{
// This isn't going to be accurate for all formats
mlt_position frames = ( mlt_position )( ( ( double )context->duration / ( double )AV_TIME_BASE ) * fps );
- mlt_properties_set_position( properties, "out", frames - 1 );
- mlt_properties_set_position( properties, "length", frames );
+ mlt_properties_set_position( properties, "out", frames - 2 );
+ mlt_properties_set_position( properties, "length", frames - 1 );
}
// Find default audio and video streams