static inline void display_1( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
static inline void display_2( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
static inline void display_3( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
static inline void display_4( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
+ uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
+ SDL_FillRect( this->sdl_screen, NULL, color >> 8 );
changed = 1;
}
else
if ( !mlt_consumer_is_stopped( &this->parent ) && SDL_GetVideoSurface( ) != NULL && this->sdl_screen != NULL && this->sdl_screen->pixels != NULL )
{
- memset( this->sdl_screen->pixels, 0, this->window_width * this->window_height * this->sdl_screen->format->BytesPerPixel );
-
switch( this->sdl_screen->format->BytesPerPixel )
{
case 1: