#include "mlt_deque.h"
typedef int ( *mlt_get_image )( mlt_frame self, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable );
+typedef int ( *mlt_get_audio )( mlt_frame self, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples );
struct mlt_frame_s
{
struct mlt_properties_s parent;
// Virtual methods
- int ( *get_audio )( mlt_frame self, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples );
uint8_t * ( *get_alpha_mask )( mlt_frame self );
// Private properties
mlt_deque stack_image;
mlt_deque stack_audio;
+ mlt_deque stack_service;
};
+#define MLT_FRAME_PROPERTIES( frame ) ( &( frame )->parent )
+#define MLT_FRAME_SERVICE_STACK( frame ) ( ( frame )->stack_service )
+#define MLT_FRAME_IMAGE_STACK( frame ) ( ( frame )->stack_image )
+#define MLT_FRAME_AUDIO_STACK( frame ) ( ( frame )->stack_audio )
+
extern mlt_frame mlt_frame_init( );
extern mlt_properties mlt_frame_properties( mlt_frame self );
extern int mlt_frame_is_test_card( mlt_frame self );
extern int mlt_frame_set_aspect_ratio( mlt_frame self, double value );
extern mlt_position mlt_frame_get_position( mlt_frame self );
extern int mlt_frame_set_position( mlt_frame self, mlt_position value );
+extern void mlt_frame_replace_image( mlt_frame self, uint8_t *image, mlt_image_format format, int width, int height );
extern int mlt_frame_get_image( mlt_frame self, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable );
extern uint8_t *mlt_frame_get_alpha_mask( mlt_frame self );
extern int mlt_frame_get_audio( mlt_frame self, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples );
extern mlt_frame mlt_frame_pop_frame( mlt_frame self );
extern int mlt_frame_push_service( mlt_frame self, void *that );
extern void *mlt_frame_pop_service( mlt_frame self );
+extern int mlt_frame_push_service_int( mlt_frame self, int that );
+extern int mlt_frame_pop_service_int( mlt_frame self );
extern int mlt_frame_push_audio( mlt_frame self, void *that );
extern void *mlt_frame_pop_audio( mlt_frame self );
+extern mlt_deque mlt_frame_service_stack( mlt_frame self );
extern mlt_producer mlt_frame_get_original_producer( mlt_frame self );
extern void mlt_frame_close( mlt_frame self );
extern void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input, int iwidth, int iheight );
extern int mlt_frame_mix_audio( mlt_frame self, mlt_frame that, float weight_start, float weight_end, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples );
extern int mlt_sample_calculator( float fps, int frequency, int64_t position );
+extern int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t position );
/* this macro scales rgb into the yuv gamut, y is scaled by 219/255 and uv by 224/255 */
#define RGB2YUV(r, g, b, y, u, v)\