typedef struct
{
mlt_properties properties;
- mlt_properties producers;
- mlt_properties old_producers;
}
miracle_unit_t, *miracle_unit;
extern miracle_unit miracle_unit_init( int index, char *arg );
extern void miracle_unit_report_list( miracle_unit unit, valerie_response response );
extern void miracle_unit_allow_stdin( miracle_unit unit, int flag );
-extern valerie_error_code miracle_unit_load( miracle_unit unit, char *clip, double in, double out, int flush );
-extern valerie_error_code miracle_unit_insert( miracle_unit unit, char *clip, int index, double in, double out );
-extern valerie_error_code miracle_unit_append( miracle_unit unit, char *clip, double in, double out );
+extern valerie_error_code miracle_unit_load( miracle_unit unit, char *clip, int32_t in, int32_t out, int flush );
+extern valerie_error_code miracle_unit_insert( miracle_unit unit, char *clip, int index, int32_t in, int32_t out );
+extern valerie_error_code miracle_unit_append( miracle_unit unit, char *clip, int32_t in, int32_t out );
+extern valerie_error_code miracle_unit_append_service( miracle_unit unit, mlt_service service );
extern valerie_error_code miracle_unit_remove( miracle_unit unit, int index );
extern valerie_error_code miracle_unit_clean( miracle_unit unit );
+extern valerie_error_code miracle_unit_wipe( miracle_unit unit );
+extern valerie_error_code miracle_unit_clear( miracle_unit unit );
extern valerie_error_code miracle_unit_move( miracle_unit unit, int src, int dest );
extern int miracle_unit_transfer( miracle_unit dest_unit, miracle_unit src_unit );
extern void miracle_unit_play( miracle_unit_t *unit, int speed );
extern int miracle_unit_is_offline( miracle_unit unit );
extern void miracle_unit_set_notifier( miracle_unit, valerie_notifier, char * );
extern int miracle_unit_get_status( miracle_unit, valerie_status );
-extern void miracle_unit_change_position( miracle_unit, int, double position );
+extern void miracle_unit_change_position( miracle_unit, int, int32_t position );
extern void miracle_unit_change_speed( miracle_unit unit, int speed );
-extern int miracle_unit_set_clip_in( miracle_unit unit, int index, double position );
-extern int miracle_unit_set_clip_out( miracle_unit unit, int index, double position );
+extern int miracle_unit_set_clip_in( miracle_unit unit, int index, int32_t position );
+extern int miracle_unit_set_clip_out( miracle_unit unit, int index, int32_t position );
//extern void miracle_unit_set_mode( miracle_unit unit, dv_player_clip_mode mode );
//extern dv_player_clip_mode miracle_unit_get_mode( miracle_unit unit );
//extern void miracle_unit_set_eof_action( miracle_unit unit, dv_player_eof_action mode );
//extern dv_player_eof_action miracle_unit_get_eof_action( miracle_unit unit );
-extern void miracle_unit_step( miracle_unit unit, double offset );
+extern void miracle_unit_step( miracle_unit unit, int32_t offset );
extern void miracle_unit_close( miracle_unit unit );
extern void miracle_unit_suspend( miracle_unit );
extern void miracle_unit_restore( miracle_unit );
+extern int miracle_unit_set( miracle_unit, char *name_value );
+extern char * miracle_unit_get( miracle_unit, char *name );
extern int miracle_unit_get_current_clip( miracle_unit );