X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fmodules%2Fcore%2Ftransition_luma.c;h=a518e0666d7474e42ee6fd9b41cc2b6e35002567;hb=03fdfa6be1e0ff3c0a08b7587165ec32e99f1051;hp=bcc3737da217b9271d140492a5bc737f344f7842;hpb=94dce1aea965163f8dcd2f97271f2652abb0e62d;p=melted diff --git a/src/modules/core/transition_luma.c b/src/modules/core/transition_luma.c index bcc3737..a518e06 100644 --- a/src/modules/core/transition_luma.c +++ b/src/modules/core/transition_luma.c @@ -32,10 +32,9 @@ typedef struct { struct mlt_transition_s parent; - char *filename; int width; int height; - float *bitmap; + uint16_t *bitmap; } transition_luma; @@ -43,22 +42,6 @@ transition_luma; // forward declarations static void transition_close( mlt_transition parent ); - -// image processing functions - -static inline float smoothstep( float edge1, float edge2, float a ) -{ - if ( a < edge1 ) - return 0.0; - - if ( a >= edge2 ) - return 1.0; - - a = ( a - edge1 ) / ( edge2 - edge1 ); - - return ( a * a * ( 3 - 2 * a ) ); -} - /** Calculate the position for this frame. */ @@ -89,107 +72,51 @@ static float delta_calculate( mlt_transition this, mlt_frame frame ) // Now do the calcs float x = ( float )( position - in ) / ( float )( out - in + 1 ); - position++; - float y = ( float )( position - in ) / ( float )( out - in + 1 ); + float y = ( float )( position + 1 - in ) / ( float )( out - in + 1 ); return ( y - x ) / 2.0; } -static int frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, float weight, int *width, int *height ) +static inline int dissolve_yuv( mlt_frame this, mlt_frame that, float weight, int width, int height ) { int ret = 0; - int width_src = *width, height_src = *height; - int width_dest = *width, height_dest = *height; - mlt_image_format format_src = mlt_image_yuv422, format_dest = mlt_image_yuv422; + int width_src = width, height_src = height; + mlt_image_format format = mlt_image_yuv422; uint8_t *p_src, *p_dest; - int i, j; - int stride_src; - int stride_dest; - int x_src = 0, y_src = 0; + uint8_t *p; + uint8_t *limit; - // optimization point - no work to do - if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) ) - return ret; + int32_t weigh = weight * ( 1 << 16 ); + int32_t weigh_complement = ( 1 - weight ) * ( 1 << 16 ); - format_src = mlt_image_yuv422; - format_dest = mlt_image_yuv422; + mlt_frame_get_image( this, &p_dest, &format, &width, &height, 1 ); + mlt_frame_get_image( that, &p_src, &format, &width_src, &height_src, 0 ); - mlt_frame_get_image( this, &p_dest, &format_dest, &width_dest, &height_dest, 1 /* writable */ ); - mlt_frame_get_image( that, &p_src, &format_src, &width_src, &height_src, 0 /* writable */ ); + p = p_dest; + limit = p_dest + height_src * width_src * 2; - stride_src = width_src * 2; - stride_dest = width_dest * 2; - - // crop overlay off the left edge of frame - if ( x < 0 ) + while ( p < limit ) { - x_src = -x; - width_src -= x_src; - x = 0; + *p_dest++ = ( *p_src++ * weigh + *p++ * weigh_complement ) >> 16; + *p_dest++ = ( *p_src++ * weigh + *p++ * weigh_complement ) >> 16; } - - // crop overlay beyond right edge of frame - else if ( x + width_src > width_dest ) - width_src = width_dest - x; - // crop overlay off the top edge of the frame - if ( y < 0 ) - { - y_src = -y; - height_src -= y_src; - } - // crop overlay below bottom edge of frame - else if ( y + height_src > height_dest ) - height_src = height_dest - y; - - // offset pointer into overlay buffer based on cropping - p_src += x_src * 2 + y_src * stride_src; - - // offset pointer into frame buffer based upon positive, even coordinates only! - p_dest += ( x < 0 ? 0 : x ) * 2 + ( y < 0 ? 0 : y ) * stride_dest; - - // Get the alpha channel of the overlay - uint8_t *p_alpha = mlt_frame_get_alpha_mask( that ); - - // offset pointer into alpha channel based upon cropping - if ( p_alpha ) - p_alpha += x_src + y_src * stride_src / 2; - - uint8_t *p = p_src; - uint8_t *q = p_dest; - uint8_t *o = p_dest; - uint8_t *z = p_alpha; + return ret; +} - uint8_t Y; - uint8_t UV; - uint8_t a; - float value; +// image processing functions - // now do the compositing only to cropped extents - for ( i = 0; i < height_src; i++ ) - { - p = p_src; - q = p_dest; - o = p_dest; - z = p_alpha; +static uint32_t smoothstep( int32_t edge1, int32_t edge2, uint32_t a ) +{ + if ( a < edge1 ) + return 0; - for ( j = 0; j < width_src; j ++ ) - { - Y = *p ++; - UV = *p ++; - a = ( z == NULL ) ? 255 : *z ++; - value = ( weight * ( float ) a / 255.0 ); - *o ++ = (uint8_t)( Y * value + *q++ * ( 1 - value ) ); - *o ++ = (uint8_t)( UV * value + *q++ * ( 1 - value ) ); - } + if ( a >= edge2 ) + return 0x10000; - p_src += stride_src; - p_dest += stride_dest; - if ( p_alpha ) - p_alpha += stride_src / 2; - } + a = ( ( a - edge1 ) << 16 ) / ( edge2 - edge1 ); - return ret; + return ( ( ( a * a ) >> 16 ) * ( ( 3 << 16 ) - ( 2 * a ) ) ) >> 16; } /** powerful stuff @@ -197,7 +124,7 @@ static int frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, fl \param field_order -1 = progressive, 0 = lower field first, 1 = top field first */ static void luma_composite( mlt_frame a_frame, mlt_frame b_frame, int luma_width, int luma_height, - float *luma_bitmap, float pos, float frame_delta, float softness, int field_order, + uint16_t *luma_bitmap, float pos, float frame_delta, float softness, int field_order, int *width, int *height ) { int width_src = *width, height_src = *height; @@ -207,60 +134,77 @@ static void luma_composite( mlt_frame a_frame, mlt_frame b_frame, int luma_width int i, j; int stride_src; int stride_dest; - float weight = 0; - int field; + uint16_t weight = 0; format_src = mlt_image_yuv422; format_dest = mlt_image_yuv422; - mlt_frame_get_image( a_frame, &p_dest, &format_dest, &width_dest, &height_dest, 1 /* writable */ ); - mlt_frame_get_image( b_frame, &p_src, &format_src, &width_src, &height_src, 0 /* writable */ ); + mlt_frame_get_image( a_frame, &p_dest, &format_dest, &width_dest, &height_dest, 1 ); + mlt_frame_get_image( b_frame, &p_src, &format_src, &width_src, &height_src, 0 ); stride_src = width_src * 2; stride_dest = width_dest * 2; // Offset the position based on which field we're looking at ... - float field_pos[ 2 ]; - field_pos[ 0 ] = pos + ( ( field_order == 0 ? 1 : 0 ) * frame_delta * 0.5 ); - field_pos[ 1 ] = pos + ( ( field_order == 0 ? 0 : 1 ) * frame_delta * 0.5 ); + int32_t field_pos[ 2 ]; + field_pos[ 0 ] = ( pos + ( ( field_order == 0 ? 1 : 0 ) * frame_delta * 0.5 ) ) * ( 1 << 16 ) * ( 1.0 + softness ); + field_pos[ 1 ] = ( pos + ( ( field_order == 0 ? 0 : 1 ) * frame_delta * 0.5 ) ) * ( 1 << 16 ) * ( 1.0 + softness ); - // adjust the position for the softness level - field_pos[ 0 ] *= ( 1.0 + softness ); - field_pos[ 1 ] *= ( 1.0 + softness ); + register uint8_t *p; + register uint8_t *q; + register uint8_t *o; + uint16_t *l; - uint8_t *p; - uint8_t *q; - uint8_t *o; - float *l; + uint32_t value; + + int32_t x_diff = ( luma_width << 16 ) / *width; + int32_t y_diff = ( luma_height << 16 ) / *height; + int32_t x_offset = 0; + int32_t y_offset = 0; + uint8_t *p_row; + uint8_t *q_row; + + int32_t i_softness = softness * ( 1 << 16 ); - uint8_t y; - uint8_t uv; - float value; + int field_count = field_order <= 0 ? 1 : 2; + int field_stride_src = field_count * stride_src; + int field_stride_dest = field_count * stride_dest; - float x_diff = ( float )luma_width / ( float )*width; - float y_diff = ( float )luma_height / ( float )*height; + int field = 0; // composite using luma map - for ( field = 0; field < ( field_order < 0 ? 1 : 2 ); ++field ) + while ( field < field_count ) { - for ( i = field; i < height_src; i += ( field_order < 0 ? 1 : 2 ) ) - { - p = &p_src[ i * stride_src ]; - q = &p_dest[ i * stride_dest ]; - o = &p_dest[ i * stride_dest ]; - l = &luma_bitmap[ ( int )( ( float )i * y_diff ) * luma_width ]; + p_row = p_src + field * stride_src; + q_row = p_dest + field * stride_dest; + y_offset = ( field * luma_width ) << 16; + i = field; - for ( j = 0; j < width_src; j ++ ) + while ( i < height_src ) + { + p = p_row; + q = q_row; + o = q; + l = luma_bitmap + ( y_offset >> 16 ) * ( luma_width * field_count ); + x_offset = 0; + j = width_src; + + while( j -- ) { - y = *p ++; - uv = *p ++; - weight = l[ ( int )( ( float )j * x_diff ) ]; - value = smoothstep( weight, weight + softness, field_pos[ field ] ); - - *o ++ = (uint8_t)( y * value + *q++ * ( 1 - value ) ); - *o ++ = (uint8_t)( uv * value + *q++ * ( 1 - value ) ); + weight = l[ x_offset >> 16 ]; + value = smoothstep( weight, i_softness + weight, field_pos[ field ] ); + *o ++ = ( *p ++ * value + *q++ * ( ( 1 << 16 ) - value ) ) >> 16; + *o ++ = ( *p ++ * value + *q++ * ( ( 1 << 16 ) - value ) ) >> 16; + x_offset += x_diff; } + + y_offset += y_diff; + i += field_count; + p_row += field_stride_src; + q_row += field_stride_dest; } + + field ++; } } @@ -283,7 +227,7 @@ static int transition_get_image( mlt_frame this, uint8_t **image, mlt_image_form float frame_delta = mlt_properties_get_double( b_props, "luma.delta" ); int luma_width = mlt_properties_get_int( b_props, "luma.width" ); int luma_height = mlt_properties_get_int( b_props, "luma.height" ); - float *luma_bitmap = mlt_properties_get_data( b_props, "luma.bitmap", NULL ); + uint16_t *luma_bitmap = mlt_properties_get_data( b_props, "luma.bitmap", NULL ); float luma_softness = mlt_properties_get_double( b_props, "luma.softness" ); int progressive = mlt_properties_get_int( b_props, "progressive" ) || mlt_properties_get_int( a_props, "consumer_progressive" ) || @@ -310,7 +254,7 @@ static int transition_get_image( mlt_frame this, uint8_t **image, mlt_image_form luma_softness, progressive ? -1 : top_field_first, width, height ); else // Dissolve the frames using the time offset for mix value - frame_composite_yuv( this, b_frame, 0, 0, mix, width, height ); + dissolve_yuv( this, b_frame, mix, *width, *height ); // Extract the a_frame image info *width = mlt_properties_get_int( a_props, "width" ); @@ -323,9 +267,8 @@ static int transition_get_image( mlt_frame this, uint8_t **image, mlt_image_form /** Load the luma map from PGM stream. */ -static void luma_read_pgm( FILE *f, float **map, int *width, int *height ) +static void luma_read_pgm( FILE *f, uint16_t **map, int *width, int *height ) { - void *release = NULL; uint8_t *data = NULL; while (1) { @@ -333,7 +276,7 @@ static void luma_read_pgm( FILE *f, float **map, int *width, int *height ) int i = 2; int maxval; int bpp; - float *p; + uint16_t *p; line[127] = '\0'; @@ -380,7 +323,7 @@ static void luma_read_pgm( FILE *f, float **map, int *width, int *height ) bpp = maxval > 255 ? 2 : 1; // allocate temporary storage for the raw data - data = mlt_pool_allocate( *width * *height * bpp, &release ); + data = mlt_pool_alloc( *width * *height * bpp ); if ( data == NULL ) break; @@ -389,9 +332,7 @@ static void luma_read_pgm( FILE *f, float **map, int *width, int *height ) break; // allocate the luma bitmap - // IRRIGATE ME - // Difficult here - need to change the function prototype.... - *map = p = (float*) malloc( *width * *height * sizeof( float ) ); + *map = p = (uint16_t*)mlt_pool_alloc( *width * *height * sizeof( uint16_t ) ); if ( *map == NULL ) break; @@ -399,16 +340,16 @@ static void luma_read_pgm( FILE *f, float **map, int *width, int *height ) for ( i = 0; i < *width * *height * bpp; i += bpp ) { if ( bpp == 1 ) - *p++ = (float) data[ i ] / (float) maxval; + *p++ = data[ i ] << 8; else - *p++ = (float) ( ( data[ i ] << 8 ) + data[ i+1 ] ) / (float) maxval; + *p++ = ( data[ i ] << 8 ) + data[ i+1 ]; } break; } - if ( release != NULL ) - mlt_pool_release( release ); + if ( data != NULL ) + mlt_pool_release( data ); } @@ -426,17 +367,12 @@ static mlt_frame transition_process( mlt_transition transition, mlt_frame a_fram mlt_properties b_props = mlt_frame_properties( b_frame ); // If the filename property changed, reload the map - char *luma_file = mlt_properties_get( properties, "resource" ); - if ( luma_file != NULL && ( this->filename == NULL || ( this->filename && strcmp( luma_file, this->filename ) ) ) ) + char *lumafile = mlt_properties_get( properties, "resource" ); + if ( this->bitmap == NULL && lumafile != NULL ) { - FILE *pipe; - - free( this->filename ); - this->filename = strdup( luma_file ); - pipe = fopen( luma_file, "r" ); + FILE *pipe = fopen( lumafile, "r" ); if ( pipe != NULL ) { - free( this->bitmap ); luma_read_pgm( pipe, &this->bitmap, &this->width, &this->height ); fclose( pipe ); } @@ -481,8 +417,7 @@ mlt_transition transition_luma_init( char *lumafile ) static void transition_close( mlt_transition parent ) { transition_luma *this = (transition_luma*) parent->child; - free( this->bitmap ); - free( this->filename ); + mlt_pool_release( this->bitmap ); free( this ); }