double input_ar = aspect_ratio * real_width / real_height;
double output_ar = mlt_properties_get_double( properties, "consumer_aspect_ratio" ) * owidth / oheight;
- //fprintf( stderr, "normalised %dx%d output %dx%d %f %f\n", normalised_width, normalised_height, owidth, oheight, ( float )output_ar, ( float )mlt_properties_get_double( properties, "consumer_aspect_ratio" ) * owidth / oheight );
+// fprintf( stderr, "real %dx%d normalised %dx%d output %dx%d sar %f in-dar %f out-dar %f\n",
+// real_width, real_height, normalised_width, normalised_height, owidth, oheight, aspect_ratio, input_ar, output_ar);
// Optimised for the input_ar > output_ar case (e.g. widescreen on standard)
- int scaled_width = rint( 0.5 + ( input_ar * normalised_width ) / output_ar );
+ int scaled_width = rint( ( input_ar * normalised_width ) / output_ar );
int scaled_height = normalised_height;
// Now ensure that our images fit in the output frame
if ( scaled_width > normalised_width )
{
scaled_width = normalised_width;
- scaled_height = rint( 0.5 + ( output_ar * normalised_height ) / input_ar );
+ scaled_height = rint( ( output_ar * normalised_height ) / input_ar );
}
// Now calculate the actual image size that we want
- owidth = rint( 0.5 + scaled_width * owidth / normalised_width );
- oheight = rint( 0.5 + scaled_height * oheight / normalised_height );
+ owidth = rint( scaled_width * owidth / normalised_width );
+ oheight = rint( scaled_height * oheight / normalised_height );
// Tell frame we have conformed the aspect to the consumer
mlt_frame_set_aspect_ratio( this, mlt_properties_get_double( properties, "consumer_aspect_ratio" ) );