int width;
int height;
uint8_t *image;
+ uint8_t *alpha;
char *fgcolor;
char *bgcolor;
int align;
rgba_color fgcolor = parse_color( this->fgcolor );
rgba_color bgcolor = parse_color( this->bgcolor );
+ free( this->image );
+ free( this->alpha );
+ this->image = NULL;
+ this->alpha = NULL;
+
// Render the title
pixbuf = pango_get_pixbuf( markup, text, font, fgcolor, bgcolor, pad, align );
}
else if ( this->image == NULL || width != this->width || height != this->height )
{
+ free( this->image );
+ free( this->alpha );
+ this->image = NULL;
+ this->alpha = NULL;
+
pixbuf = mlt_properties_get_data( producer_props, "pixbuf", NULL );
mlt_properties_set_int( producer_props, "bpp", gdk_pixbuf_get_has_alpha( pixbuf ) ? 4 : 3 );
}
// If we have a pixbuf and a valid width
if ( pixbuf && width > 0 )
{
- int i;
-
// Note - the original pixbuf is already safe and ready for destruction
- pixbuf = gdk_pixbuf_scale_simple( pixbuf, width, height, GDK_INTERP_HYPER );
+ pixbuf = gdk_pixbuf_scale_simple( pixbuf, width, height, GDK_INTERP_NEAREST );
// Store width and height
- this->width = gdk_pixbuf_get_width( pixbuf );
- this->height = gdk_pixbuf_get_height( pixbuf );
+ this->width = width;
+ this->height = height;
// Allocate/define image
// IRRIGATE ME
- uint8_t *image = malloc( this->width * ( this->height + 1 )* bpp );
+ uint8_t *image = malloc( width * ( height + 1 ) * bpp );
+ uint8_t *alpha = NULL;
+
+ // Allocate the alpha mask
+ alpha = malloc( this->width * this->height );
- for ( i = 0; i < height; i++ )
- memcpy( image + i * width * bpp,
- gdk_pixbuf_get_pixels( pixbuf ) + i * gdk_pixbuf_get_rowstride( pixbuf ),
- gdk_pixbuf_get_width( pixbuf ) * bpp );
+ // Convert the image
+ mlt_convert_rgb24a_to_yuv422( gdk_pixbuf_get_pixels( pixbuf ),
+ this->width, this->height,
+ gdk_pixbuf_get_rowstride( pixbuf ),
+ image, alpha );
// Finished with pixbuf now
g_object_unref( pixbuf );
// reference the image in the producer
- free( this->image );
this->image = image;
+ this->alpha = alpha;
}
// Set width/height
// pass the image data without destructor
mlt_properties_set_data( properties, "image", this->image, this->width * ( this->height + 1 ) * bpp, NULL, NULL );
+ mlt_properties_set_data( properties, "alpha", this->alpha, this->width * this->height, NULL, NULL );
}
static int producer_get_image( mlt_frame frame, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable )
// Obtain properties of frame
mlt_properties properties = mlt_frame_properties( frame );
+ *width = mlt_properties_get_int( properties, "rescale_width" );
+ *height = mlt_properties_get_int( properties, "rescale_height" );
+
// Refresh the image
refresh_image( frame, *width, *height );
// Determine format
- mlt_producer this = mlt_properties_get_data( properties, "producer_pango", NULL );
- *format = ( mlt_properties_get_int( mlt_producer_properties( this ), "bpp" ) == 4 ) ? mlt_image_rgb24a : mlt_image_rgb24;
+ //mlt_producer this = mlt_properties_get_data( properties, "producer_pango", NULL );
+ //*format = ( mlt_properties_get_int( mlt_producer_properties( this ), "bpp" ) == 4 ) ? mlt_image_rgb24a : mlt_image_rgb24;
// May need to know the size of the image to clone it
int size = 0;
return 0;
}
+static uint8_t *producer_get_alpha_mask( mlt_frame this )
+{
+ // Obtain properties of frame
+ mlt_properties properties = mlt_frame_properties( this );
+
+ // Return the alpha mask
+ return mlt_properties_get_data( properties, "alpha", NULL );
+}
+
static int producer_get_frame( mlt_producer producer, mlt_frame_ptr frame, int index )
{
producer_pango this = producer->child;
mlt_properties_set_int( properties, "progressive", 1 );
mlt_properties_set_double( properties, "aspect_ratio", mlt_properties_get_double( properties, "real_width" ) / mlt_properties_get_double( properties, "real_height" ) );
+ // Set alpha call back
+ ( *frame )->get_alpha_mask = producer_get_alpha_mask;
+
// Stack the get image callback
mlt_frame_push_get_image( *frame, producer_get_image );
{
producer_pango this = parent->child;
free( this->image );
+ free( this->alpha );
free( this->fgcolor );
free( this->bgcolor );
free( this->markup );