mlt_deque queue;
pthread_t thread;
int running;
- uint8_t audio_buffer[ 4096 * 6 ];
+ uint8_t audio_buffer[ 4096 * 19 ];
int audio_avail;
pthread_mutex_t audio_mutex;
pthread_cond_t audio_cond;
return init_audio;
}
-static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elapsed, int skip, int64_t playtime )
+static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elapsed, int64_t playtime )
{
// Get the properties of this consumer
mlt_properties properties = this->properties;
int width = this->width, height = this->height;
uint8_t *image;
int changed = 0;
- int show = 1;
+
+ struct timeb before;
+ ftime( &before );
if ( mlt_properties_get_int( properties, "video_off" ) )
{
return 0;
}
- // Handle events
- if ( this->sdl_screen != NULL )
- {
- SDL_Event event;
-
- changed = consumer_get_dimensions( &this->window_width, &this->window_height );
-
- while ( SDL_PollEvent( &event ) )
- {
- switch( event.type )
- {
- case SDL_VIDEORESIZE:
- this->window_width = event.resize.w;
- this->window_height = event.resize.h;
- changed = 1;
- break;
- case SDL_KEYDOWN:
- {
- mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
- char keyboard[ 2 ] = " ";
- void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
- if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
- {
- keyboard[ 0 ] = ( char )event.key.keysym.unicode;
- callback( producer, keyboard );
- }
- }
- break;
- }
- }
- }
-
// Set skip
- mlt_properties_set_int( mlt_frame_properties( frame ), "skip", skip );
mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime );
+ mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_scale", ( double )height / mlt_properties_get_double( properties, "height" ) );
// Push this frame to the back of the queue
mlt_deque_push_back( this->queue, frame );
while ( frame == NULL && mlt_deque_count( this->queue ) )
{
frame = mlt_deque_peek_front( this->queue );
- show = !mlt_properties_get_int( mlt_frame_properties( frame ), "skip" );
playtime = mlt_properties_get_position( mlt_frame_properties( frame ), "playtime" );
// Check if frame is in the future or past
- if ( !show )
- {
- frame = mlt_deque_pop_front( this->queue );
- mlt_frame_close( frame );
- frame = NULL;
- }
- else if ( playtime > elapsed )
+ if ( playtime > elapsed + 60 || mlt_deque_count( this->queue ) < 12 )
{
// no frame to show or remove
frame = NULL;
break;
}
- else if ( playtime < elapsed - 40 )
+ else if ( playtime < elapsed - 20 )
{
if ( candidate != NULL )
mlt_frame_close( candidate );
if ( this->playing && frame != NULL )
{
+ //struct timeb after;
+
// Get the image, width and height
mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
+ //ftime( &after );
+ //fprintf( stderr, "showing %lld at %lld\n", playtime, elapsed );
+ //elapsed += ( ( int64_t )after.time * 1000 + after.millitm ) - ( ( int64_t )before.time * 1000 + before.millitm );
+
+ //playtime = mlt_properties_get_position( mlt_frame_properties( frame ), "playtime" );
+ //struct timespec slow = { 0, ( playtime - elapsed ) * 500 };
+ //if ( slow.tv_nsec > 20000 )
+ //nanosleep( &slow, NULL );
+
+
+ // Handle events
+ if ( this->sdl_screen != NULL )
+ {
+ SDL_Event event;
+
+ changed = consumer_get_dimensions( &this->window_width, &this->window_height );
+
+ while ( SDL_PollEvent( &event ) )
+ {
+ switch( event.type )
+ {
+ case SDL_VIDEORESIZE:
+ this->window_width = event.resize.w;
+ this->window_height = event.resize.h;
+ changed = 1;
+ break;
+ case SDL_KEYDOWN:
+ {
+ mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
+ char keyboard[ 2 ] = " ";
+ void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
+ if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
+ {
+ keyboard[ 0 ] = ( char )event.key.keysym.unicode;
+ callback( producer, keyboard );
+ }
+ }
+ break;
+ }
+ }
+ }
+
if ( width != this->width || height != this->height )
{
this->width = width;
if ( frame != NULL )
mlt_frame_close( frame );
- if ( mlt_deque_count( this->queue ) && !skip )
- {
- // Tell the producers about our scale relative to the normalisation
- frame = mlt_deque_peek_front( this->queue );
- mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_scale",
- ( double )height / mlt_properties_get_double( properties, "height" ) );
- mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
- }
-
return 0;
}
int64_t elapsed = 0;
int duration = 0;
int64_t playtime = 0;
- int skip = 0;
if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
{
// Ensure that we have a frame
if ( frame != NULL )
{
- skip = 0;
-
- // SDL adapts display aspect, but set this so pixel aspect can be normalised
-// mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_aspect_ratio",
-// mlt_frame_get_aspect_ratio( frame ) );
-
// Play audio
init_audio = consumer_play_audio( this, frame, init_audio, &duration );
start = ( int64_t )now.time * 1000 + now.millitm;
else
elapsed = ( ( int64_t )now.time * 1000 + now.millitm ) - start;
-
- skip = playtime < elapsed;
-
- if ( skip )
- start = start + ( elapsed - playtime );
}
- consumer_play_video( this, frame, elapsed, skip, playtime );
+ consumer_play_video( this, frame, elapsed, playtime );
playtime += duration;
}