Finalisation of first phase of cut handling (unmanaged)
[melted] / src / framework / mlt_transition.c
index 5996e14..21ccfda 100644 (file)
@@ -150,10 +150,8 @@ mlt_position mlt_transition_get_out( mlt_transition this )
 
 mlt_frame mlt_transition_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame )
 {
-       if ( this->process == NULL || b_frame == NULL || ( mlt_frame_is_test_card( b_frame ) && mlt_frame_is_test_audio( b_frame ) ) )
+       if ( this->process == NULL )
                return a_frame;
-       else if ( a_frame == NULL || ( mlt_frame_is_test_card( a_frame ) && mlt_frame_is_test_audio( a_frame ) ) )
-               return b_frame;
        else
                return this->process( this, a_frame, b_frame );
 }
@@ -199,18 +197,30 @@ static int transition_get_frame( mlt_service service, mlt_frame_ptr frame, int i
                mlt_position position = mlt_frame_get_position( this->a_frame );
                if ( position >= in && position <= out )
                {
-                       // Process the transition
-                       *frame = mlt_transition_process( this, this->a_frame, this->b_frame );
-                       if ( *frame == this->b_frame )
+#if 0
+                       // TODO: This could is breaking muliple transitions, but it would be nice to have...
+                       // essentially, it allows transitions to run over whole tracks, while ignoring test cards
+                       // (alternative is to put the handling in the transitions themselves :-/)
+                       if ( this->b_frame == NULL || ( mlt_frame_is_test_card( this->b_frame ) && mlt_frame_is_test_audio( this->b_frame ) ) )
+                       {
+                               *frame = this->a_frame;
+                       }
+                       else if ( this->a_frame == NULL || ( mlt_frame_is_test_card( this->a_frame ) && mlt_frame_is_test_audio( this->a_frame ) ) )
                        {
                                mlt_frame t = this->a_frame;
                                this->a_frame = this->b_frame;
                                this->b_frame = t;
+                               *frame = this->a_frame;
+                       }
+                       else
+#endif
+                       {
+                               *frame = mlt_transition_process( this, this->a_frame, this->b_frame );
+                               if ( !mlt_properties_get_int( mlt_frame_properties( this->a_frame ), "test_image" ) )
+                                       mlt_properties_set_int( mlt_frame_properties( this->b_frame ), "test_image", 1 );
+                               if ( !mlt_properties_get_int( mlt_frame_properties( this->a_frame ), "test_audio" ) )
+                                       mlt_properties_set_int( mlt_frame_properties( this->b_frame ), "test_audio", 1 );
                        }
-                       if ( !mlt_properties_get_int( mlt_frame_properties( this->a_frame ), "test_image" ) )
-                               mlt_properties_set_int( mlt_frame_properties( this->b_frame ), "test_image", 1 );
-                       if ( !mlt_properties_get_int( mlt_frame_properties( this->a_frame ), "test_audio" ) )
-                               mlt_properties_set_int( mlt_frame_properties( this->b_frame ), "test_audio", 1 );
                        this->a_held = 0;
                }
                else