void mlt_producer_prepare_next( mlt_producer this )
{
- mlt_producer_seek( this, mlt_producer_position( this ) + mlt_producer_get_speed( this ) );
+ if ( mlt_producer_get_speed( this ) != 0 )
+ mlt_producer_seek( this, mlt_producer_position( this ) + mlt_producer_get_speed( this ) );
}
/** Get a frame.