static mlt_frame filter_process( mlt_filter this, mlt_frame frame )
{
- mlt_properties properties = mlt_filter_properties( this );
- mlt_properties frame_props = mlt_frame_properties( frame );
-
- // Propogate the frequency property if supplied
- if ( mlt_properties_get( properties, "frequency" ) != NULL )
- mlt_properties_set_int( frame_props, "resample.frequency", mlt_properties_get_int( properties, "frequency" ) );
-
- // Propogate the other properties
- mlt_properties_set_int( frame_props, "resample.channels", mlt_properties_get_int( properties, "channels" ) );
- mlt_properties_set_data( frame_props, "resample.state", mlt_properties_get_data( properties, "state", NULL ), 0, NULL, NULL );
- mlt_properties_set_data( frame_props, "resample.input_buffer", mlt_properties_get_data( properties, "input_buffer", NULL ), 0, NULL, NULL );
- mlt_properties_set_data( frame_props, "resample.output_buffer", mlt_properties_get_data( properties, "output_buffer", NULL ), 0, NULL, NULL );
+ if ( frame->get_audio != NULL )
+ {
+ mlt_properties properties = mlt_filter_properties( this );
+ mlt_properties frame_props = mlt_frame_properties( frame );
+
+ // Propogate the frequency property if supplied
+ if ( mlt_properties_get( properties, "frequency" ) != NULL )
+ mlt_properties_set_int( frame_props, "resample.frequency", mlt_properties_get_int( properties, "frequency" ) );
+
+ // Propogate the other properties
+ mlt_properties_set_int( frame_props, "resample.channels", mlt_properties_get_int( properties, "channels" ) );
+ mlt_properties_set_data( frame_props, "resample.state", mlt_properties_get_data( properties, "state", NULL ), 0, NULL, NULL );
+ mlt_properties_set_data( frame_props, "resample.input_buffer", mlt_properties_get_data( properties, "input_buffer", NULL ), 0, NULL, NULL );
+ mlt_properties_set_data( frame_props, "resample.output_buffer", mlt_properties_get_data( properties, "output_buffer", NULL ), 0, NULL, NULL );
- // Backup the original get_audio (it's still needed)
- mlt_properties_set_data( frame_props, "resample.get_audio", frame->get_audio, 0, NULL, NULL );
+ // Backup the original get_audio (it's still needed)
+ mlt_properties_set_data( frame_props, "resample.get_audio", frame->get_audio, 0, NULL, NULL );
- // Override the get_audio method
- frame->get_audio = resample_get_audio;
+ // Override the get_audio method
+ frame->get_audio = resample_get_audio;
+ }
return frame;
}