Merge ../mlt
[melted] / src / modules / sdl / consumer_sdl.c
index 9d663fd..9870e44 100644 (file)
@@ -18,7 +18,7 @@
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
-#include "consumer_sdl.h"
+#include <framework/mlt_consumer.h>
 #include <framework/mlt_frame.h>
 #include <framework/mlt_deque.h>
 #include <framework/mlt_factory.h>
@@ -81,13 +81,13 @@ static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt
        via the argument, but keep it simple.
 */
 
-mlt_consumer consumer_sdl_init( char *arg )
+mlt_consumer consumer_sdl_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
 {
        // Create the consumer object
        consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
 
        // If no malloc'd and consumer init ok
-       if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
+       if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
        {
                // Create the queue
                this->queue = mlt_deque_init( );
@@ -188,10 +188,14 @@ int consumer_start( mlt_consumer parent )
                // Attach a colour space converter
                if ( preview_off && !this->filtered )
                {
-                       mlt_filter filter = mlt_factory_filter( "avcolour_space", NULL );
-                       mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
-                       mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
-                       mlt_filter_close( filter );
+                       mlt_profile profile = mlt_service_profile( MLT_CONSUMER_SERVICE( parent ) );
+                       mlt_filter filter = mlt_factory_filter( profile, "avcolour_space", NULL );
+                       if ( filter )
+                       {
+                               mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
+                               mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
+                               mlt_filter_close( filter );
+                       }
                        this->filtered = 1;
                }
        
@@ -220,7 +224,17 @@ int consumer_start( mlt_consumer parent )
                this->window_height = this->height;
 
                if ( this->sdl_screen == NULL && display_off == 0 )
+               {
+                       if ( mlt_properties_get_int( this->properties, "fullscreen" ) )
+                       {
+                               const SDL_VideoInfo *vi = SDL_GetVideoInfo();
+                               this->window_width = vi->current_w;
+                               this->window_height = vi->current_h;
+                               this->sdl_flags |= SDL_FULLSCREEN;
+                               SDL_ShowCursor( SDL_DISABLE );
+                       }
                        this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
+               }
 
                pthread_create( &this->thread, NULL, consumer_thread, this );
        }
@@ -238,7 +252,8 @@ int consumer_stop( mlt_consumer parent )
                // Kill the thread and clean up
                this->joined = 1;
                this->running = 0;
-               pthread_join( this->thread, NULL );
+               if ( this->thread )
+                       pthread_join( this->thread, NULL );
 
                // internal cleanup
                if ( this->sdl_overlay != NULL )
@@ -488,6 +503,10 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                        this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
                        if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
                                this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
+
+                       uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
+                       SDL_FillRect( this->sdl_screen, NULL, color >> 8 );
+                       SDL_Flip( this->sdl_screen );
                }
 
                if ( this->running )