X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fmodules%2Fcore%2Ffilter_obscure.c;h=d5521981472dad89b59382dccccebe38333ae99b;hb=eccf04749681f70957f34fdd6742224774e72d15;hp=ae70e106f40a33fa9ac3a894a9cd72cfe903e429;hpb=4a16e2d841d4b567d658a35350fe579ea4c8c4ff;p=melted diff --git a/src/modules/core/filter_obscure.c b/src/modules/core/filter_obscure.c index ae70e10..d552198 100644 --- a/src/modules/core/filter_obscure.c +++ b/src/modules/core/filter_obscure.c @@ -151,38 +151,45 @@ static float position_calculate( mlt_filter this, mlt_frame frame ) /** The averaging function... */ -void obscure_average( uint8_t *start, int width, int height, int stride ) +static inline void obscure_average( uint8_t *start, int width, int height, int stride ) { - int y; - int x; + register int y; + register int x; register int Y = ( *start + *( start + 2 ) ) / 2; register int U = *( start + 1 ); register int V = *( start + 3 ); register uint8_t *p; + register int components = width >> 1; - for ( y = 0; y < height; y ++ ) + y = height; + while( y -- ) { - p = start + y * stride; - for ( x = 0; x < width / 2; x ++ ) + p = start; + x = components; + while( x -- ) { - Y = ( Y + *p ++ ) / 2; - U = ( U + *p ++ ) / 2; - Y = ( Y + *p ++ ) / 2; - V = ( V + *p ++ ) / 2; + Y = ( Y + *p ++ ) >> 1; + U = ( U + *p ++ ) >> 1; + Y = ( Y + *p ++ ) >> 1; + V = ( V + *p ++ ) >> 1; } + start += stride; } - for ( y = 0; y < height; y ++ ) + start -= height * stride; + y = height; + while( y -- ) { - p = start + y * stride; - - for ( x = 0; x < width / 2; x ++ ) + p = start; + x = components; + while( x -- ) { *p ++ = Y; *p ++ = U; *p ++ = Y; *p ++ = V; } + start += stride; } } @@ -213,7 +220,7 @@ static void obscure_render( uint8_t *image, int width, int height, struct geomet aw = w + mw > area_w ? mw - ( w + mw - area_w ) : mw; ah = h + mh > area_h ? mh - ( h + mh - area_h ) : mh; if ( aw > 1 && ah > 1 ) - obscure_average( p + h * width * 2 + w * 2, aw, ah, width * 2 ); + obscure_average( p + h * ( width << 1 ) + ( w << 1 ), aw, ah, width << 1 ); } } }