X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fframework%2Fmlt_frame.c;h=5a5701a007f68053853ad6dc1e8572f6c2ae40dc;hb=8bf137cd71aafb9c8f6a42c78ddb6bd0a8fe99db;hp=368e861291ca6dd4f4bd9810191d7a160cb78f5f;hpb=ba935b798fa57c7541cfa274021c330d1cdf7874;p=melted diff --git a/src/framework/mlt_frame.c b/src/framework/mlt_frame.c index 368e861..5a5701a 100644 --- a/src/framework/mlt_frame.c +++ b/src/framework/mlt_frame.c @@ -394,15 +394,18 @@ int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int int mlt_frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, float weight ) { int ret = 0; - int x_start = 0; int width_src, height_src; int width_dest, height_dest; mlt_image_format format_src, format_dest; uint8_t *p_src, *p_dest; - int x_end; int i, j; int stride_src; int stride_dest; + int x_src = 0, y_src = 0; + + // optimization point - no work to do + if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) ) + return ret; format_src = mlt_image_yuv422; format_dest = mlt_image_yuv422; @@ -410,52 +413,68 @@ int mlt_frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, float mlt_frame_get_image( this, &p_dest, &format_dest, &width_dest, &height_dest, 1 /* writable */ ); mlt_frame_get_image( that, &p_src, &format_src, &width_src, &height_src, 0 /* writable */ ); - x_end = width_src; - stride_src = width_src * 2; stride_dest = width_dest * 2; - uint8_t *lower = p_dest; - uint8_t *upper = p_dest + height_dest * stride_dest; - - p_dest += ( y * stride_dest ) + ( x * 2 ); - + + // crop overlay off the left edge of frame if ( x < 0 ) { - x_start = -x; - x_end += x_start; + x_src = -x; + width_src -= x_src; + x = 0; } + + // crop overlay beyond right edge of frame + else if ( x + width_src > width_dest ) + width_src = width_dest - x; + + // crop overlay off the top edge of the frame + if ( y < 0 ) + { + y_src = -y; + height_src -= y_src; + } + // crop overlay below bottom edge of frame + else if ( y + height_src > height_dest ) + height_src = height_dest - y; + + // offset pointer into overlay buffer based on cropping + p_src += x_src * 2 + y_src * stride_src; + + // offset pointer into frame buffer based upon positive, even coordinates only! +// if ( interlaced && y % 2 ) +// ++y; + p_dest += ( x < 0 ? 0 : x ) * 2 + ( y < 0 ? 0 : y ) * stride_dest; - uint8_t *z = mlt_frame_get_alpha_mask( that ); + // Get the alpha channel of the overlay + uint8_t *p_alpha = mlt_frame_get_alpha_mask( that ); + // offset pointer into alpha channel based upon cropping + if ( p_alpha ) + p_alpha += x_src + y_src * stride_src / 2; + + // now do the compositing only to cropped extents for ( i = 0; i < height_src; i++ ) { uint8_t *p = p_src; uint8_t *q = p_dest; uint8_t *o = p_dest; + uint8_t *z = p_alpha; for ( j = 0; j < width_src; j ++ ) { - if ( q >= lower && q < upper && j >= x_start && j < x_end ) - { uint8_t y = *p ++; uint8_t uv = *p ++; uint8_t a = ( z == NULL ) ? 255 : *z ++; float value = ( weight * ( float ) a / 255.0 ); *o ++ = (uint8_t)( y * value + *q++ * ( 1 - value ) ); *o ++ = (uint8_t)( uv * value + *q++ * ( 1 - value ) ); - } - else - { - p += 2; - o += 2; - q += 2; - if ( z != NULL ) - z += 1; - } } p_src += stride_src; p_dest += stride_dest; + if ( p_alpha ) + p_alpha += stride_src / 2; } return ret; @@ -640,7 +659,7 @@ uint8_t *mlt_frame_rescale_yuv422( mlt_frame this, int owidth, int oheight ) if ( abs( dx ) < in_x_range && abs( dy ) < in_y_range ) { // We're in the input range for this row. - in_ptr = in_line + ( dx >> 1 ) * 4 - 2 * ( x & 1 ); + in_ptr = in_line + ( dx >> 1 ) * 4 + 2 * ( x & 1 ); *out_ptr ++ = *in_ptr ++; *out_ptr ++ = *in_ptr ++; } @@ -669,3 +688,78 @@ uint8_t *mlt_frame_rescale_yuv422( mlt_frame this, int owidth, int oheight ) return input; } +int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) +{ + int ret = 0; + int16_t *p_src, *p_dest; + int frequency_src, frequency_dest; + int channels_src, channels_dest; + int samples_src, samples_dest; + int i, j; + + mlt_frame_get_audio( this, &p_dest, format, &frequency_dest, &channels_dest, &samples_dest ); + mlt_frame_get_audio( that, &p_src, format, &frequency_src, &channels_src, &samples_src ); + + *samples = samples_src < samples_dest ? samples_src : samples_dest; + *channels = channels_src < channels_dest ? channels_src : channels_dest; + *buffer = p_dest; + + for ( i = 0; i < *samples; i++ ) + { + for ( j = 0; j < *channels; j++ ) + { + double dest = (double) p_dest[ i * channels_dest + j ]; + double src = (double) p_src[ i * channels_src + j ]; + p_dest[ i * channels_dest + j ] = src * weight + dest * ( 1.0 - weight ); + } + } + + return ret; +} + +int mlt_sample_calculator( float fps, int frequency, int64_t position ) +{ + int samples = 0; + + if ( fps > 29 && fps <= 30 ) + { + samples = frequency / 30; + + switch ( frequency ) + { + case 48000: + if ( position % 5 != 0 ) + samples += 2; + break; + case 44100: + if ( position % 300 == 0 ) + samples = 1471; + else if ( position % 30 == 0 ) + samples = 1470; + else if ( position % 2 == 0 ) + samples = 1472; + else + samples = 1471; + break; + case 32000: + if ( position % 30 == 0 ) + samples = 1068; + else if ( position % 29 == 0 ) + samples = 1067; + else if ( position % 4 == 2 ) + samples = 1067; + else + samples = 1068; + break; + default: + samples = 0; + } + } + else if ( fps != 0 ) + { + samples = frequency / fps; + } + + return samples; +} +