X-Git-Url: http://research.m1stereo.tv/gitweb?a=blobdiff_plain;f=src%2Fframework%2Fmlt_frame.c;h=52de88d9ea40757ab28e936f3dcfb1ccfdaed079;hb=40b169c095486ba1b868486eb98a47c41f36ce8c;hp=115978dd1cc5103c6c4fa69bd8d26c23a1c0eb01;hpb=7651a182bf7191ab5db9b3741caeac2f86540281;p=melted diff --git a/src/framework/mlt_frame.c b/src/framework/mlt_frame.c index 115978d..52de88d 100644 --- a/src/framework/mlt_frame.c +++ b/src/framework/mlt_frame.c @@ -3,28 +3,31 @@ * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Charles Yates * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "mlt_frame.h" #include "mlt_producer.h" #include "mlt_factory.h" +#include "mlt_profile.h" + #include #include #include +#include /** Constructor for a frame. */ @@ -36,9 +39,6 @@ mlt_frame mlt_frame_init( ) if ( this != NULL ) { - // Get the normalisation - char *normalisation = mlt_environment( "MLT_NORMALISATION" ); - // Initialise the properties mlt_properties properties = &this->parent; mlt_properties_init( properties, this ); @@ -46,24 +46,11 @@ mlt_frame mlt_frame_init( ) // Set default properties on the frame mlt_properties_set_position( properties, "_position", 0.0 ); mlt_properties_set_data( properties, "image", NULL, 0, NULL, NULL ); - - if ( normalisation == NULL || strcmp( normalisation, "NTSC" ) ) - { - mlt_properties_set_int( properties, "width", 720 ); - mlt_properties_set_int( properties, "height", 576 ); - mlt_properties_set_int( properties, "normalised_width", 720 ); - mlt_properties_set_int( properties, "normalised_height", 576 ); - mlt_properties_set_double( properties, "aspect_ratio", 59.0/54.0 ); - } - else - { - mlt_properties_set_int( properties, "width", 720 ); - mlt_properties_set_int( properties, "height", 480 ); - mlt_properties_set_int( properties, "normalised_width", 720 ); - mlt_properties_set_int( properties, "normalised_height", 480 ); - mlt_properties_set_double( properties, "aspect_ratio", 10.0/11.0 ); - } - + mlt_properties_set_int( properties, "width", mlt_profile_get()->width ); + mlt_properties_set_int( properties, "height", mlt_profile_get()->height ); + mlt_properties_set_int( properties, "normalised_width", mlt_profile_get()->width ); + mlt_properties_set_int( properties, "normalised_height", mlt_profile_get()->height ); + mlt_properties_set_double( properties, "aspect_ratio", mlt_profile_sar( NULL ) ); mlt_properties_set_data( properties, "audio", NULL, 0, NULL, NULL ); mlt_properties_set_data( properties, "alpha", NULL, 0, NULL, NULL ); @@ -528,6 +515,34 @@ void mlt_frame_close( mlt_frame this ) /***** convenience functions *****/ +int mlt_convert_yuv422_to_rgb24a( uint8_t *yuv, uint8_t *rgba, unsigned int total ) +{ + int ret = 0; + int yy, uu, vv; + int r,g,b; + total /= 2; + while (total--) + { + yy = yuv[0]; + uu = yuv[1]; + vv = yuv[3]; + YUV2RGB(yy, uu, vv, r, g, b); + rgba[0] = r; + rgba[1] = g; + rgba[2] = b; + rgba[3] = 255; + yy = yuv[2]; + YUV2RGB(yy, uu, vv, r, g, b); + rgba[4] = r; + rgba[5] = g; + rgba[6] = b; + rgba[7] = 255; + yuv += 4; + rgba += 8; + } + return ret; +} + int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha ) { int ret = 0; @@ -536,6 +551,7 @@ int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stri register uint8_t *d = yuv; register int i, j; + if ( alpha ) for ( i = 0; i < height; i++ ) { register uint8_t *s = rgba + ( stride * i ); @@ -567,6 +583,39 @@ int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stri *d++ = u0; } } + else + for ( i = 0; i < height; i++ ) + { + register uint8_t *s = rgba + ( stride * i ); + for ( j = 0; j < ( width / 2 ); j++ ) + { + r = *s++; + g = *s++; + b = *s++; + s++; + RGB2YUV (r, g, b, y0, u0 , v0); + r = *s++; + g = *s++; + b = *s++; + s++; + RGB2YUV (r, g, b, y1, u1 , v1); + *d++ = y0; + *d++ = (u0+u1) >> 1; + *d++ = y1; + *d++ = (v0+v1) >> 1; + } + if ( width % 2 ) + { + r = *s++; + g = *s++; + b = *s++; + s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *d++ = y0; + *d++ = u0; + } + } + return ret; } @@ -609,6 +658,195 @@ int mlt_convert_rgb24_to_yuv422( uint8_t *rgb, int width, int height, int stride return ret; } +int mlt_convert_bgr24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha ) +{ + int ret = 0; + register int y0, y1, u0, u1, v0, v1; + register int r, g, b; + register uint8_t *d = yuv; + register int i, j; + + if ( alpha ) + for ( i = 0; i < height; i++ ) + { + register uint8_t *s = rgba + ( stride * i ); + for ( j = 0; j < ( width / 2 ); j++ ) + { + b = *s++; + g = *s++; + r = *s++; + *alpha++ = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + b = *s++; + g = *s++; + r = *s++; + *alpha++ = *s++; + RGB2YUV (r, g, b, y1, u1 , v1); + *d++ = y0; + *d++ = (u0+u1) >> 1; + *d++ = y1; + *d++ = (v0+v1) >> 1; + } + if ( width % 2 ) + { + b = *s++; + g = *s++; + r = *s++; + *alpha++ = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *d++ = y0; + *d++ = u0; + } + } + else + for ( i = 0; i < height; i++ ) + { + register uint8_t *s = rgba + ( stride * i ); + for ( j = 0; j < ( width / 2 ); j++ ) + { + b = *s++; + g = *s++; + r = *s++; + s++; + RGB2YUV (r, g, b, y0, u0 , v0); + b = *s++; + g = *s++; + r = *s++; + s++; + RGB2YUV (r, g, b, y1, u1 , v1); + *d++ = y0; + *d++ = (u0+u1) >> 1; + *d++ = y1; + *d++ = (v0+v1) >> 1; + } + if ( width % 2 ) + { + b = *s++; + g = *s++; + r = *s++; + s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *d++ = y0; + *d++ = u0; + } + } + return ret; +} + +int mlt_convert_bgr24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv ) +{ + int ret = 0; + register int y0, y1, u0, u1, v0, v1; + register int r, g, b; + register uint8_t *d = yuv; + register int i, j; + + for ( i = 0; i < height; i++ ) + { + register uint8_t *s = rgb + ( stride * i ); + for ( j = 0; j < ( width / 2 ); j++ ) + { + b = *s++; + g = *s++; + r = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + b = *s++; + g = *s++; + r = *s++; + RGB2YUV (r, g, b, y1, u1 , v1); + *d++ = y0; + *d++ = (u0+u1) >> 1; + *d++ = y1; + *d++ = (v0+v1) >> 1; + } + if ( width % 2 ) + { + b = *s++; + g = *s++; + r = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *d++ = y0; + *d++ = u0; + } + } + return ret; +} + +int mlt_convert_argb_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha ) +{ + int ret = 0; + register int y0, y1, u0, u1, v0, v1; + register int r, g, b; + register uint8_t *d = yuv; + register int i, j; + + if ( alpha ) + for ( i = 0; i < height; i++ ) + { + register uint8_t *s = rgba + ( stride * i ); + for ( j = 0; j < ( width / 2 ); j++ ) + { + *alpha++ = *s++; + r = *s++; + g = *s++; + b = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *alpha++ = *s++; + r = *s++; + g = *s++; + b = *s++; + RGB2YUV (r, g, b, y1, u1 , v1); + *d++ = y0; + *d++ = (u0+u1) >> 1; + *d++ = y1; + *d++ = (v0+v1) >> 1; + } + if ( width % 2 ) + { + *alpha++ = *s++; + r = *s++; + g = *s++; + b = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *d++ = y0; + *d++ = u0; + } + } + else + for ( i = 0; i < height; i++ ) + { + register uint8_t *s = rgba + ( stride * i ); + for ( j = 0; j < ( width / 2 ); j++ ) + { + s++; + r = *s++; + g = *s++; + b = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + s++; + r = *s++; + g = *s++; + b = *s++; + RGB2YUV (r, g, b, y1, u1 , v1); + *d++ = y0; + *d++ = (u0+u1) >> 1; + *d++ = y1; + *d++ = (v0+v1) >> 1; + } + if ( width % 2 ) + { + s++; + r = *s++; + g = *s++; + b = *s++; + RGB2YUV (r, g, b, y0, u0 , v0); + *d++ = y0; + *d++ = u0; + } + } + return ret; +} + int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int stride, uint8_t *yuv ) { int ret = 0; @@ -904,6 +1142,15 @@ int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, flo float weight = weight_start; float weight_step = ( weight_end - weight_start ) / *samples; + if ( src == dest ) + { + *samples = samples_src; + *channels = channels_src; + *buffer = src; + *frequency = frequency_src; + return ret; + } + // Mixdown for ( i = 0; i < *samples; i++ ) { @@ -921,6 +1168,71 @@ int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, flo return ret; } +// Replacement for broken mlt_frame_audio_mix - this filter uses an inline low pass filter +// to allow mixing without volume hacking +int mlt_frame_combine_audio( mlt_frame this, mlt_frame that, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) +{ + int ret = 0; + int16_t *src, *dest; + int frequency_src = *frequency, frequency_dest = *frequency; + int channels_src = *channels, channels_dest = *channels; + int samples_src = *samples, samples_dest = *samples; + int i, j; + double vp[ 6 ]; + double b_weight = 1.0; + + if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "meta.mixdown" ) ) + b_weight = 1.0 - mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "meta.volume" ); + + mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src ); + mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest ); + + int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" ); + mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 ); + if ( silent ) + memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) ); + + silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" ); + mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 ); + if ( silent ) + memset( src, 0, samples_src * channels_src * sizeof( int16_t ) ); + + if ( src == dest ) + { + *samples = samples_src; + *channels = channels_src; + *buffer = src; + *frequency = frequency_src; + return ret; + } + + // determine number of samples to process + *samples = samples_src < samples_dest ? samples_src : samples_dest; + *channels = channels_src < channels_dest ? channels_src : channels_dest; + *buffer = dest; + *frequency = frequency_dest; + + for ( j = 0; j < *channels; j++ ) + vp[ j ] = ( double )dest[ j ]; + + double Fc = 0.5; + double B = exp(-2.0 * M_PI * Fc); + double A = 1.0 - B; + double v; + + for ( i = 0; i < *samples; i++ ) + { + for ( j = 0; j < *channels; j++ ) + { + v = ( double )( b_weight * dest[ i * channels_dest + j ] + src[ i * channels_src + j ] ); + v = v < -32767 ? -32767 : v > 32768 ? 32768 : v; + vp[ j ] = dest[ i * channels_dest + j ] = ( int16_t )( v * A + vp[ j ] * B ); + } + } + + return ret; +} + /* Will this break when mlt_position is converted to double? -Zach */ int mlt_sample_calculator( float fps, int frequency, int64_t position ) {