pthread_mutex_init( &this->audio_mutex, NULL );
pthread_cond_init( &this->audio_cond, NULL);
- // Default fps
- mlt_properties_set_double( this->properties, "fps", 25 );
+ // Default scaler (for now we'll use nearest)
+ mlt_properties_set( this->properties, "rescale", "nearest" );
+ // Get aspect ratio
+ this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
+
// process actual param
- if ( arg == NULL || !strcmp( arg, "PAL" ) )
- {
- this->width = 720;
- this->height = 576;
- }
- else if ( !strcmp( arg, "NTSC" ) )
+ if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
{
- this->width = 720;
- this->height = 480;
- mlt_properties_set_double( this->properties, "fps", 29.97 );
- }
- else if ( sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
- {
- this->width = 720;
- this->height = 576;
+ this->width = mlt_properties_get_int( this->properties, "width" );
+ this->height = mlt_properties_get_int( this->properties, "height" );
}
- // Default window size and aspect ratio
- this->aspect_ratio = 4.0 / 3.0;
+ // Default window size
this->window_width = (int)( (float)this->height * this->aspect_ratio ) + 1;
this->window_height = this->height;
-
+
// Set the sdl flags
this->sdl_flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_HWACCEL | SDL_RESIZABLE;
while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
mlt_properties properties = mlt_frame_properties( frame );
- if ( mlt_properties_get_double( properties, "speed" ) == 1 )
+ if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
else
memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
mlt_frame_close( frame );
if ( this->count )
+ {
+ // Tell the producers about our scale relative to the normalisation
+ mlt_properties_set_double( mlt_frame_properties( this->queue[ this->count - 1 ] ), "consumer_scale",
+ ( double )height / mlt_properties_get_double( properties, "height" ) );
mlt_frame_get_image( this->queue[ this->count - 1 ], &image, &vfmt, &width, &height, 0 );
+ }
return 0;
}
// Get the consumer
mlt_consumer consumer = &this->parent;
- // Get the service assoicated to the consumer
- mlt_service service = mlt_consumer_service( consumer );
-
- // Define a frame pointer
- mlt_frame frame;
-
// internal intialization
int init_audio = 1;
// Loop until told not to
while( this->running )
{
- // Get a frame from the service (should never return anything other than 0)
- if ( mlt_service_get_frame( service, &frame, 0 ) == 0 )
+ // Get a frame from the attached producer
+ mlt_frame frame = mlt_consumer_get_frame( consumer );
+
+ // Ensure that we have a frame
+ if ( frame != NULL )
{
+ // SDL adapts display aspect, but set this so pixel aspect can be normalised
+// mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_aspect_ratio",
+// mlt_frame_get_aspect_ratio( frame ) );
+
init_audio = consumer_play_audio( this, frame, init_audio );
consumer_play_video( this, frame );
}