// Local header files
#include "consumer_libdv.h"
+#include "producer_libdv.h"
// mlt Header files
#include <framework/mlt_frame.h>
uint8_t *image = NULL;
// Get the image
+ mlt_events_fire( this_properties, "consumer-frame-show", frame, NULL );
mlt_frame_get_image( frame, &image, &fmt, &width, &height, 0 );
// Check that we get what we expected
else
{
// Calculate the size of the dv frame
- size = height == 576 ? frame_size_625_50 : frame_size_525_60;
+ size = height == 576 ? FRAME_SIZE_625_50 : FRAME_SIZE_525_60;
}
// Process the frame
else if ( encoder != NULL )
{
// Calculate the size of the dv frame (duplicate of previous)
- size = height == 576 ? frame_size_625_50 : frame_size_525_60;
+ size = height == 576 ? FRAME_SIZE_625_50 : FRAME_SIZE_525_60;
}
return size;
// Default audio args
mlt_audio_format fmt = mlt_audio_pcm;
int channels = 2;
- int frequency = 48000;
+ int frequency = mlt_properties_get_int( this_properties, "frequency" );
int samples = mlt_sample_calculator( mlt_properties_get_double( this_properties, "fps" ), frequency, count );
int16_t *pcm = NULL;
for ( j = 0; j < channels; j++ )
audio_buffers[ j ][ i ] = *pcm ++;
}
+ else
+ {
+ for ( j = 0; j < channels; j++ )
+ memset( audio_buffers[ j ], 0, 2 * DV_AUDIO_MAX_SAMPLES );
+ }
// Encode audio on frame
dv_encode_full_audio( encoder, audio_buffers, channels, frequency, dv_frame );
int ( *output )( mlt_consumer, uint8_t *, int, mlt_frame ) = mlt_properties_get_data( properties, "output", NULL );
// Allocate a single PAL frame for encoding
- uint8_t *dv_frame = mlt_pool_alloc( frame_size_625_50 );
+ uint8_t *dv_frame = mlt_pool_alloc( FRAME_SIZE_625_50 );
// Frame and size
mlt_frame frame = NULL;
// Tidy up
mlt_pool_release( dv_frame );
+ mlt_consumer_stopped( this );
+
return NULL;
}