X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fmodules%2Fsdl%2Fconsumer_sdl.c;h=eee6cdd79088168c59a1b7d13e58c0791c10d108;hb=24629fe02afcef099e19a78d838ec941d3616ab7;hp=aac59c887db54491e8b199b8bc319f27e0a4c0ab;hpb=11410cf74f5de6c8f4460a8b12119fa5558153a1;p=melted diff --git a/src/modules/sdl/consumer_sdl.c b/src/modules/sdl/consumer_sdl.c index aac59c8..eee6cdd 100644 --- a/src/modules/sdl/consumer_sdl.c +++ b/src/modules/sdl/consumer_sdl.c @@ -41,14 +41,17 @@ struct consumer_sdl_s mlt_deque queue; pthread_t thread; int running; - uint8_t audio_buffer[ 4096 * 19 ]; + uint8_t audio_buffer[ 4096 * 10 ]; int audio_avail; pthread_mutex_t audio_mutex; pthread_cond_t audio_cond; + pthread_mutex_t video_mutex; + pthread_cond_t video_cond; int window_width; int window_height; float aspect_ratio; float display_aspect; + double last_frame_aspect; int width; int height; int playing; @@ -100,6 +103,8 @@ mlt_consumer consumer_sdl_init( char *arg ) // This is the initialisation of the consumer pthread_mutex_init( &this->audio_mutex, NULL ); pthread_cond_init( &this->audio_cond, NULL); + pthread_mutex_init( &this->video_mutex, NULL ); + pthread_cond_init( &this->video_cond, NULL); // Default scaler (for now we'll use nearest) mlt_properties_set( this->properties, "rescale", "nearest" ); @@ -335,13 +340,16 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud mlt_properties properties = mlt_frame_properties( frame ); bytes = ( samples * channels * 2 ); pthread_mutex_lock( &this->audio_mutex ); - while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) ) + while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) ) pthread_cond_wait( &this->audio_cond, &this->audio_mutex ); - if ( mlt_properties_get_double( properties, "_speed" ) == 1 ) - memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes ); - else - memset( &this->audio_buffer[ this->audio_avail ], 0, bytes ); - this->audio_avail += bytes; + if ( this->running ) + { + if ( mlt_properties_get_double( properties, "_speed" ) == 1 ) + memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes ); + else + memset( &this->audio_buffer[ this->audio_avail ], 0, bytes ); + this->audio_avail += bytes; + } pthread_cond_broadcast( &this->audio_cond ); pthread_mutex_unlock( &this->audio_mutex ); } @@ -403,10 +411,11 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame ) } } - if ( width != this->width || height != this->height ) + if ( width != this->width || height != this->height || this->last_frame_aspect != mlt_frame_get_aspect_ratio( frame ) ) { this->width = width; this->height = height; + this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame ); changed = 1; } @@ -433,7 +442,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame ) else { // Use hardware scaler to normalise display aspect ratio - this->rect.w = frame_aspect / this_aspect * this->window_width + 0.5; + this->rect.w = frame_aspect / this_aspect * this->window_width; this->rect.h = this->window_height; if ( this->rect.w > this->window_width ) { @@ -450,14 +459,14 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame ) this->rect.h = this->window_height; } // Use hardware scaler to normalise sample aspect ratio - else if ( this->window_height * frame_aspect > this->window_width ) + else if ( this->window_height * this->display_aspect > this->window_width ) { this->rect.w = this->window_width; - this->rect.h = this->window_width / frame_aspect + 0.5; + this->rect.h = this->window_width / this->display_aspect + 0.5; } else { - this->rect.w = this->window_height * frame_aspect + 0.5; + this->rect.w = this->window_height * this->display_aspect + 0.5; this->rect.h = this->window_height; } @@ -469,7 +478,9 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame ) SDL_FreeYUVOverlay( this->sdl_overlay ); // open SDL window with video overlay, if possible + sdl_lock_display(); this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags ); + sdl_unlock_display(); if ( this->sdl_screen != NULL ) { @@ -493,6 +504,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame ) if ( this->sdl_screen != NULL && this->sdl_overlay != NULL ) { this->buffer = this->sdl_overlay->pixels[ 0 ]; + sdl_lock_display(); if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 ) { if ( image != NULL ) @@ -500,13 +512,92 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame ) SDL_UnlockYUVOverlay( this->sdl_overlay ); SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect ); } + sdl_unlock_display(); } - } return 0; } +static void *video_thread( void *arg ) +{ + // Identify the arg + consumer_sdl this = arg; + + // Obtain time of thread start + struct timeval now; + int64_t start = 0; + int64_t elapsed = 0; + struct timespec tm; + mlt_frame next = NULL; + mlt_properties properties = NULL; + double speed = 0; + + // Get real time flag + int real_time = mlt_properties_get_int( this->properties, "real_time" ); + + // Get the current time + gettimeofday( &now, NULL ); + + // Determine start time + start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec; + + while ( this->running ) + { + // Pop the next frame + pthread_mutex_lock( &this->video_mutex ); + while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running ) + pthread_cond_wait( &this->video_cond, &this->video_mutex ); + pthread_mutex_unlock( &this->video_mutex ); + + // Get the properties + properties = mlt_frame_properties( next ); + + // Get the speed of the frame + speed = mlt_properties_get_double( properties, "_speed" ); + + // Get the current time + gettimeofday( &now, NULL ); + + // Get the elapsed time + elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start; + + // See if we have to delay the display of the current frame + if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running ) + { + // Obtain the scheduled playout time + mlt_position scheduled = mlt_properties_get_position( properties, "playtime" ); + + // Determine the difference between the elapsed time and the scheduled playout time + mlt_position difference = scheduled - elapsed; + + // Smooth playback a bit + if ( real_time && ( difference > 20000 && speed == 1.0 ) ) + { + tm.tv_sec = difference / 1000000; + tm.tv_nsec = ( difference % 1000000 ) * 500; + nanosleep( &tm, NULL ); + } + + // Show current frame if not too old + if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) ) + consumer_play_video( this, next ); + + // If the queue is empty, recalculate start to allow build up again + if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) ) + { + gettimeofday( &now, NULL ); + start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000; + } + } + + // This frame can now be closed + mlt_frame_close( next ); + } + + return NULL; +} + /** Threaded wrapper for pipe. */ @@ -518,19 +609,17 @@ static void *consumer_thread( void *arg ) // Get the consumer mlt_consumer consumer = &this->parent; + // Video thread + pthread_t thread; + // internal intialization int init_audio = 1; - - // Obtain time of thread start - struct timeval now; - int64_t start = 0; - int64_t elapsed = 0; - int duration = 0; - int64_t playtime = 0; - struct timespec tm; - mlt_frame next = NULL; + int init_video = 1; mlt_frame frame = NULL; mlt_properties properties = NULL; + int duration = 0; + int64_t playtime = 0; + struct timespec tm = { 0, 100000 }; if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 ) { @@ -557,81 +646,42 @@ static void *consumer_thread( void *arg ) init_audio = consumer_play_audio( this, frame, init_audio, &duration ); // Determine the start time now - if ( this->playing && start == 0 ) + if ( this->playing && init_video ) { - // Get the current time - gettimeofday( &now, NULL ); + // Create the video thread + pthread_create( &thread, NULL, video_thread, this ); - // Determine start time - start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec; + // Video doesn't need to be initialised any more + init_video = 0; } // Set playtime for this frame mlt_properties_set_position( properties, "playtime", playtime ); + while ( this->running && mlt_deque_count( this->queue ) > 15 ) + nanosleep( &tm, NULL ); + // Push this frame to the back of the queue + pthread_mutex_lock( &this->video_mutex ); mlt_deque_push_back( this->queue, frame ); + pthread_cond_broadcast( &this->video_cond ); + pthread_mutex_unlock( &this->video_mutex ); // Calculate the next playtime playtime += ( duration * 1000 ); } + } - // Pop the next frame - next = mlt_deque_pop_front( this->queue ); - - while ( next != NULL && this->playing ) - { - // Get the properties - properties = mlt_frame_properties( next ); - - // Get the current time - gettimeofday( &now, NULL ); - - // Get the elapsed time - elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start; - - // See if we have to delay the display of the current frame - if ( mlt_properties_get_int( properties, "rendered" ) == 1 ) - { - // Obtain the scheduled playout time - mlt_position scheduled = mlt_properties_get_position( properties, "playtime" ); - - // Determine the difference between the elapsed time and the scheduled playout time - mlt_position difference = scheduled - elapsed; - - // If the frame is quite some way in the future, go get another - if ( difference >= 30000 && mlt_deque_count( this->queue ) < 10 ) - break; - - // Smooth playback a bit - if ( difference > 20000 && mlt_properties_get_double( properties, "_speed" ) == 1.0 ) - { - tm.tv_sec = difference / 1000000; - tm.tv_nsec = ( difference % 1000000 ) * 1000; - nanosleep( &tm, NULL ); - } - - // Show current frame if not too old - if ( difference > -10000 || mlt_properties_get_double( properties, "_speed" ) != 1.0 ) - consumer_play_video( this, next ); - else - start = start - difference; - } - - // This is an unrendered frame - just close it - mlt_frame_close( next ); - - // Pop the next frame - next = mlt_deque_pop_front( this->queue ); - } - - if ( next != NULL ) - mlt_deque_push_front( this->queue, next ); + // Kill the video thread + if ( init_video == 0 ) + { + pthread_mutex_lock( &this->video_mutex ); + pthread_cond_broadcast( &this->video_cond ); + pthread_mutex_unlock( &this->video_mutex ); + pthread_join( thread, NULL ); } // internal cleanup - if ( init_audio == 0 ) - SDL_AudioQuit( ); if ( this->sdl_overlay != NULL ) SDL_FreeYUVOverlay( this->sdl_overlay ); SDL_Quit( ); @@ -656,6 +706,9 @@ static int consumer_get_dimensions( int *width, int *height ) // Specify the SDL Version SDL_VERSION( &wm.version ); + // Lock the display + sdl_lock_display(); + // Get the wm structure if ( SDL_GetWMInfo( &wm ) == 1 ) { @@ -681,6 +734,9 @@ static int consumer_get_dimensions( int *width, int *height ) } } + // Unlock the display + sdl_lock_display(); + return changed; }