X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fframework%2Fmlt_frame.h;h=18b1e608edb1e1e642e5bce7ac91b9e1c18b2ce0;hb=682bf9045efabb2c752a5f7556901d720de9b9c6;hp=11da681bde77f1dd4da2326a33600d54a527be88;hpb=13c13208272d0e14eadfc6d486e968de0a0d3e67;p=melted diff --git a/src/framework/mlt_frame.h b/src/framework/mlt_frame.h index 11da681..18b1e60 100644 --- a/src/framework/mlt_frame.h +++ b/src/framework/mlt_frame.h @@ -25,6 +25,7 @@ #include "mlt_deque.h" typedef int ( *mlt_get_image )( mlt_frame self, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable ); +typedef int ( *mlt_get_audio )( mlt_frame self, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ); struct mlt_frame_s { @@ -32,14 +33,19 @@ struct mlt_frame_s struct mlt_properties_s parent; // Virtual methods - int ( *get_audio )( mlt_frame self, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ); uint8_t * ( *get_alpha_mask )( mlt_frame self ); // Private properties mlt_deque stack_image; mlt_deque stack_audio; + mlt_deque stack_service; }; +#define MLT_FRAME_PROPERTIES( frame ) ( &( frame )->parent ) +#define MLT_FRAME_SERVICE_STACK( frame ) ( ( frame )->stack_service ) +#define MLT_FRAME_IMAGE_STACK( frame ) ( ( frame )->stack_image ) +#define MLT_FRAME_AUDIO_STACK( frame ) ( ( frame )->stack_audio ) + extern mlt_frame mlt_frame_init( ); extern mlt_properties mlt_frame_properties( mlt_frame self ); extern int mlt_frame_is_test_card( mlt_frame self ); @@ -48,18 +54,23 @@ extern double mlt_frame_get_aspect_ratio( mlt_frame self ); extern int mlt_frame_set_aspect_ratio( mlt_frame self, double value ); extern mlt_position mlt_frame_get_position( mlt_frame self ); extern int mlt_frame_set_position( mlt_frame self, mlt_position value ); +extern void mlt_frame_replace_image( mlt_frame self, uint8_t *image, mlt_image_format format, int width, int height ); extern int mlt_frame_get_image( mlt_frame self, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable ); extern uint8_t *mlt_frame_get_alpha_mask( mlt_frame self ); extern int mlt_frame_get_audio( mlt_frame self, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ); -extern unsigned char *mlt_frame_get_waveform( mlt_frame self, double fps, int w, int h ); +extern unsigned char *mlt_frame_get_waveform( mlt_frame self, int w, int h ); extern int mlt_frame_push_get_image( mlt_frame self, mlt_get_image get_image ); extern mlt_get_image mlt_frame_pop_get_image( mlt_frame self ); extern int mlt_frame_push_frame( mlt_frame self, mlt_frame that ); extern mlt_frame mlt_frame_pop_frame( mlt_frame self ); extern int mlt_frame_push_service( mlt_frame self, void *that ); extern void *mlt_frame_pop_service( mlt_frame self ); +extern int mlt_frame_push_service_int( mlt_frame self, int that ); +extern int mlt_frame_pop_service_int( mlt_frame self ); extern int mlt_frame_push_audio( mlt_frame self, void *that ); extern void *mlt_frame_pop_audio( mlt_frame self ); +extern mlt_deque mlt_frame_service_stack( mlt_frame self ); +extern mlt_producer mlt_frame_get_original_producer( mlt_frame self ); extern void mlt_frame_close( mlt_frame self ); /* convenience functions */ @@ -71,18 +82,13 @@ extern uint8_t *mlt_frame_rescale_yuv422( mlt_frame self, int owidth, int oheigh extern void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input, int iwidth, int iheight ); extern int mlt_frame_mix_audio( mlt_frame self, mlt_frame that, float weight_start, float weight_end, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ); extern int mlt_sample_calculator( float fps, int frequency, int64_t position ); +extern int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t position ); /* this macro scales rgb into the yuv gamut, y is scaled by 219/255 and uv by 224/255 */ #define RGB2YUV(r, g, b, y, u, v)\ - y = ((257*r + 504*g + 98*b) >> 10) + 16;\ - u = ((-148*r - 291*g + 439*b) >> 10) + 128;\ - v = ((439*r - 368*g - 71*b) >> 10) + 128;\ - y = y < 16 ? 16 : y;\ - u = u < 16 ? 16 : u;\ - v = v < 16 ? 16 : v;\ - y = y > 235 ? 235 : y;\ - u = u > 240 ? 240 : u;\ - v = v > 240 ? 240 : v + y = ((263*r + 516*g + 100*b) >> 10) + 16;\ + u = ((-152*r - 298*g + 450*b) >> 10) + 128;\ + v = ((450*r - 377*g - 73*b) >> 10) + 128; /* this macro assumes the user has already scaled their rgb down into the broadcast limits */ #define RGB2YUV_UNSCALED(r, g, b, y, u, v)\ @@ -96,4 +102,12 @@ extern int mlt_sample_calculator( float fps, int frequency, int64_t position ); u = u > 240 ? 240 : u;\ v = v > 240 ? 240 : v +#define YUV2RGB( y, u, v, r, g, b ) \ + r = ((1192 * ( y - 16 ) + 1634 * ( v - 128 ) ) >> 10 ); \ + g = ((1192 * ( y - 16 ) - 832 * ( v - 128 ) - 400 * ( u - 128 ) ) >> 10 ); \ + b = ((1192 * ( y - 16 ) + 2066 * ( u - 128 ) ) >> 10 ); \ + r = r < 0 ? 0 : r > 255 ? 255 : r; \ + g = g < 0 ? 0 : g > 255 ? 255 : g; \ + b = b < 0 ? 0 : b > 255 ? 255 : b; + #endif