field and playlist provisional implementations
[melted] / src / framework / mlt_playlist.c
index ffcb3d5..f786d31 100644 (file)
 #include "config.h"
 
 #include "mlt_playlist.h"
+#include "mlt_frame.h"
+
+#include <stdlib.h>
+
+/** Virtual playlist entry.
+*/
+
+typedef struct
+{
+       mlt_producer producer;
+       mlt_timecode in;
+       mlt_timecode playtime;
+}
+playlist_entry;
 
 /** Private definition.
 */
 struct mlt_playlist_s
 {
        struct mlt_producer_s parent;
+       int size;
        int count;
-       int track;
+       mlt_producer *list;
+       mlt_producer blank;
+
+       int virtual_size;
+       int virtual_count;
+       playlist_entry **virtual_list;
 };
 
-/** Constructor.
+/** Forward declarations
+*/
+
+static int producer_get_frame( mlt_producer producer, mlt_frame_ptr frame, int index );
 
-       TODO: Override and implement all transport related method.
-       TODO: Override and implement a time code normalising service get_frame
+/** Constructor.
 */
 
 mlt_playlist mlt_playlist_init( )
@@ -44,11 +66,18 @@ mlt_playlist mlt_playlist_init( )
        if ( this != NULL )
        {
                mlt_producer producer = &this->parent;
-               if ( mlt_producer_init( producer, this ) != 0 )
-               {
-                       free( this );
-                       this = NULL;
-               }
+
+               // Construct the producer
+               mlt_producer_init( producer, this );
+
+               // Override the producer get_frame
+               producer->get_frame = producer_get_frame;
+
+               // Create a producer
+               this->blank = calloc( sizeof( struct mlt_producer_s ), 1 );
+
+               // Initialise it
+               mlt_producer_init( this->blank, NULL );
        }
        
        return this;
@@ -70,32 +99,154 @@ mlt_service mlt_playlist_service( mlt_playlist this )
        return mlt_producer_service( &this->parent );
 }
 
-/** Append a producer to the playlist.
+/** Store a producer in the playlist.
+*/
+
+static int mlt_playlist_store( mlt_playlist this, mlt_producer producer )
+{
+       int i;
+
+       // If it's already added, return the index
+       for ( i = 0; i < this->count; i ++ )
+       {
+               if ( producer == this->list[ i ] )
+                       return i;
+       }
+
+       // Check that we have room
+       if ( this->count >= this->size )
+       {
+               this->list = realloc( this->list, ( this->size + 10 ) * sizeof( mlt_producer ) );
+               for ( i = this->size; i < this->size + 10; i ++ )
+                       this->list[ i ] = NULL;
+               this->size += 10;
+       }
+
+       // Add this producer to the list
+       this->list[ this->count ] = producer;
+
+       return this->count ++;
+}
+
+/** Append to the virtual playlist.
+*/
+
+static int mlt_playlist_virtual_append( mlt_playlist this, int position, mlt_timecode in, mlt_timecode out )
+{
+       // Check that we have room
+       if ( this->virtual_count >= this->virtual_size )
+       {
+               int i;
+               this->virtual_list = realloc( this->virtual_list, ( this->virtual_size + 10 ) * sizeof( playlist_entry * ) );
+               for ( i = this->virtual_size; i < this->virtual_size + 10; i ++ )
+                       this->virtual_list[ i ] = NULL;
+               this->virtual_size += 10;
+       }
+
+       this->virtual_list[ this->virtual_count ] = malloc( sizeof( playlist_entry ) );
+       this->virtual_list[ this->virtual_count ]->producer = this->list[ position ];
+       this->virtual_list[ this->virtual_count ]->in = in;
+       this->virtual_list[ this->virtual_count ]->playtime = out - in;
 
-       TODO: Implement
-       TODO: Extract length information from the producer.
+       this->virtual_count ++;
+
+       return 0;
+}
+
+/** Seek in the virtual playlist.
+*/
+
+static mlt_producer mlt_playlist_virtual_seek( mlt_playlist this )
+{
+       // Default producer to blank
+       mlt_producer producer = this->blank;
+
+       // Map playlist position to real producer in virtual playlist
+       mlt_timecode position = mlt_producer_position( &this->parent );
+
+       // Loop through the virtual playlist
+       int i = 0;
+
+       for ( i = 0; i < this->virtual_count; i ++ )
+       {
+               if ( position < this->virtual_list[ i ]->playtime )
+               {
+                       // Found it, now break
+                       producer = this->virtual_list[ i ]->producer;
+                       position += this->virtual_list[ i ]->in;
+                       break;
+               }
+               else
+               {
+                       // Decrement position by length of this entry
+                       position -= this->virtual_list[ i ]->playtime;
+               }
+       }
+
+       // Seek in real producer to relative position
+       mlt_producer_seek( producer, position );
+
+       return producer;
+}
+
+/** Append a producer to the playlist.
 */
 
 int mlt_playlist_append( mlt_playlist this, mlt_producer producer )
 {
+       // Get the position of the producer in the list
+       int position = mlt_playlist_store( this, producer );
+
+       // Append to virtual list
+       mlt_playlist_virtual_append( this, position, 0, mlt_producer_get_playtime( producer ) );
+
        return 0;
 }
 
 /** Append a blank to the playlist of a given length.
-
-       TODO: Implement
 */
 
 int mlt_playlist_blank( mlt_playlist this, mlt_timecode length )
 {
+       // Get the position of the producer in the list
+       int position = mlt_playlist_store( this, this->blank );
+
+       // Append to the virtual list
+       mlt_playlist_virtual_append( this, position, 0, length );
+
+       return 0;
+}
+
+/** Get the current frame.
+*/
+
+static int producer_get_frame( mlt_producer producer, mlt_frame_ptr frame, int index )
+{
+       // Get this mlt_playlist
+       mlt_playlist this = producer->child;
+
+       // Get the real producer
+       mlt_producer real = mlt_playlist_virtual_seek( this );
+
+       // Get the frame
+       mlt_service_get_frame( mlt_producer_service( real ), frame, index );
+
+       // Update timecode on the frame we're creating
+       mlt_frame_set_timecode( *frame, mlt_producer_position( producer ) );
+
+       // Position ourselves on the next frame
+       mlt_producer_prepare_next( producer );
+
        return 0;
 }
 
 /** Close the playlist.
 */
 
-mlt_playlist_close( mlt_playlist this )
+void mlt_playlist_close( mlt_playlist this )
 {
        mlt_producer_close( &this->parent );
+       mlt_producer_close( this->blank );
+       free( this->blank );
        free( this );
 }