int video;
pthread_t thread;
int running;
- uint8_t audio_buffer[ 4096 * 6 ];
+ uint8_t audio_buffer[ 4096 * 3 ];
int audio_avail;
pthread_mutex_t audio_mutex;
pthread_cond_t audio_cond;
int window_width;
int window_height;
+ float aspect_ratio;
int width;
int height;
int playing;
// process actual param
if ( arg == NULL || !strcmp( arg, "PAL" ) )
{
- this->window_width = 720;
- this->window_height = 576;
+ this->width = 720;
+ this->height = 576;
}
else if ( !strcmp( arg, "NTSC" ) )
{
- this->window_width = 720;
- this->window_height = 480;
+ this->width = 720;
+ this->height = 480;
}
- else if ( sscanf( arg, "%dx%d", &this->window_width, &this->window_height ) != 2 )
+ else if ( sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
{
- this->window_width = 720;
- this->window_height = 576;
+ this->width = 720;
+ this->height = 576;
}
+ // Default window size and aspect ratio
+ this->aspect_ratio = 4.0 / 3.0;
+ this->window_width = (int)( (float)this->height * this->aspect_ratio ) + 1;
+ this->window_height = this->height;
+
// Create the the thread
pthread_create( &this->thread, NULL, consumer_thread, this );
pthread_mutex_unlock( &this->audio_mutex );
}
+static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio )
+{
+ mlt_audio_format afmt = mlt_audio_pcm;
+ int channels;
+ int samples;
+ int frequency;
+ int16_t *pcm;
+ int bytes;
+
+ mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
+
+ if ( init_audio == 1 )
+ {
+ SDL_AudioSpec request;
+ SDL_AudioSpec got;
+
+ // specify audio format
+ memset( &request, 0, sizeof( SDL_AudioSpec ) );
+ this->playing = 0;
+ request.freq = frequency;
+ request.format = AUDIO_S16;
+ request.channels = channels;
+ request.samples = 1024;
+ request.callback = sdl_fill_audio;
+ request.userdata = (void *)this;
+ if ( SDL_OpenAudio( &request, &got ) != 0 )
+ {
+ fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
+ init_audio = 2;
+ }
+ else
+ {
+ if ( got.size != 0 )
+ {
+ SDL_PauseAudio( 0 );
+ init_audio = 0;
+ }
+ }
+ }
+
+ if ( init_audio == 0 )
+ {
+ bytes = ( samples * channels * 2 );
+ pthread_mutex_lock( &this->audio_mutex );
+ while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
+ pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
+ mlt_properties properties = mlt_frame_properties( frame );
+ if ( mlt_properties_get_double( properties, "speed" ) == 1 )
+ memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
+ else
+ memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
+ this->audio_avail += bytes;
+ pthread_cond_broadcast( &this->audio_cond );
+ pthread_mutex_unlock( &this->audio_mutex );
+ }
+ else
+ {
+ this->playing = 1;
+ }
+
+ return init_audio;
+}
+
/** Threaded wrapper for pipe.
*/
SDL_Overlay *sdl_overlay = NULL;
uint8_t *buffer = NULL;
int init_audio = 1;
- int bytes;
if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
{
// Get a frame from the service (should never return anything other than 0)
if ( mlt_service_get_frame( service, &frame, 0 ) == 0 )
{
+ init_audio = consumer_play_audio( this, frame, init_audio );
+
mlt_image_format vfmt = mlt_image_yuv422;
int width = this->width, height = this->height;
uint8_t *image;
-
- mlt_audio_format afmt = mlt_audio_pcm;
- int channels;
- int samples;
- int frequency;
- int16_t *pcm;
int changed = 0;
- mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
- if ( init_audio == 1 )
- {
- SDL_AudioSpec request;
-
- // specify audio format
- request.freq = frequency;
- request.format = AUDIO_S16;
- request.channels = channels;
- request.samples = 2048;
- request.callback = sdl_fill_audio;
- request.userdata = (void *)this;
- if ( SDL_OpenAudio( &request, NULL ) < 0 )
- {
- fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
- break;
- }
- SDL_PauseAudio( 0 );
- init_audio = 0;
- }
- bytes = ( samples * channels * 2 );
- pthread_mutex_lock( &this->audio_mutex );
- while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
- pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
- memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
- this->audio_avail += bytes;
- pthread_cond_broadcast( &this->audio_cond );
- pthread_mutex_unlock( &this->audio_mutex );
-
if ( this->count == this->size )
{
this->size += 25;
if ( sdl_screen == NULL || changed )
{
double aspect_ratio = mlt_frame_get_aspect_ratio( frame );
-
+
if ( mlt_properties_get_double( properties, "aspect_ratio" ) )
aspect_ratio = mlt_properties_get_double( properties, "aspect_ratio" );
+ int full_width = height * aspect_ratio + 1;
+ int full_height = height;
+ float scale_width = (float)full_width / (float)this->window_width;
+ float scale_height = (float)full_height / (float)this->window_height;
+ float display_aspect_ratio = (float)this->window_width / (float)this->window_height;
+
+ SDL_Rect rect;
+
+ if ( aspect_ratio == 1 )
+ {
+ rect.w = this->window_width;
+ rect.h = this->window_height;
+ }
+ else if ( this->window_width < this->window_height * aspect_ratio )
+ {
+ rect.w = this->window_width;
+ rect.h = this->window_width / aspect_ratio;
+ }
+ else
+ {
+ rect.w = this->window_height * aspect_ratio;
+ rect.h = this->window_height;
+ }
+
+ rect.x = ( this->window_width - rect.w ) / 2;
+ rect.y = ( this->window_height - rect.h ) / 2;
+
+ // Force an overlay recreation
+ if ( sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( sdl_overlay );
+
// open SDL window with video overlay, if possible
sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, sdl_flags );
if ( sdl_screen != NULL )
{
- SDL_Rect rect;
- if ( this->window_width < this->window_height * aspect_ratio )
- {
- rect.w = this->window_width;
- rect.h = this->window_width / aspect_ratio;
- }
- else
- {
- rect.w = this->window_height * aspect_ratio;
- rect.h = this->window_height;
- }
-
- rect.x = ( this->window_width - rect.w ) / 2;
- rect.y = ( this->window_height - rect.h ) / 2;
-
SDL_SetClipRect( sdl_screen, &rect );
- // Force an overlay recreation
- if ( sdl_overlay != NULL )
- SDL_FreeYUVOverlay( sdl_overlay );
sdl_lock_display();
- sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, sdl_screen );
+ sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height- (this->height % 2 ), SDL_YUY2_OVERLAY, sdl_screen );
sdl_unlock_display();
}
}
if ( sdl_screen != NULL && sdl_overlay != NULL )
{
buffer = sdl_overlay->pixels[ 0 ];
- if ( sdl_lock_display() )
+ if ( SDL_LockYUVOverlay( sdl_overlay ) >= 0 )
{
- if ( SDL_LockYUVOverlay( sdl_overlay ) >= 0 )
- {
- mlt_resize_yuv422( buffer, this->width, this->height, image, width, height );
- SDL_UnlockYUVOverlay( sdl_overlay );
- SDL_DisplayYUVOverlay( sdl_overlay, &sdl_screen->clip_rect );
- }
- sdl_unlock_display();
+ mlt_resize_yuv422( buffer, this->width - (this->width % 4 ), this->height- (this->height % 2 ), image, width, height );
+ SDL_UnlockYUVOverlay( sdl_overlay );
+ SDL_DisplayYUVOverlay( sdl_overlay, &sdl_screen->clip_rect );
}
}
}