// Create the dv_decoder
this->dv_decoder = dv_decoder_new( FALSE, FALSE, FALSE );
- this->dv_decoder->quality = DV_QUALITY_BEST;
+ this->dv_decoder->quality = DV_QUALITY_COLOR | DV_QUALITY_AC_1;
this->dv_decoder->audio->arg_audio_emphasis = 2;
dv_set_audio_correction( this->dv_decoder, DV_AUDIO_CORRECT_AVERAGE );
// Parse the header for meta info
dv_parse_header( this->dv_decoder, dv_data );
- mlt_properties_set_double( properties, "aspect_ratio", dv_format_wide( this->dv_decoder ) ? 16.0/9.0 : 4.0/3.0 );
+ mlt_properties_set_double( properties, "aspect_ratio",
+ dv_format_wide( this->dv_decoder ) ? ( this->is_pal ? 512.0/351.0 : 96.0/79.0 ) : ( this->is_pal ? 128.0/117.0 : 72.0/79.0 ) );
}
mlt_pool_release( dv_data );
// Parse the header for meta info
dv_parse_header( decoder, dv_data );
- // Obtain required values
- //fprintf( stderr, "libdv: frequency %d\n", decoder->audio->frequency );
- *frequency = decoder->audio->frequency;
- *samples = decoder->audio->samples_this_frame;
- *channels = decoder->audio->num_channels;
-
- // Create a temporary workspace
- for ( i = 0; i < 4; i++ )
- audio_channels[ i ] = mlt_pool_alloc( DV_AUDIO_MAX_SAMPLES * sizeof( int16_t ) );
-
- // Create a workspace for the result
- *buffer = mlt_pool_alloc( *channels * DV_AUDIO_MAX_SAMPLES * sizeof( int16_t ) );
-
- // Pass the allocated audio buffer as a property
- mlt_properties_set_data( properties, "audio", *buffer, *channels * DV_AUDIO_MAX_SAMPLES * sizeof( int16_t ), ( mlt_destructor )mlt_pool_release, NULL );
-
- // Decode the audio
- dv_decode_full_audio( decoder, dv_data, audio_channels );
+ // Check that we have audio
+ if ( decoder->audio->num_channels > 0 )
+ {
+ // Obtain required values
+ *frequency = decoder->audio->frequency;
+ *samples = decoder->audio->samples_this_frame;
+ *channels = decoder->audio->num_channels;
+
+ // Create a temporary workspace
+ for ( i = 0; i < 4; i++ )
+ audio_channels[ i ] = mlt_pool_alloc( DV_AUDIO_MAX_SAMPLES * sizeof( int16_t ) );
- // Interleave the audio
- p = *buffer;
- for ( i = 0; i < *samples; i++ )
- for ( j = 0; j < *channels; j++ )
- *p++ = audio_channels[ j ][ i ];
-
- // Free the temporary work space
- for ( i = 0; i < 4; i++ )
- mlt_pool_release( audio_channels[ i ] );
+ // Create a workspace for the result
+ *buffer = mlt_pool_alloc( *channels * DV_AUDIO_MAX_SAMPLES * sizeof( int16_t ) );
+
+ // Pass the allocated audio buffer as a property
+ mlt_properties_set_data( properties, "audio", *buffer, *channels * DV_AUDIO_MAX_SAMPLES * sizeof( int16_t ), ( mlt_destructor )mlt_pool_release, NULL );
+
+ // Decode the audio
+ dv_decode_full_audio( decoder, dv_data, audio_channels );
+
+ // Interleave the audio
+ p = *buffer;
+ for ( i = 0; i < *samples; i++ )
+ for ( j = 0; j < *channels; j++ )
+ *p++ = audio_channels[ j ][ i ];
+
+ // Free the temporary work space
+ for ( i = 0; i < 4; i++ )
+ mlt_pool_release( audio_channels[ i ] );
+ }
+ else
+ {
+ // No audio available on the frame, so get test audio (silence)
+ this->get_audio = NULL;
+ mlt_frame_get_audio( this, buffer, format, frequency, channels, samples );
+ }
return 0;
}
mlt_properties_set_int( properties, "width", 720 );
mlt_properties_set_int( properties, "height", this->is_pal ? 576 : 480 );
mlt_properties_set_int( properties, "top_field_first", 0 );
+
+ char *quality = mlt_properties_get( mlt_producer_properties( producer ), "quality" );
+ if ( quality != NULL )
+ {
+ if ( strncmp( quality, "fast", 4 ) == 0 )
+ this->dv_decoder->quality = ( DV_QUALITY_COLOR | DV_QUALITY_DC );
+ else if ( strncmp( quality, "best", 4 ) == 0 )
+ this->dv_decoder->quality = ( DV_QUALITY_COLOR | DV_QUALITY_AC_2 );
+ else
+ this->dv_decoder->quality = ( DV_QUALITY_COLOR | DV_QUALITY_AC_1 );
+ }
// Parse the header for meta info
dv_parse_header( this->dv_decoder, data );
mlt_properties_set_int( properties, "progressive", dv_is_progressive( this->dv_decoder ) );
- mlt_properties_set_double( properties, "aspect_ratio", dv_format_wide( this->dv_decoder ) ? 16.0/9.0 : 4.0/3.0 );
+ mlt_properties_set_double( properties, "aspect_ratio",
+ dv_format_wide( this->dv_decoder ) ? ( this->is_pal ? 512.0/351.0 : 96.0/79.0 ) : ( this->is_pal ? 128.0/117.0 : 72.0/79.0 ) );
// Hmm - register audio callback
( *frame )->get_audio = producer_get_audio;
// Free the memory
free( this );
}
-