yet another sdl tweak (sigh)
[melted] / src / modules / sdl / consumer_sdl.c
index 23f1bd9..b066393 100644 (file)
@@ -41,7 +41,7 @@ struct consumer_sdl_s
        mlt_deque queue;
        pthread_t thread;
        int running;
-       uint8_t audio_buffer[ 4096 * 19 ];
+       uint8_t audio_buffer[ 4096 * 10 ];
        int audio_avail;
        pthread_mutex_t audio_mutex;
        pthread_cond_t audio_cond;
@@ -497,6 +497,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
                {
                        this->buffer = this->sdl_overlay->pixels[ 0 ];
+                       sdl_lock_display();
                        if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
                        {
                                if ( image != NULL )
@@ -504,6 +505,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                                SDL_UnlockYUVOverlay( this->sdl_overlay );
                                SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
                        }
+                       sdl_unlock_display();
                }
        }
 
@@ -523,7 +525,6 @@ static void *video_thread( void *arg )
        mlt_frame next = NULL;
        mlt_properties properties = NULL;
        double speed = 0;
-       int skipped = 0;
 
        // Get the current time
        gettimeofday( &now, NULL );
@@ -561,7 +562,7 @@ static void *video_thread( void *arg )
                        mlt_position difference = scheduled - elapsed;
 
                        // Smooth playback a bit
-                       if ( difference > 20000 && speed == 1.0 )
+                       if ( difference > 10000 && speed == 1.0 )
                        {
                                tm.tv_sec = difference / 1000000;
                                tm.tv_nsec = ( difference % 1000000 ) * 500;
@@ -571,11 +572,9 @@ static void *video_thread( void *arg )
                        // Show current frame if not too old
                        if ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 )
                                consumer_play_video( this, next );
-                       else
-                               skipped ++;
 
                        // If the queue is empty, recalculate start to allow build up again
-                       if ( mlt_deque_count( this->queue ) == 0 )
+                       if ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 )
                        {
                                gettimeofday( &now, NULL );
                                start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;