if ( this != NULL && mlt_producer_init( &this->parent, this ) == 0 )
{
mlt_producer producer = &this->parent;
- mlt_properties properties = mlt_producer_properties( producer );
+ mlt_properties properties = MLT_PRODUCER_PROPERTIES( producer );
producer->get_frame = producer_get_frame;
- producer->close = producer_close;
+ producer->close = ( mlt_destructor )producer_close;
if ( command != NULL )
{
static int producer_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable )
{
// Get the frames properties
- mlt_properties properties = mlt_frame_properties( this );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
if ( mlt_properties_get_int( properties, "has_image" ) )
{
static int producer_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
// Get the frames properties
- mlt_properties properties = mlt_frame_properties( this );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
FILE *pipe = mlt_properties_get_data( properties, "audio.pipe", NULL );
producer_ppm_position( this, mlt_producer_frame( producer ) );
// Get the frames properties
- mlt_properties properties = mlt_frame_properties( *frame );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( *frame );
FILE *video = this->video;
FILE *audio = this->audio;
mlt_properties_set_data( properties, "audio.pipe", audio, 0, NULL, NULL );
// Hmm - register audio callback
- ( *frame )->get_audio = producer_get_audio;
+ mlt_frame_push_audio( *frame, producer_get_audio );
// Update timecode on the frame we're creating
mlt_frame_set_position( *frame, mlt_producer_position( producer ) );