// If we don't have a codec and we can't initialise it, we can't do much more...
if ( codec != NULL && avcodec_open( codec_context, codec ) >= 0 )
{
- double aspect_ratio = 0;
- double source_fps = 0;
-
- // Set aspect ratio
- if ( codec_context->sample_aspect_ratio.num == 0 )
- aspect_ratio = 0;
- else
- aspect_ratio = av_q2d( codec_context->sample_aspect_ratio ) * codec_context->width / codec_context->height;
-
- // XXX: This assumes square pixels!
- if (aspect_ratio <= 0.0)
- aspect_ratio = ( double )codec_context->width / ( double )codec_context->height;
-
- mlt_properties_set_double( properties, "aspect_ratio", aspect_ratio );
- fprintf( stderr, "AVFORMAT: sample aspect %f computed display aspect %f\n", av_q2d( codec_context->sample_aspect_ratio ), aspect_ratio );
-
- // Determine the fps
- source_fps = ( double )codec_context->frame_rate / codec_context->frame_rate_base;
-
- // We'll use fps if it's available
- if ( source_fps > 0 && source_fps < 30 )
- mlt_properties_set_double( properties, "source_fps", source_fps );
-
// Now store the codec with its destructor
mlt_properties_set_data( properties, "video_codec", codec_context, 0, producer_codec_close, NULL );
}
// No codec, no show...
if ( codec != NULL )
{
+ double aspect_ratio = 0;
+ double source_fps = 0;
+
+ // Set aspect ratio
+ if ( codec_context->sample_aspect_ratio.num == 0 )
+ aspect_ratio = 0;
+ else
+ aspect_ratio = av_q2d( codec_context->sample_aspect_ratio ) * codec_context->width / codec_context->height;
+
+ // XXX: This assumes square pixels!
+ if (aspect_ratio <= 0.0)
+ aspect_ratio = ( double )codec_context->width / ( double )codec_context->height;
+
+ mlt_properties_set_double( properties, "aspect_ratio", aspect_ratio );
+ //fprintf( stderr, "AVFORMAT: sample aspect %f computed display aspect %f\n", av_q2d( codec_context->sample_aspect_ratio ), aspect_ratio );
+
+ // Determine the fps
+ source_fps = ( double )codec_context->frame_rate / codec_context->frame_rate_base;
+
+ // We'll use fps if it's available
+ if ( source_fps > 0 && source_fps < 30 )
+ mlt_properties_set_double( properties, "source_fps", source_fps );
+
mlt_frame_push_get_image( frame, producer_get_image );
mlt_properties_set_data( frame_properties, "avformat_producer", this, 0, NULL, NULL );
+
}
else
{