audio off
authorlilo_booter <lilo_booter@d19143bc-622f-0410-bfdd-b5b2a6649095>
Fri, 7 May 2004 14:57:28 +0000 (14:57 +0000)
committerlilo_booter <lilo_booter@d19143bc-622f-0410-bfdd-b5b2a6649095>
Fri, 7 May 2004 14:57:28 +0000 (14:57 +0000)
git-svn-id: https://mlt.svn.sourceforge.net/svnroot/mlt/trunk/mlt@312 d19143bc-622f-0410-bfdd-b5b2a6649095

src/modules/sdl/consumer_sdl.c

index 07f483f..23ff27c 100644 (file)
@@ -340,13 +340,16 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud
                mlt_properties properties = mlt_frame_properties( frame );
                bytes = ( samples * channels * 2 );
                pthread_mutex_lock( &this->audio_mutex );
-               while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
+               while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
                        pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
-               if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
-                       memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
-               else
-                       memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
-               this->audio_avail += bytes;
+               if ( this->running )
+               {
+                       if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
+                               memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
+                       else
+                               memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
+                       this->audio_avail += bytes;
+               }
                pthread_cond_broadcast( &this->audio_cond );
                pthread_mutex_unlock( &this->audio_mutex );
        }
@@ -613,6 +616,7 @@ static void *consumer_thread( void *arg )
        mlt_properties properties = NULL;
        int duration = 0;
        int64_t playtime = 0;
+       struct timespec tm = { 0, 100000 };
 
        if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
        {
@@ -651,6 +655,9 @@ static void *consumer_thread( void *arg )
                        // Set playtime for this frame
                        mlt_properties_set_position( properties, "playtime", playtime );
 
+                       while ( this->running && mlt_deque_count( this->queue ) > 15 )
+                               nanosleep( &tm, NULL );
+
                        // Push this frame to the back of the queue
                        pthread_mutex_lock( &this->video_mutex );
                        mlt_deque_push_back( this->queue, frame );