consumer read ahead and int32_t migration
[melted] / src / modules / sdl / consumer_sdl.c
index 1be99ce..b06ca48 100644 (file)
@@ -27,6 +27,7 @@
 #include <pthread.h>
 #include <SDL/SDL.h>
 #include <SDL/SDL_syswm.h>
+#include <sys/time.h>
 
 /** This classes definition.
 */
@@ -40,7 +41,7 @@ struct consumer_sdl_s
        mlt_deque queue;
        pthread_t thread;
        int running;
-       uint8_t audio_buffer[ 4096 * 3 ];
+       uint8_t audio_buffer[ 4096 * 19 ];
        int audio_avail;
        pthread_mutex_t audio_mutex;
        pthread_cond_t audio_cond;
@@ -54,6 +55,7 @@ struct consumer_sdl_s
        SDL_Surface *sdl_screen;
        SDL_Overlay *sdl_overlay;
        uint8_t *buffer;
+       int time_taken;
 };
 
 /** Forward references to static functions.
@@ -235,7 +237,7 @@ static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
        pthread_mutex_unlock( &this->audio_mutex );
 }
 
-static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio )
+static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
 {
        // Get the properties of this consumer
        mlt_properties properties = this->properties;
@@ -254,6 +256,7 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud
        int bytes;
 
        mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
+       *duration = ( ( samples * 1000 ) / frequency );
 
        if ( mlt_properties_get_int( properties, "audio_off" ) )
        {
@@ -266,16 +269,13 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud
                SDL_AudioSpec request;
                SDL_AudioSpec got;
 
-               SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
-               SDL_EnableUNICODE( 1 );
-
                // specify audio format
                memset( &request, 0, sizeof( SDL_AudioSpec ) );
                this->playing = 0;
                request.freq = frequency;
                request.format = AUDIO_S16;
                request.channels = channels;
-               request.samples = 1024;
+               request.samples = 4096;
                request.callback = sdl_fill_audio;
                request.userdata = (void *)this;
                if ( SDL_OpenAudio( &request, &got ) != 0 )
@@ -313,7 +313,7 @@ static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_aud
        return init_audio;
 }
 
-static int consumer_play_video( consumer_sdl this, mlt_frame frame )
+static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elapsed, int64_t playtime )
 {
        // Get the properties of this consumer
        mlt_properties properties = this->properties;
@@ -329,23 +329,37 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                return 0;
        }
 
+       // Set skip
+       mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime );
+       mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_scale", ( double )height / mlt_properties_get_double( properties, "height" ) );
+
        // Push this frame to the back of the queue
        mlt_deque_push_back( this->queue, frame );
+       frame = NULL;
 
        if ( this->playing )
-       {
-               // Get the frame at the front of the queue
                frame = mlt_deque_pop_front( this->queue );
 
+       if ( this->playing && frame != NULL && mlt_properties_get_int( mlt_frame_properties( frame ), "rendered" ) == 1 )
+       {
+               playtime = mlt_properties_get_position( mlt_frame_properties( frame ), "playtime" );
+
                // Get the image, width and height
                mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
 
+               if ( playtime > elapsed + 20000 )
+               {
+                       struct timespec tm = { ( playtime - elapsed ) / 1000000, ( ( playtime - elapsed ) % 1000000 ) * 1000 };
+                       nanosleep( &tm, NULL );
+               }
+
+               // Handle events
                if ( this->sdl_screen != NULL )
                {
                        SDL_Event event;
-
+       
                        changed = consumer_get_dimensions( &this->window_width, &this->window_height );
-
+       
                        while ( SDL_PollEvent( &event ) )
                        {
                                switch( event.type )
@@ -369,9 +383,8 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                                                break;
                                }
                        }
-
                }
-
+       
                if ( width != this->width || height != this->height )
                {
                        this->width = width;
@@ -443,24 +456,11 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                        }
                }
        }
-       else
-       {
-               frame = NULL;
-       }
 
        // Close the frame
        if ( frame != NULL )
                mlt_frame_close( frame );
 
-       if ( mlt_deque_count( this->queue ) )
-       {
-               // Tell the producers about our scale relative to the normalisation
-               frame = mlt_deque_peek_front( this->queue );
-               mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_scale",
-                       ( double )height / mlt_properties_get_double( properties, "height" ) );
-               mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
-       }
-
        return 0;
 }
 
@@ -478,27 +478,50 @@ static void *consumer_thread( void *arg )
        // internal intialization
        int init_audio = 1;
 
+       // Obtain time of thread start
+       struct timeval now;
+       int64_t start = 0;
+       int64_t elapsed = 0;
+       int duration = 0;
+       int64_t playtime = 0;
+
        if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
        {
                fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
                return NULL;
        }
-       
+
+       SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
+       SDL_EnableUNICODE( 1 );
+
        // Loop until told not to
        while( this->running )
        {
                // Get a frame from the attached producer
-               mlt_frame frame = mlt_consumer_get_frame( consumer );
+               mlt_frame frame = mlt_consumer_rt_frame( consumer, mlt_image_yuv422 );
 
                // Ensure that we have a frame
                if ( frame != NULL )
                {
-                       // SDL adapts display aspect, but set this so pixel aspect can be normalised
-//                     mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_aspect_ratio",
-//                             mlt_frame_get_aspect_ratio( frame ) );
-                       
-                       init_audio = consumer_play_audio( this, frame, init_audio );
-                       consumer_play_video( this, frame );
+                       // Play audio
+                       init_audio = consumer_play_audio( this, frame, init_audio, &duration );
+
+                       if ( this->playing )
+                       {
+                               // Get the current time
+                               gettimeofday( &now, NULL );
+
+                               // Determine elapsed time
+                               if ( start == 0 )
+                                       start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
+                               else
+                                       elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec) - start;
+
+                       }
+
+                       consumer_play_video( this, frame, elapsed, playtime );
+
+                       playtime += ( duration * 1000 );
                }
        }