struct geometry_s
{
+ int nw;
+ int nh;
float x;
float y;
float w;
float mix;
};
-/** Parse a geometry property string.
+/** Parse a value from a geometry string.
*/
-static void geometry_parse( struct geometry_s *geometry, struct geometry_s *defaults, char *property )
+static float parse_value( char **ptr, int normalisation, char delim, float defaults )
{
+ float value = defaults;
+
+ if ( *ptr != NULL && **ptr != '\0' )
+ {
+ char *end = NULL;
+ value = strtod( *ptr, &end );
+ if ( end != NULL )
+ {
+ if ( *end == '%' )
+ value = ( value / 100.0 ) * normalisation;
+ while ( *end == delim || *end == '%' )
+ end ++;
+ }
+ *ptr = end;
+ }
+
+ return value;
+}
+
+/** Parse a geometry property string with the syntax X,Y:WxH:MIX. Any value can be
+ expressed as a percentage by appending a % after the value, otherwise values are
+ assumed to be relative to the normalised dimensions of the consumer.
+*/
+
+static void geometry_parse( struct geometry_s *geometry, struct geometry_s *defaults, char *property, int nw, int nh )
+{
+ // Assign normalised width and height
+ geometry->nw = nw;
+ geometry->nh = nh;
+
// Assign from defaults if available
if ( defaults != NULL )
{
// Parse the geomtry string
if ( property != NULL )
- sscanf( property, "%f,%f:%fx%f:%f", &geometry->x, &geometry->y, &geometry->w, &geometry->h, &geometry->mix );
+ {
+ char *ptr = property;
+ geometry->x = parse_value( &ptr, nw, ',', geometry->x );
+ geometry->y = parse_value( &ptr, nh, ':', geometry->y );
+ geometry->w = parse_value( &ptr, nw, 'x', geometry->w );
+ geometry->h = parse_value( &ptr, nh, ':', geometry->h );
+ geometry->mix = parse_value( &ptr, 100, ' ', geometry->mix );
+ }
}
/** Calculate real geometry.
static void geometry_calculate( struct geometry_s *output, struct geometry_s *in, struct geometry_s *out, float position )
{
// Calculate this frames geometry
+ output->nw = in->nw;
+ output->nh = in->nh;
output->x = in->x + ( out->x - in->x ) * position;
output->y = in->y + ( out->y - in->y ) * position;
output->w = in->w + ( out->w - in->w ) * position;
return ( float )( position - in ) / ( float )( out - in + 1 );
}
+static int get_value( mlt_properties properties, char *preferred, char *fallback )
+{
+ int value = mlt_properties_get_int( properties, preferred );
+ if ( value == 0 )
+ value = mlt_properties_get_int( properties, fallback );
+ return value;
+}
+
/** Composite function.
*/
-static int composite_yuv( uint8_t *p_dest, mlt_image_format format_dest, int width_dest, int height_dest, mlt_frame that, struct geometry_s geometry )
+static int composite_yuv( uint8_t *p_dest, int width_dest, int height_dest, uint8_t *p_src, int width_src, int height_src, uint8_t *p_alpha, struct geometry_s geometry )
{
int ret = 0;
- uint8_t *p_src;
int i, j;
- int stride_src;
- int stride_dest;
int x_src = 0, y_src = 0;
-
- mlt_image_format format_src = format_dest;
- int x = ( int )( ( float )width_dest * geometry.x / 100 );
- int y = ( int )( ( float )height_dest * geometry.y / 100 );
float weight = geometry.mix / 100;
- int width_src = ( int )( ( float )width_dest * geometry.w / 100 );
- int height_src = ( int )( ( float )height_dest * geometry.h / 100 );
+ int x = ( geometry.x * width_dest ) / geometry.nw;
+ int y = ( geometry.y * height_dest ) / geometry.nh;
+ int stride_src = width_src * 2;
+ int stride_dest = width_dest * 2;
x -= x % 2;
- // optimization point - no work to do
- if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) )
+ // optimization points - no work to do
+ if ( width_src <= 0 || height_src <= 0 )
return ret;
- format_src = mlt_image_yuv422;
- format_dest = mlt_image_yuv422;
-
- mlt_frame_get_image( that, &p_src, &format_src, &width_src, &height_src, 1 /* writable */ );
+ if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) )
+ return ret;
- stride_src = width_src * 2;
- stride_dest = width_dest * 2;
-
// crop overlay off the left edge of frame
if ( x < 0 )
{
// offset pointer into frame buffer based upon positive, even coordinates only!
p_dest += ( x < 0 ? 0 : x ) * 2 + ( y < 0 ? 0 : y ) * stride_dest;
- // Get the alpha channel of the overlay
- uint8_t *p_alpha = mlt_frame_get_alpha_mask( that );
-
// offset pointer into alpha channel based upon cropping
if ( p_alpha )
p_alpha += x_src + y_src * stride_src / 2;
}
+/** Get the properly sized image from b_frame.
+*/
+
+static int get_b_frame_image( mlt_frame b_frame, uint8_t **image, int *width, int *height, struct geometry_s *geometry )
+{
+ int ret = 0;
+ mlt_image_format format = mlt_image_yuv422;
+
+ // Compute the dimensioning rectangle
+ mlt_properties b_props = mlt_frame_properties( b_frame );
+ mlt_transition this = mlt_properties_get_data( b_props, "transition_composite", NULL );
+ mlt_properties properties = mlt_transition_properties( this );
+
+ if ( mlt_properties_get( properties, "distort" ) == NULL )
+ {
+ // Now do additional calcs based on real_width/height etc
+ //int normalised_width = mlt_properties_get_int( b_props, "normalised_width" );
+ //int normalised_height = mlt_properties_get_int( b_props, "normalised_height" );
+ int normalised_width = geometry->w;
+ int normalised_height = geometry->h;
+ int real_width = get_value( b_props, "real_width", "width" );
+ int real_height = get_value( b_props, "real_height", "height" );
+ double input_ar = mlt_frame_get_aspect_ratio( b_frame );
+ double output_ar = mlt_properties_get_double( b_props, "consumer_aspect_ratio" );
+ int scaled_width = ( input_ar > output_ar ? input_ar / output_ar : output_ar / input_ar ) * real_width;
+ int scaled_height = ( input_ar > output_ar ? input_ar / output_ar : output_ar / input_ar ) * real_height;
+
+ // Now ensure that our images fit in the normalised frame
+ if ( scaled_width > normalised_width )
+ {
+ scaled_height = scaled_height * normalised_width / scaled_width;
+ scaled_width = normalised_width;
+ }
+ if ( scaled_height > normalised_height )
+ {
+ scaled_width = scaled_width * normalised_height / scaled_height;
+ scaled_height = normalised_height;
+ }
+
+ // Special case
+ if ( scaled_height == normalised_height )
+ scaled_width = normalised_width;
+
+ // Now we need to align to the geometry
+ if ( scaled_width <= geometry->w && scaled_height <= geometry->h )
+ {
+ // TODO: Should take into account requested alignment here...
+ // Assume centred alignment for now
+
+ geometry->x = geometry->x + ( geometry->w - scaled_width ) / 2;
+ geometry->y = geometry->y + ( geometry->h - scaled_height ) / 2;
+ geometry->w = scaled_width;
+ geometry->h = scaled_height;
+ mlt_properties_set( b_props, "distort", "true" );
+ }
+ else
+ {
+ mlt_properties_set( b_props, "distort", "true" );
+ }
+ }
+ else
+ {
+ // We want to ensure that we bypass resize now...
+ mlt_properties_set( b_props, "distort", "true" );
+ }
+
+ int x = ( geometry->x * *width ) / geometry->nw;
+ int y = ( geometry->y * *height ) / geometry->nh;
+ *width = ( geometry->w * *width ) / geometry->nw;
+ *height = ( geometry->h * *height ) / geometry->nh;
+
+ x -= x % 2;
+
+ // optimization points - no work to do
+ if ( *width <= 0 || *height <= 0 )
+ return 1;
+
+ if ( ( x < 0 && -x >= *width ) || ( y < 0 && -y >= *height ) )
+ return 1;
+
+ ret = mlt_frame_get_image( b_frame, image, &format, width, height, 1 /* writable */ );
+
+ return ret;
+}
+
+
/** Get the image.
*/
// Get the b frame from the stack
mlt_frame b_frame = mlt_frame_pop_frame( a_frame );
+ // This compositer is yuv422 only
+ *format = mlt_image_yuv422;
+
// Get the image from the a frame
mlt_frame_get_image( a_frame, image, format, width, height, 1 );
if ( b_frame != NULL )
{
+ // Get the properties of the a frame
+ mlt_properties a_props = mlt_frame_properties( a_frame );
+
// Get the properties of the b frame
mlt_properties b_props = mlt_frame_properties( b_frame );
// Calculate the position
float position = position_calculate( this, a_frame );
+ // Obtain the normalised width and height from the a_frame
+ int normalised_width = mlt_properties_get_int( a_props, "normalised_width" );
+ int normalised_height = mlt_properties_get_int( a_props, "normalised_height" );
+
// Now parse the geometries
- geometry_parse( &start, NULL, mlt_properties_get( properties, "start" ) );
- geometry_parse( &end, &start, mlt_properties_get( properties, "end" ) );
+ geometry_parse( &start, NULL, mlt_properties_get( properties, "start" ), normalised_width, normalised_height );
+ geometry_parse( &end, &start, mlt_properties_get( properties, "end" ), normalised_width, normalised_height );
// Do the calculation
geometry_calculate( &result, &start, &end, position );
- // Composite the b_frame on the a_frame
- composite_yuv( *image, *format, *width, *height, b_frame, result );
+ // Since we are the consumer of the b_frame, we must pass along these
+ // consumer properties from the a_frame
+ mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
+ mlt_properties_set_double( b_props, "consumer_scale", mlt_properties_get_double( a_props, "consumer_scale" ) );
+
+ // Get the image from the b frame
+ uint8_t *image_b;
+ int width_b = *width;
+ int height_b = *height;
+ if ( get_b_frame_image( b_frame, &image_b, &width_b, &height_b, &result ) == 0 )
+ {
+ uint8_t *alpha = mlt_frame_get_alpha_mask( b_frame );
+
+ // Composite the b_frame on the a_frame
+ composite_yuv( *image, *width, *height, image_b, width_b, height_b, alpha, result );
+ }
}
return 0;
if ( this != NULL && mlt_transition_init( this, NULL ) == 0 )
{
this->process = composite_process;
- mlt_properties_set( mlt_transition_properties( this ), "start", arg != NULL ? arg : "85,5:10x10" );
+ mlt_properties_set( mlt_transition_properties( this ), "start", arg != NULL ? arg : "85%,5%:10%x10%" );
mlt_properties_set( mlt_transition_properties( this ), "end", "" );
}
return this;