X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fmodules%2Fsdl%2Fconsumer_sdl.c;h=0873118a76e6351aff885da3e106b746c025bb56;hb=021ef038007bbde4d3a54a37c3e614f74c68bdb3;hp=d35e4a7869f24346a6ed46883d13cbd5bb85aaa8;hpb=037e09bc7cd1c94c73f200d2583dee5a786da810;p=melted diff --git a/src/modules/sdl/consumer_sdl.c b/src/modules/sdl/consumer_sdl.c index d35e4a7..0873118 100644 --- a/src/modules/sdl/consumer_sdl.c +++ b/src/modules/sdl/consumer_sdl.c @@ -27,7 +27,7 @@ #include #include #include -#include +#include /** This classes definition. */ @@ -41,13 +41,14 @@ struct consumer_sdl_s mlt_deque queue; pthread_t thread; int running; - uint8_t audio_buffer[ 4096 * 6 ]; + uint8_t audio_buffer[ 4096 * 19 ]; int audio_avail; pthread_mutex_t audio_mutex; pthread_cond_t audio_cond; int window_width; int window_height; float aspect_ratio; + float display_aspect; int width; int height; int playing; @@ -102,23 +103,44 @@ mlt_consumer consumer_sdl_init( char *arg ) // Default scaler (for now we'll use nearest) mlt_properties_set( this->properties, "rescale", "nearest" ); + // Default buffer for low latency + mlt_properties_set_int( this->properties, "buffer", 1 ); + // Default progressive true - mlt_properties_set_int( this->properties, "progressive", 1 ); + mlt_properties_set_int( this->properties, "progressive", 0 ); - // Get aspect ratio + // Get sample aspect ratio this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" ); + // Default display aspect ratio + this->display_aspect = 4.0 / 3.0; + // process actual param if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 ) { this->width = mlt_properties_get_int( this->properties, "width" ); this->height = mlt_properties_get_int( this->properties, "height" ); + + // Default window size + this->window_width = ( float )this->height * this->display_aspect + 0.5; + this->window_height = this->height; + } + else + { + if ( (int)( ( float )this->width / this->height * 1000 ) != + (int)( this->display_aspect * 1000 ) ) + { + // Override these + this->display_aspect = ( float )this->width / this->height; + this->aspect_ratio = 1.0; + mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio ); + } + + // Set window size + this->window_width = this->width; + this->window_height = this->height; } - // Default window size - this->window_width = (int)( (float)this->height * this->aspect_ratio ) + 1; - this->window_height = this->height; - // Set the sdl flags this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE; @@ -144,8 +166,22 @@ int consumer_start( mlt_consumer parent ) if ( !this->running ) { + pthread_attr_t thread_attributes; + this->running = 1; - pthread_create( &this->thread, NULL, consumer_thread, this ); + + // Allow the user to force resizing to window size + if ( mlt_properties_get_int( this->properties, "resize" ) ) + { + mlt_properties_set_int( this->properties, "width", this->width ); + mlt_properties_set_int( this->properties, "height", this->height ); + } + + // Inherit the scheduling priority + pthread_attr_init( &thread_attributes ); + pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED ); + + pthread_create( &this->thread, &thread_attributes, consumer_thread, this ); } return 0; @@ -243,11 +279,9 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud mlt_audio_format afmt = mlt_audio_pcm; // Set the preferred params of the test card signal - int channels = 2; - int frequency = 48000; + int channels = mlt_properties_get_int( properties, "channels" ); + int frequency = mlt_properties_get_int( properties, "frequency" ); static int counter = 0; - if ( mlt_properties_get_int( properties, "frequency" ) != 0 ) - frequency = mlt_properties_get_int( properties, "frequency" ); int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ ); @@ -260,6 +294,7 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud if ( mlt_properties_get_int( properties, "audio_off" ) ) { this->playing = 1; + init_audio = 1; return init_audio; } @@ -268,16 +303,13 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud SDL_AudioSpec request; SDL_AudioSpec got; - SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL ); - SDL_EnableUNICODE( 1 ); - // specify audio format memset( &request, 0, sizeof( SDL_AudioSpec ) ); this->playing = 0; request.freq = frequency; request.format = AUDIO_S16; request.channels = channels; - request.samples = 2048; + request.samples = 1024; request.callback = sdl_fill_audio; request.userdata = (void *)this; if ( SDL_OpenAudio( &request, &got ) != 0 ) @@ -294,11 +326,11 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud if ( init_audio == 0 ) { + mlt_properties properties = mlt_frame_properties( frame ); bytes = ( samples * channels * 2 ); pthread_mutex_lock( &this->audio_mutex ); while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) ) pthread_cond_wait( &this->audio_cond, &this->audio_mutex ); - mlt_properties properties = mlt_frame_properties( frame ); if ( mlt_properties_get_double( properties, "_speed" ) == 1 ) memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes ); else @@ -315,7 +347,7 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud return init_audio; } -static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elapsed, int skip, int64_t playtime ) +static int consumer_play_video( consumer_sdl this, mlt_frame frame ) { // Get the properties of this consumer mlt_properties properties = this->properties; @@ -324,103 +356,47 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elap int width = this->width, height = this->height; uint8_t *image; int changed = 0; - int show = 1; - - if ( mlt_properties_get_int( properties, "video_off" ) ) - { - mlt_frame_close( frame ); - return 0; - } - // Handle events - if ( this->sdl_screen != NULL ) + if ( mlt_properties_get_int( properties, "video_off" ) == 0 ) { - SDL_Event event; - - changed = consumer_get_dimensions( &this->window_width, &this->window_height ); - - while ( SDL_PollEvent( &event ) ) + // Get the image, width and height + mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 ); + + // Handle events + if ( this->sdl_screen != NULL ) { - switch( event.type ) + SDL_Event event; + + changed = consumer_get_dimensions( &this->window_width, &this->window_height ); + + while ( SDL_PollEvent( &event ) ) { - case SDL_VIDEORESIZE: - this->window_width = event.resize.w; - this->window_height = event.resize.h; - changed = 1; - break; - case SDL_KEYDOWN: - { - mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL ); - char keyboard[ 2 ] = " "; - void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL ); - if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 ) + switch( event.type ) + { + case SDL_VIDEORESIZE: + this->window_width = event.resize.w; + this->window_height = event.resize.h; + changed = 1; + break; + case SDL_QUIT: + this->running = 0; + break; + case SDL_KEYDOWN: { - keyboard[ 0 ] = ( char )event.key.keysym.unicode; - callback( producer, keyboard ); + mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL ); + char keyboard[ 2 ] = " "; + void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL ); + if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 ) + { + keyboard[ 0 ] = ( char )event.key.keysym.unicode; + callback( producer, keyboard ); + } } - } - break; - } - } - } - - // Set skip - mlt_properties_set_int( mlt_frame_properties( frame ), "skip", skip ); - mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime ); - - // Push this frame to the back of the queue - mlt_deque_push_back( this->queue, frame ); - frame = NULL; - - if ( this->playing ) - { - // We might want to use an old frame if the current frame is skipped - mlt_frame candidate = NULL; - - while ( frame == NULL && mlt_deque_count( this->queue ) ) - { - frame = mlt_deque_peek_front( this->queue ); - show = !mlt_properties_get_int( mlt_frame_properties( frame ), "skip" ); - playtime = mlt_properties_get_position( mlt_frame_properties( frame ), "playtime" ); - - // Check if frame is in the future or past - if ( !show ) - { - frame = mlt_deque_pop_front( this->queue ); - mlt_frame_close( frame ); - frame = NULL; - } - else if ( playtime > elapsed ) - { - // no frame to show or remove - frame = NULL; - break; - } - else if ( playtime < elapsed - 40 ) - { - if ( candidate != NULL ) - mlt_frame_close( candidate ); - candidate = mlt_deque_pop_front( this->queue ); - frame = NULL; - } - else - { - // Get the frame at the front of the queue - frame = mlt_deque_pop_front( this->queue ); + break; + } } } - - if ( frame == NULL ) - frame = candidate; - else if ( candidate != NULL ) - mlt_frame_close( candidate ); - } - - if ( this->playing && frame != NULL ) - { - // Get the image, width and height - mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 ); - + if ( width != this->width || height != this->height ) { this->width = width; @@ -430,40 +406,60 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elap if ( this->sdl_screen == NULL || changed ) { - double aspect_ratio = mlt_frame_get_aspect_ratio( frame ); - float display_aspect_ratio = (float)width / (float)height; SDL_Rect rect; + + // Determine frame's display aspect ratio + float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height; + + // Determine window's new display aspect ratio + float this_aspect = ( float )this->window_width / this->window_height; - if ( mlt_properties_get_double( properties, "aspect_ratio" ) ) - aspect_ratio = mlt_properties_get_double( properties, "aspect_ratio" ); - - if ( aspect_ratio == 1 ) + // If using hardware scaler + if ( mlt_properties_get( properties, "rescale" ) != NULL && + !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) ) + { + // Special case optimisation to negate odd effect of sample aspect ratio + // not corresponding exactly with image resolution. + if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) && + ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) ) + { + rect.w = this->window_width; + rect.h = this->window_height; + } + else + { + // Use hardware scaler to normalise display aspect ratio + rect.w = frame_aspect / this_aspect * this->window_width + 0.5; + rect.h = this->window_height; + if ( rect.w > this->window_width ) + { + rect.w = this->window_width; + rect.h = this_aspect / frame_aspect * this->window_height + 0.5; + } + } + } + // Special case optimisation to negate odd effect of sample aspect ratio + // not corresponding exactly with image resolution. + else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) { rect.w = this->window_width; rect.h = this->window_height; } - else if ( this->window_width < this->window_height * aspect_ratio ) + // Use hardware scaler to normalise sample aspect ratio + else if ( this->window_height * frame_aspect > this->window_width ) { rect.w = this->window_width; - rect.h = this->window_width / aspect_ratio; + rect.h = this->window_width / frame_aspect + 0.5; } else { - rect.w = this->window_height * aspect_ratio; + rect.w = this->window_height * frame_aspect + 0.5; rect.h = this->window_height; } - - if ( mlt_properties_get_int( properties, "scale_overlay" ) ) - { - if ( ( float )rect.w * display_aspect_ratio < this->window_width ) - rect.w = ( int )( ( float )rect.w * display_aspect_ratio ); - else if ( ( float )rect.h * display_aspect_ratio < this->window_height ) - rect.h = ( int )( ( float )rect.h * display_aspect_ratio ); - } - + rect.x = ( this->window_width - rect.w ) / 2; rect.y = ( this->window_height - rect.h ) / 2; - + // Force an overlay recreation if ( this->sdl_overlay != NULL ) SDL_FreeYUVOverlay( this->sdl_overlay ); @@ -476,7 +472,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elap SDL_SetClipRect( this->sdl_screen, &rect ); sdl_lock_display(); - this->sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height- (this->height % 2 ), SDL_YUY2_OVERLAY, this->sdl_screen ); + this->sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height - (this->height % 2 ), SDL_YUY2_OVERLAY, this->sdl_screen ); sdl_unlock_display(); } } @@ -494,17 +490,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elap } // Close the frame - if ( frame != NULL ) - mlt_frame_close( frame ); - - if ( mlt_deque_count( this->queue ) && !skip ) - { - // Tell the producers about our scale relative to the normalisation - frame = mlt_deque_peek_front( this->queue ); - mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_scale", - ( double )height / mlt_properties_get_double( properties, "height" ) ); - mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 ); - } + mlt_frame_close( frame ); return 0; } @@ -524,57 +510,92 @@ static void *consumer_thread( void *arg ) int init_audio = 1; // Obtain time of thread start - struct timeb now; + struct timeval now; int64_t start = 0; int64_t elapsed = 0; int duration = 0; int64_t playtime = 0; - int skip = 0; + struct timespec tm; + mlt_frame next = NULL; + mlt_frame frame = NULL; if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 ) { fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() ); return NULL; } - + + SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL ); + SDL_EnableUNICODE( 1 ); + // Loop until told not to while( this->running ) { // Get a frame from the attached producer - mlt_frame frame = mlt_consumer_get_frame( consumer ); + frame = mlt_consumer_rt_frame( consumer ); // Ensure that we have a frame if ( frame != NULL ) { - skip = 0; - - // SDL adapts display aspect, but set this so pixel aspect can be normalised -// mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_aspect_ratio", -// mlt_frame_get_aspect_ratio( frame ) ); - // Play audio init_audio = consumer_play_audio( this, frame, init_audio, &duration ); if ( this->playing ) { // Get the current time - ftime( &now ); + gettimeofday( &now, NULL ); // Determine elapsed time if ( start == 0 ) - start = ( int64_t )now.time * 1000 + now.millitm; + start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec; else - elapsed = ( ( int64_t )now.time * 1000 + now.millitm ) - start; + elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec) - start; + } - skip = playtime < elapsed; + // Set playtime for this frame + mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime ); - if ( skip ) - start = start + ( elapsed - playtime ); - } + // Push this frame to the back of the queue + mlt_deque_push_back( this->queue, frame ); - consumer_play_video( this, frame, elapsed, skip, playtime ); + // Calculate the next playtime + playtime += ( duration * 1000 ); + } + + if ( this->playing ) + { + // Pop the next frame + next = mlt_deque_pop_front( this->queue ); - playtime += duration; + // See if we have to delay the display of the current frame + if ( next != NULL && mlt_properties_get_int( mlt_frame_properties( next ), "rendered" ) == 1 ) + { + mlt_position scheduled = mlt_properties_get_position( mlt_frame_properties( next ), "playtime" ) + 5000; + if ( scheduled > elapsed && mlt_deque_count( this->queue ) > 25 ) + { + tm.tv_sec = ( scheduled - elapsed ) / 1000000; + tm.tv_nsec = ( ( scheduled - elapsed ) % 1000000 ) * 1000; + nanosleep( &tm, NULL ); + + // Show current frame + consumer_play_video( this, next ); + } + else if ( scheduled > elapsed ) + { + // More time to kill + mlt_deque_push_front( this->queue, next ); + } + else + { + // Show current frame + consumer_play_video( this, next ); + } + } + else + { + // This is an unrendered frame - just close it + mlt_frame_close( next ); + } } } @@ -644,6 +665,9 @@ static void consumer_close( mlt_consumer parent ) // Stop the consumer mlt_consumer_stop( parent ); + // Close the queue + mlt_deque_close( this->queue ); + // Destroy mutexes pthread_mutex_destroy( &this->audio_mutex ); pthread_cond_destroy( &this->audio_cond ); @@ -654,4 +678,3 @@ static void consumer_close( mlt_consumer parent ) // Finally clean up this free( this ); } -