int video;
pthread_t thread;
int running;
- uint8_t audio_buffer[ 4096 * 6 ];
+ uint8_t audio_buffer[ 4096 * 3 ];
int audio_avail;
pthread_mutex_t audio_mutex;
pthread_cond_t audio_cond;
int window_width;
int window_height;
+ float aspect_ratio;
int width;
int height;
+ int playing;
+ mlt_frame *queue;
+ int size;
+ int count;
};
/** Forward references to static functions.
this->height = 576;
}
+ // Default window size and aspect ratio
+ this->aspect_ratio = 4.0 / 3.0;
+ this->window_width = (int)( (float)this->height * this->aspect_ratio ) + 1;
+ this->window_height = this->height;
// Create the the thread
pthread_create( &this->thread, NULL, consumer_thread, this );
pthread_mutex_lock( &this->audio_mutex );
- // Experimental - block until audio received
+ // Block until audio received
while ( this->running && len > this->audio_avail )
pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
// No audio left
this->audio_avail = 0;
}
+
+ // We're definitely playing now
+ this->playing = 1;
+
pthread_cond_broadcast( &this->audio_cond );
pthread_mutex_unlock( &this->audio_mutex );
}
+static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio )
+{
+ mlt_audio_format afmt = mlt_audio_pcm;
+ int channels;
+ int samples;
+ int frequency;
+ int16_t *pcm;
+ int bytes;
+
+ mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
+
+ if ( init_audio == 1 )
+ {
+ SDL_AudioSpec request;
+ SDL_AudioSpec got;
+
+ // specify audio format
+ memset( &request, 0, sizeof( SDL_AudioSpec ) );
+ this->playing = 0;
+ request.freq = frequency;
+ request.format = AUDIO_S16;
+ request.channels = channels;
+ request.samples = 1024;
+ request.callback = sdl_fill_audio;
+ request.userdata = (void *)this;
+ if ( SDL_OpenAudio( &request, &got ) != 0 )
+ {
+ fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
+ init_audio = 2;
+ }
+ else
+ {
+ if ( got.size != 0 )
+ {
+ SDL_PauseAudio( 0 );
+ init_audio = 0;
+ }
+ }
+ }
+
+ if ( init_audio == 0 )
+ {
+ bytes = ( samples * channels * 2 );
+ pthread_mutex_lock( &this->audio_mutex );
+ while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
+ pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
+ mlt_properties properties = mlt_frame_properties( frame );
+ if ( mlt_properties_get_double( properties, "speed" ) == 1 )
+ memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
+ else
+ memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
+ this->audio_avail += bytes;
+ pthread_cond_broadcast( &this->audio_cond );
+ pthread_mutex_unlock( &this->audio_mutex );
+ }
+ else
+ {
+ this->playing = 1;
+ }
+
+ return init_audio;
+}
+
/** Threaded wrapper for pipe.
*/
SDL_Overlay *sdl_overlay = NULL;
uint8_t *buffer = NULL;
int init_audio = 1;
- int bytes;
if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
{
// Get a frame from the service (should never return anything other than 0)
if ( mlt_service_get_frame( service, &frame, 0 ) == 0 )
{
+ init_audio = consumer_play_audio( this, frame, init_audio );
+
mlt_image_format vfmt = mlt_image_yuv422;
int width = this->width, height = this->height;
uint8_t *image;
-
- mlt_audio_format afmt = mlt_audio_pcm;
- int channels;
- int samples;
- int frequency;
- int16_t *pcm;
int changed = 0;
- mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
- if ( init_audio == 1 )
+ if ( this->count == this->size )
{
- SDL_AudioSpec request;
-
- // specify audio format
- request.freq = frequency;
- request.format = AUDIO_S16;
- request.channels = channels;
- request.samples = 2048;
- request.callback = sdl_fill_audio;
- request.userdata = (void *)this;
- if ( SDL_OpenAudio( &request, NULL ) < 0 )
- {
- fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
- break;
- }
- SDL_PauseAudio( 0 );
- init_audio = 0;
+ this->size += 25;
+ this->queue = realloc( this->queue, sizeof( mlt_frame ) * this->size );
}
- bytes = ( samples * channels * 2 );
- pthread_mutex_lock( &this->audio_mutex );
- while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
- pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
- memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
- this->audio_avail += bytes;
- pthread_cond_broadcast( &this->audio_cond );
- pthread_mutex_unlock( &this->audio_mutex );
+ this->queue[ this->count ++ ] = frame;
- // Get the image, width and height
- mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
-
- if ( sdl_screen != NULL )
+ if ( this->playing )
{
- SDL_Event event;
+ // We're working on the oldest frame now
+ frame = this->queue[ 0 ];
+
+ // Shunt the frames in the queue down
+ int i = 0;
+ for ( i = 1; i < this->count; i ++ )
+ this->queue[ i - 1 ] = this->queue[ i ];
+ this->count --;
- changed = consumer_get_dimensions( &this->window_width, &this->window_height );
+ // Get the image, width and height
+ mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
- while ( SDL_PollEvent( &event ) )
+ if ( sdl_screen != NULL )
{
- switch( event.type )
+ SDL_Event event;
+
+ changed = consumer_get_dimensions( &this->window_width, &this->window_height );
+
+ while ( SDL_PollEvent( &event ) )
{
- case SDL_VIDEORESIZE:
- this->window_width = event.resize.w;
- this->window_height = event.resize.h;
- changed = 1;
- break;
- case SDL_KEYDOWN:
- {
- mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
- void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
- if ( callback != NULL && producer != NULL )
- callback( producer, SDL_GetKeyName(event.key.keysym.sym) );
- }
- break;
+ switch( event.type )
+ {
+ case SDL_VIDEORESIZE:
+ this->window_width = event.resize.w;
+ this->window_height = event.resize.h;
+ changed = 1;
+ break;
+ case SDL_KEYDOWN:
+ {
+ mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
+ void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
+ if ( callback != NULL && producer != NULL )
+ callback( producer, SDL_GetKeyName(event.key.keysym.sym) );
+ }
+ break;
+ }
}
+
}
if ( width != this->width || height != this->height )
this->height = height;
changed = 1;
}
- }
-
- if ( sdl_screen == NULL || changed )
- {
- double aspect_ratio = mlt_frame_get_aspect_ratio( frame );
-
- if ( mlt_properties_get_double( properties, "aspect_ratio" ) )
- aspect_ratio = mlt_properties_get_double( properties, "aspect_ratio" );
- if ( this->window_width == 0 || this->window_height == 0 )
+ if ( sdl_screen == NULL || changed )
{
- this->window_width = width;
- this->window_height = height;
- }
+ double aspect_ratio = mlt_frame_get_aspect_ratio( frame );
- // open SDL window with video overlay, if possible
- sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, sdl_flags );
+ if ( mlt_properties_get_double( properties, "aspect_ratio" ) )
+ aspect_ratio = mlt_properties_get_double( properties, "aspect_ratio" );
+
+ int full_width = height * aspect_ratio + 1;
+ int full_height = height;
+ float scale_width = (float)full_width / (float)this->window_width;
+ float scale_height = (float)full_height / (float)this->window_height;
+ float display_aspect_ratio = (float)this->window_width / (float)this->window_height;
- if ( sdl_screen != NULL )
- {
SDL_Rect rect;
- if ( this->window_width < this->window_height * aspect_ratio )
+
+ if ( aspect_ratio == 1 )
+ {
+ rect.w = this->window_width;
+ rect.h = this->window_height;
+ }
+ else if ( this->window_width < this->window_height * aspect_ratio )
{
rect.w = this->window_width;
rect.h = this->window_width / aspect_ratio;
rect.x = ( this->window_width - rect.w ) / 2;
rect.y = ( this->window_height - rect.h ) / 2;
- SDL_SetClipRect( sdl_screen, &rect );
-
// Force an overlay recreation
if ( sdl_overlay != NULL )
SDL_FreeYUVOverlay( sdl_overlay );
- sdl_lock_display();
- sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, sdl_screen );
- sdl_unlock_display();
+
+ // open SDL window with video overlay, if possible
+ sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, sdl_flags );
+
+ if ( sdl_screen != NULL )
+ {
+ SDL_SetClipRect( sdl_screen, &rect );
+
+ sdl_lock_display();
+ sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height- (this->height % 2 ), SDL_YUY2_OVERLAY, sdl_screen );
+ sdl_unlock_display();
+ }
}
- }
- if ( sdl_screen != NULL && sdl_overlay != NULL )
- {
- buffer = sdl_overlay->pixels[ 0 ];
- if ( sdl_lock_display() )
+ if ( sdl_screen != NULL && sdl_overlay != NULL )
{
+ buffer = sdl_overlay->pixels[ 0 ];
if ( SDL_LockYUVOverlay( sdl_overlay ) >= 0 )
{
- mlt_resize_yuv422( buffer, this->width, this->height, image, width, height );
+ mlt_resize_yuv422( buffer, this->width - (this->width % 4 ), this->height- (this->height % 2 ), image, width, height );
SDL_UnlockYUVOverlay( sdl_overlay );
SDL_DisplayYUVOverlay( sdl_overlay, &sdl_screen->clip_rect );
}
- sdl_unlock_display();
}
}
else
{
- // TODO: allocate buffer?
+ frame = NULL;
}
// Close the frame
- mlt_frame_close( frame );
+ if ( frame != NULL )
+ mlt_frame_close( frame );
+
+ if ( this->count )
+ mlt_frame_get_image( this->queue[ this->count - 1 ], &image, &vfmt, &width, &height, 0 );
}
else
{