// Default scaler (for now we'll use nearest)
mlt_properties_set( this->properties, "rescale", "nearest" );
+ // Default progressive true
+ mlt_properties_set_int( this->properties, "progressive", 1 );
+
// Get aspect ratio
this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
SDL_FreeYUVOverlay( this->sdl_overlay );
SDL_Quit( );
+ while( -- this->count >= 0 )
+ mlt_frame_close( this->queue[ this->count ] );
+
this->sdl_screen = NULL;
this->sdl_overlay = NULL;
this->audio_avail = 0;