mlt_properties_set( this->properties, "rescale", "nearest" );
// Default buffer for low latency
- mlt_properties_set_int( this->properties, "buffer", 8 );
+ mlt_properties_set_int( this->properties, "buffer", 2 );
// Default progressive true
- mlt_properties_set_int( this->properties, "progressive", 1 );
+ mlt_properties_set_int( this->properties, "progressive", 0 );
// Get aspect ratio
this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
this->window_height = event.resize.h;
changed = 1;
break;
+ case SDL_QUIT:
+ this->running = 0;
+ break;
case SDL_KEYDOWN:
{
mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );