{
// Get the parent consumer object
mlt_consumer parent = &this->parent;
+
+ // Get the properties
+ mlt_properties properties = mlt_consumer_properties( parent );
+
+ // Get the width and height
+ int width = mlt_properties_get_int( properties, "width" );
+ int height = mlt_properties_get_int( properties, "height" );
+
+ // Process actual param
+ if ( arg == NULL || sscanf( arg, "%dx%d", &width, &height ) == 2 )
+ {
+ mlt_properties_set_int( properties, "width", width );
+ mlt_properties_set_int( properties, "height", height );
+ }
+
+ // Create child consumers
this->play = mlt_factory_consumer( "sdl", arg );
this->still = mlt_factory_consumer( "sdl_still", arg );
mlt_properties_set( mlt_consumer_properties( parent ), "real_time", "0" );
+ mlt_properties_set( mlt_consumer_properties( parent ), "rescale", "nearest" );
parent->close = consumer_close;
parent->start = consumer_start;
parent->stop = consumer_stop;
if ( this->joined == 0 )
{
+ mlt_properties properties = mlt_consumer_properties( parent );
+ int app_locked = mlt_properties_get_int( properties, "app_locked" );
+ void ( *lock )( void ) = mlt_properties_get_data( properties, "app_lock", NULL );
+ void ( *unlock )( void ) = mlt_properties_get_data( properties, "app_unlock", NULL );
+
+ if ( app_locked && unlock ) unlock( );
+
// Kill the thread and clean up
this->running = 0;
pthread_join( this->thread, NULL );
this->joined = 1;
+
+ if ( app_locked && lock ) lock( );
}
return 0;
mlt_properties_set_data( still, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
mlt_properties_set_data( play, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
mlt_properties_set_data( still, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
+ mlt_properties_set_int( play, "resize", mlt_properties_get_int( properties, "resize" ) );
+ mlt_properties_set_int( still, "resize", mlt_properties_get_int( properties, "resize" ) );
mlt_properties_set( play, "rescale", mlt_properties_get( properties, "rescale" ) );
mlt_properties_set( still, "rescale", mlt_properties_get( properties, "rescale" ) );
- mlt_properties_set( play, "width", mlt_properties_get( properties, "width" ) );
- mlt_properties_set( still, "width", mlt_properties_get( properties, "width" ) );
- mlt_properties_set( play, "height", mlt_properties_get( properties, "height" ) );
- mlt_properties_set( still, "height", mlt_properties_get( properties, "height" ) );
+ mlt_properties_set_int( play, "width", mlt_properties_get_int( properties, "width" ) );
+ mlt_properties_set_int( still, "width", mlt_properties_get_int( properties, "width" ) );
+ mlt_properties_set_int( play, "height", mlt_properties_get_int( properties, "height" ) );
+ mlt_properties_set_int( still, "height", mlt_properties_get_int( properties, "height" ) );
+
+ mlt_properties_set_int( play, "progressive", 1 );
+ mlt_properties_set_int( still, "progressive", 1 );
mlt_properties_pass( play, mlt_consumer_properties( consumer ), "play." );
mlt_properties_pass( still, mlt_consumer_properties( consumer ), "still." );
{
this->last_speed = use_speed;
this->active = this->still;
- this->ignore_change = 5;
mlt_consumer_start( this->still );
}
mlt_properties_set_int( still, "changed", changed );