SDL Preview second checkin
[melted] / src / modules / sdl / consumer_sdl.c
index dfce3d1..6e8e12d 100644 (file)
@@ -134,27 +134,12 @@ mlt_consumer consumer_sdl_init( char *arg )
                {
                        this->width = mlt_properties_get_int( this->properties, "width" );
                        this->height = mlt_properties_get_int( this->properties, "height" );
-                       
-                       // Default window size
-                       this->window_width = ( float )this->height * this->display_aspect;
-                       this->window_height = this->height;
-               }
-               else
-               {
-                       if ( (int)( ( float )this->width / this->height * 1000 ) != 
-                                (int)( this->display_aspect * 1000 ) ) 
-                       {
-                               // Override these
-                               this->display_aspect = ( float )this->width / this->height;
-                               this->aspect_ratio = 1.0;
-                               mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
-                       }
-                       
-                       // Set window size
-                       this->window_width = this->width;
-                       this->window_height = this->height;
                }
 
+               // Default window size
+               this->window_width = ( float )this->height * this->display_aspect;
+               this->window_height = this->height;
+
                // Set the sdl flags
                this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
 
@@ -433,15 +418,14 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                }
        
                if ( width != this->width || height != this->height || 
-                        ( int )( this->last_frame_aspect * 1000 ) != ( int )( mlt_frame_get_aspect_ratio( frame ) * 1000 ) )
+                        ( ( int )( this->last_frame_aspect * 1000 ) != ( int )( mlt_frame_get_aspect_ratio( frame ) * 1000 ) &&
+                        ( mlt_frame_get_aspect_ratio( frame ) != 1.0 || this->last_frame_aspect == 0.0 ) ) )
+
                {
-                       if ( mlt_frame_get_aspect_ratio( frame ) != 1.0 || this->last_frame_aspect == 0.0 )
-                       {
-                               this->width = width;
-                               this->height = height;
-                               this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
-                               changed = 1;
-                       }
+                       this->width = width;
+                       this->height = height;
+                       this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
+                       changed = 1;
                }
 
                if ( this->sdl_screen == NULL || changed )
@@ -502,7 +486,7 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                        mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
                        mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
                        mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
-                       
+
                        // Force an overlay recreation
                        if ( this->sdl_overlay != NULL )
                                SDL_FreeYUVOverlay( this->sdl_overlay );
@@ -511,7 +495,11 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                        sdl_lock_display();
                        this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
                        sdl_unlock_display();
-
+                       if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
+                               this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
+                       SDL_Flip( this->sdl_screen );
+                       mlt_properties_set_int( properties, "changed", 0 );
+               
                        if ( this->sdl_screen != NULL )
                        {
                                SDL_SetClipRect( this->sdl_screen, &this->rect );
@@ -526,7 +514,6 @@ static int consumer_play_video( consumer_sdl this, mlt_frame frame )
                        sdl_lock_display();
                        this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
                        SDL_SetClipRect( this->sdl_screen, &this->rect );
-                       SDL_Flip( this->sdl_screen );
                        sdl_unlock_display();
                        mlt_properties_set_int( properties, "changed", 0 );
                }
@@ -653,14 +640,25 @@ static void *consumer_thread( void *arg )
        int64_t playtime = 0;
        struct timespec tm = { 0, 100000 };
 
-       if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
+       if ( mlt_properties_get_int( mlt_consumer_properties( consumer ), "sdl_started" ) == 0 )
+       {
+               if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
+               {
+                       fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
+                       return NULL;
+               }
+
+               SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
+               SDL_EnableUNICODE( 1 );
+       }
+       else
        {
-               fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
-               return NULL;
+               if ( SDL_GetVideoSurface( ) != NULL )
+                       consumer_get_dimensions( &this->window_width, &this->window_height );
+               mlt_properties_set_int( mlt_consumer_properties( consumer ), "changed", 1 );
        }
 
-       SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
-       SDL_EnableUNICODE( 1 );
+       SDL_InitSubSystem( SDL_INIT_AUDIO );
 
        // Loop until told not to
        while( this->running )
@@ -716,7 +714,11 @@ static void *consumer_thread( void *arg )
        // internal cleanup
        if ( this->sdl_overlay != NULL )
                SDL_FreeYUVOverlay( this->sdl_overlay );
-       SDL_Quit( );
+
+       SDL_QuitSubSystem( SDL_INIT_AUDIO );
+
+       if ( mlt_properties_get_int( mlt_consumer_properties( consumer ), "sdl_started" ) == 0 )
+               SDL_Quit( );
 
        while( mlt_deque_count( this->queue ) )
                mlt_frame_close( mlt_deque_pop_back( this->queue ) );