* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "consumer_sdl.h"
+#include <framework/mlt_consumer.h>
#include <framework/mlt_frame.h>
#include <framework/mlt_deque.h>
#include <framework/mlt_factory.h>
via the argument, but keep it simple.
*/
-mlt_consumer consumer_sdl_still_init( char *arg )
+mlt_consumer consumer_sdl_still_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
// Create the consumer object
consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
// If no malloc'd and consumer init ok
- if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
+ if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
{
// Get the parent consumer object
mlt_consumer parent = &this->parent;
mlt_service service = MLT_CONSUMER_SERVICE( parent );
this->properties = MLT_SERVICE_PROPERTIES( service );
- // Get the default display ratio
- double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
-
// We have stuff to clean up, so override the close method
parent->close = consumer_close;
mlt_properties_set_int( this->properties, "height", this->height );
}
- // Default window size
- this->window_width = ( double )this->height * display_ratio;
- this->window_height = this->height;
-
// Set the sdl flags
this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
// Attach a colour space converter
if ( !this->filtered )
{
- mlt_filter filter = mlt_factory_filter( "avcolour_space", NULL );
+ mlt_profile profile = mlt_service_profile( MLT_CONSUMER_SERVICE( parent ) );
+ mlt_filter filter = mlt_factory_filter( profile, "avcolour_space", NULL );
mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
mlt_filter_close( filter );
this->width = mlt_properties_get_int( this->properties, "width" );
this->height = mlt_properties_get_int( this->properties, "height" );
+ // Default window size
+ double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
+ this->window_width = ( double )this->height * display_ratio;
+ this->window_height = this->height;
+
if ( sdl_started == 0 && preview_off == 0 )
{
if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
if ( SDL_GetVideoSurface( ) != NULL )
{
this->sdl_screen = SDL_GetVideoSurface( );
- consumer_get_dimensions( &this->window_width, &this->window_height );
}
}
static inline void display_1( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
static inline void display_2( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
static inline void display_3( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
static inline void display_4( SDL_Surface *screen, SDL_Rect rect, uint8_t *image, int width, int height )
{
// Generate the affine transform scaling values
+ if ( rect.w == 0 || rect.h == 0 ) return;
int scale_width = ( width << 16 ) / rect.w;
int scale_height = ( height << 16 ) / rect.h;
int stride = width * 3;
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
+ uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
+ SDL_FillRect( this->sdl_screen, NULL, color >> 8 );
changed = 1;
}
else
if ( !mlt_consumer_is_stopped( &this->parent ) && SDL_GetVideoSurface( ) != NULL && this->sdl_screen != NULL && this->sdl_screen->pixels != NULL )
{
- memset( this->sdl_screen->pixels, 0, this->window_width * this->window_height * this->sdl_screen->format->BytesPerPixel );
-
switch( this->sdl_screen->format->BytesPerPixel )
{
case 1: