}
/** Open the file.
-
- NOTE: We need to have a valid [PAL or NTSC] frame rate before we can determine the
- number of frames in the file. However, this is at odds with the way things work - the
- constructor needs to provide in/out points before the user of the producer is able
- to specify properties :-/. However, the PAL/NTSC distinction applies to all producers
- and while we currently accept whatever the producer provides, this will not work in
- the more general case. Plans are afoot... and this one will work without modification
- (in theory anyway ;-)).
*/
static int producer_open( mlt_producer this, char *file )
// Now attempt to open the file
error = av_open_input_file( &context, file, NULL, 0, NULL );
-// fprintf( stderr, "AVFORMAT: open %d %s\n", error, file );
error = error < 0;
// If successful, then try to get additional info
if ( output == NULL )
{
int size = avpicture_get_size( PIX_FMT_YUV422, *width, *height );
- void *frame_release = NULL;
- void *buffer_release = NULL;
size += *width * 2;
- uint8_t *buf = mlt_pool_allocate( size, &buffer_release );
- output = mlt_pool_allocate( sizeof( AVPicture ), &frame_release );
- memset( output, 0, sizeof( AVPicture ) );
+ uint8_t *buf = mlt_pool_alloc( size );
+ output = mlt_pool_alloc( sizeof( AVPicture ) );
+ //memset( output, 0, sizeof( AVPicture ) );
avpicture_fill( output, buf, PIX_FMT_YUV422, *width, *height );
- mlt_properties_set_data( properties, "video_output_frame_release", frame_release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( properties, "video_output_buffer_release", buffer_release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( properties, "video_output_frame", output, 0, NULL, NULL );
- mlt_properties_set_data( properties, "video_output_buffer", buf, 0, NULL, NULL );
+ mlt_properties_set_data( properties, "video_output_frame", output, 0, ( mlt_destructor )mlt_pool_release, NULL );
+ mlt_properties_set_data( properties, "video_output_buffer", buf, 0, ( mlt_destructor )mlt_pool_release, NULL );
}
// Seek if necessary
uint8_t *image = mlt_properties_get_data( properties, "current_image", &size );
// Duplicate it
- void *release = NULL;
- *buffer = mlt_pool_allocate( size, &release );
+ *buffer = mlt_pool_alloc( size );
memcpy( *buffer, image, size );
// Set this on the frame properties
- mlt_properties_set_data( frame_properties, "image_release", release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( frame_properties, "image", *buffer, size, NULL, NULL );
+ mlt_properties_set_data( frame_properties, "image", *buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
}
else
{
current_time = ( double )pkt.pts / 1000000.0;
// Decode the image
- // Wouldn't it be great if I could use this...
- //if ( (float)pkt.pts / 1000000.0 >= real_timecode )
ret = avcodec_decode_video( codec_context, &frame, &got_picture, pkt.data, pkt.size );
if ( got_picture )
{
// Get current image and size
int size = 0;
- void *release = NULL;
uint8_t *image = mlt_properties_get_data( properties, "current_image", &size );
if ( image == NULL || size != *width * *height * 2 )
{
- void *current_image_release = NULL;
size = *width * ( *height + 1 ) * 2;
- image = mlt_pool_allocate( size, ¤t_image_release );
- mlt_properties_set_data( properties, "current_image_release", current_image_release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( properties, "current_image", image, size, NULL, NULL );
+ image = mlt_pool_alloc( size );
+ mlt_properties_set_data( properties, "current_image", image, size, ( mlt_destructor )mlt_pool_release, NULL );
}
- *buffer = mlt_pool_allocate( size, &release );
- img_convert( output, PIX_FMT_YUV422, (AVPicture *)&frame, codec_context->pix_fmt, *width, *height );
- memcpy( image, output->data[ 0 ], size );
- memcpy( *buffer, output->data[ 0 ], size );
- mlt_properties_set_data( frame_properties, "image_release", release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( frame_properties, "image", *buffer, size, NULL, NULL );
+ *buffer = mlt_pool_alloc( size );
+
+ // EXPERIMENTAL IMAGE NORMALISATIONS
+ if ( codec_context->pix_fmt == PIX_FMT_YUV420P )
+ {
+ register int i, j;
+ register int half = *width >> 1;
+ uint8_t *Y = ( ( AVPicture * )&frame )->data[ 0 ];
+ uint8_t *U = ( ( AVPicture * )&frame )->data[ 1 ];
+ uint8_t *V = ( ( AVPicture * )&frame )->data[ 2 ];
+ register uint8_t *d = *buffer;
+ register uint8_t *y, *u, *v;
+
+ i = *height >> 1;
+ while ( i -- )
+ {
+ y = Y;
+ u = U;
+ v = V;
+ j = half;
+ while ( j -- )
+ {
+ *d ++ = *y ++;
+ *d ++ = *u ++;
+ *d ++ = *y ++;
+ *d ++ = *v ++;
+ }
+
+ Y += ( ( AVPicture * )&frame )->linesize[ 0 ];
+ y = Y;
+ u = U;
+ v = V;
+ j = half;
+ while ( j -- )
+ {
+ *d ++ = *y ++;
+ *d ++ = *u ++;
+ *d ++ = *y ++;
+ *d ++ = *v ++;
+ }
+
+ Y += ( ( AVPicture * )&frame )->linesize[ 0 ];
+ U += ( ( AVPicture * )&frame )->linesize[ 1 ];
+ V += ( ( AVPicture * )&frame )->linesize[ 2 ];
+ }
+ }
+ else
+ {
+ img_convert( output, PIX_FMT_YUV422, (AVPicture *)&frame, codec_context->pix_fmt, *width, *height );
+ memcpy( *buffer, output->data[ 0 ], size );
+ }
+
+ memcpy( image, *buffer, size );
+ mlt_properties_set_data( frame_properties, "image", *buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
if ( current_time == 0 && source_fps != 0 )
{
double source_fps = 0;
// Set aspect ratio
- if ( codec_context->sample_aspect_ratio.num == 0)
+ if ( codec_context->sample_aspect_ratio.num == 0 )
aspect_ratio = 0;
else
aspect_ratio = av_q2d( codec_context->sample_aspect_ratio ) * codec_context->width / codec_context->height;
+ // XXX: This assumes square pixels!
if (aspect_ratio <= 0.0)
aspect_ratio = ( double )codec_context->width / ( double )codec_context->height;
mlt_properties_set_double( properties, "aspect_ratio", aspect_ratio );
- fprintf( stderr, "AVFORMAT: sample aspect %f\n", aspect_ratio );
+ fprintf( stderr, "AVFORMAT: sample aspect %f computed display aspect %f\n", av_q2d( codec_context->sample_aspect_ratio ), aspect_ratio );
// Determine the fps
source_fps = ( double )codec_context->frame_rate / codec_context->frame_rate_base;
// Check for audio buffer and create if necessary
if ( audio_buffer == NULL )
{
- // Audio buffer release pointer
- void *buffer_release = NULL;
-
// Allocate the audio buffer
- audio_buffer = mlt_pool_allocate( AVCODEC_MAX_AUDIO_FRAME_SIZE * sizeof( int16_t ), &buffer_release );
+ audio_buffer = mlt_pool_alloc( AVCODEC_MAX_AUDIO_FRAME_SIZE * sizeof( int16_t ) );
// And store it on properties for reuse
- mlt_properties_set_data( properties, "audio_buffer_release", buffer_release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( properties, "audio_buffer", audio_buffer, 0, NULL, NULL );
+ mlt_properties_set_data( properties, "audio_buffer", audio_buffer, 0, ( mlt_destructor )mlt_pool_release, NULL );
}
// Seek if necessary
{
int ret = 0;
int got_audio = 0;
- void *temp_release = NULL;
- int16_t *temp = mlt_pool_allocate( sizeof( int16_t ) * AVCODEC_MAX_AUDIO_FRAME_SIZE, &temp_release );
+ int16_t *temp = mlt_pool_alloc( sizeof( int16_t ) * AVCODEC_MAX_AUDIO_FRAME_SIZE );
memset( &pkt, 0, sizeof( pkt ) );
av_free_packet( &pkt );
}
+ *buffer = mlt_pool_alloc( *samples * *channels * sizeof( int16_t ) );
+ mlt_properties_set_data( frame_properties, "audio", *buffer, 0, ( mlt_destructor )mlt_pool_release, NULL );
+
// Now handle the audio if we have enough
if ( audio_used >= *samples )
{
- void *buffer_release = NULL;
- *buffer = mlt_pool_allocate( *samples * *channels * sizeof( int16_t ), &buffer_release );
memcpy( *buffer, audio_buffer, *samples * *channels * sizeof( int16_t ) );
audio_used -= *samples;
memmove( audio_buffer, &audio_buffer[ *samples * *channels ], audio_used * *channels * sizeof( int16_t ) );
- mlt_properties_set_data( frame_properties, "audio_release", buffer_release, 0, ( mlt_destructor )mlt_pool_release, NULL );
- mlt_properties_set_data( frame_properties, "audio", *buffer, 0, NULL, NULL );
}
else
{
- frame->get_audio = NULL;
- mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples );
- audio_used = 0;
+ memset( *buffer, 0, *samples * *channels * sizeof( int16_t ) );
}
// Store the number of audio samples still available
mlt_properties_set_int( properties, "audio_used", audio_used );
// Release the temporary audio
- mlt_pool_release( temp_release );
+ mlt_pool_release( temp );
}
else
{