h = in->h + ( out->h - in->h ) * position;
+ output->mix = in->mix + ( out->mix - in->mix ) * position;
+ output->distort = in->distort;
+ }
+ else
+ {
+ output->nw = out->nw;
+ output->nh = out->nh;
+ output->x = out->x;
+ output->y = out->y;
+ output->w = out->w;
+ output->h = out->h;
+ output->mix = out->mix;
+ output->distort = out->distort;
+ }
// DRD> These break on negative values. I do not think they are needed
// since yuv_composite takes care of YUYV group alignment
// Parse and add to the list
geometry_parse( temp, ptr, value, normalised_width, normalised_height );
- // Assign the position
+ // Assign the position and frame
+ temp->frame = frame;
temp->position = position;
// Allow the next to be appended after this one
static mlt_frame filter_process( mlt_filter this, mlt_frame frame )
{
- mlt_properties properties = mlt_filter_properties( this );
- mlt_properties frame_props = mlt_frame_properties( frame );
-
- // Propogate the frequency property if supplied
- if ( mlt_properties_get( properties, "frequency" ) != NULL )
- mlt_properties_set_int( frame_props, "resample.frequency", mlt_properties_get_int( properties, "frequency" ) );
-
- // Propogate the other properties
- mlt_properties_set_int( frame_props, "resample.channels", mlt_properties_get_int( properties, "channels" ) );
- mlt_properties_set_data( frame_props, "resample.state", mlt_properties_get_data( properties, "state", NULL ), 0, NULL, NULL );
- mlt_properties_set_data( frame_props, "resample.input_buffer", mlt_properties_get_data( properties, "input_buffer", NULL ), 0, NULL, NULL );
- mlt_properties_set_data( frame_props, "resample.output_buffer", mlt_properties_get_data( properties, "output_buffer", NULL ), 0, NULL, NULL );
+ if ( frame->get_audio != NULL )
+ {
+ mlt_properties properties = mlt_filter_properties( this );
+ mlt_properties frame_props = mlt_frame_properties( frame );
+
+ // Propogate the frequency property if supplied
+ if ( mlt_properties_get( properties, "frequency" ) != NULL )
+ mlt_properties_set_int( frame_props, "resample.frequency", mlt_properties_get_int( properties, "frequency" ) );
+
+ // Propogate the other properties
+ mlt_properties_set_int( frame_props, "resample.channels", mlt_properties_get_int( properties, "channels" ) );
+ mlt_properties_set_data( frame_props, "resample.state", mlt_properties_get_data( properties, "state", NULL ), 0, NULL, NULL );
+ mlt_properties_set_data( frame_props, "resample.input_buffer", mlt_properties_get_data( properties, "input_buffer", NULL ), 0, NULL, NULL );
+ mlt_properties_set_data( frame_props, "resample.output_buffer", mlt_properties_get_data( properties, "output_buffer", NULL ), 0, NULL, NULL );
- // Backup the original get_audio (it's still needed)
- mlt_properties_set_data( frame_props, "resample.get_audio", frame->get_audio, 0, NULL, NULL );
+ // Backup the original get_audio (it's still needed)
+ mlt_properties_set_data( frame_props, "resample.get_audio", frame->get_audio, 0, NULL, NULL );
- // Override the get_audio method
- frame->get_audio = resample_get_audio;
+ // Override the get_audio method
+ frame->get_audio = resample_get_audio;
+ }
return frame;
}