app->library.handle[0] = mvcp_init(app->library.handle[1]);
if(mvcp_connect(app->library.handle[0]) != mvcp_ok)
{
- g_warning("library_init: failed to connect to server %s", app->players.host);
+ g_warning("library_init: failed to connect to server %s:%d",
+ app->players.host, app->library.port);
return;
};