}
else
{
- if ( test_card.afmt != *format )
+ if ( *samples <= 0 )
+ *samples = 1920;
+ if ( *channels <= 0 )
+ *channels = 2;
+ if ( *frequency <= 0 )
+ *frequency = 48000;
+ if ( test_card.audio == NULL || test_card.afmt != *format )
{
test_card.afmt = *format;
- test_card.audio = realloc( test_card.audio, 1920 * 2 * sizeof( int16_t ) );
- memset( test_card.audio, 0, 1920 * 2 * sizeof( int16_t ) );
+ test_card.audio = realloc( test_card.audio, *samples * *channels * sizeof( int16_t ) );
+ memset( test_card.audio, 0, *samples * *channels * sizeof( int16_t ) );
}
*buffer = test_card.audio;
- *frequency = 48000;
- *channels = 2;
- *samples = 1920;
}
return 0;
}
int mlt_frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, float weight )
{
int ret = 0;
- int x_start = 0;
- int width_src, height_src;
- int width_dest, height_dest;
- mlt_image_format format_src, format_dest;
+ int width_src = 0, height_src = 0;
+ int width_dest = 0, height_dest = 0;
+ mlt_image_format format_src = mlt_image_yuv422, format_dest = mlt_image_yuv422;
uint8_t *p_src, *p_dest;
- int x_end;
int i, j;
int stride_src;
int stride_dest;
+ int x_src = 0, y_src = 0;
+
+ // optimization point - no work to do
+ if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) )
+ return ret;
format_src = mlt_image_yuv422;
format_dest = mlt_image_yuv422;
-
+
+ //fprintf( stderr, "call get_image on frame a\n"), fflush( stderr );
mlt_frame_get_image( this, &p_dest, &format_dest, &width_dest, &height_dest, 1 /* writable */ );
+ //fprintf( stderr, "call get_image on frame b\n"), fflush( stderr );
mlt_frame_get_image( that, &p_src, &format_src, &width_src, &height_src, 0 /* writable */ );
-
- x_end = width_src;
-
+
+ //fprintf( stderr, "mlt_frame_composite_yuv %dx%d -> %dx%d\n", width_src, height_src, width_dest, height_dest );
+ //fflush(stderr);
+ //return ret;
stride_src = width_src * 2;
stride_dest = width_dest * 2;
- uint8_t *lower = p_dest;
- uint8_t *upper = p_dest + height_dest * stride_dest;
-
- p_dest += ( y * stride_dest ) + ( x * 2 );
-
+
+ // crop overlay off the left edge of frame
if ( x < 0 )
{
- x_start = -x;
- x_end += x_start;
+ x_src = -x;
+ width_src -= x_src;
+ x = 0;
}
+
+ // crop overlay beyond right edge of frame
+ else if ( x + width_src > width_dest )
+ width_src = width_dest - x;
+
+ // crop overlay off the top edge of the frame
+ if ( y < 0 )
+ {
+ y_src = -y;
+ height_src -= y_src;
+ }
+ // crop overlay below bottom edge of frame
+ else if ( y + height_src > height_dest )
+ height_src = height_dest - y;
+
+ // offset pointer into overlay buffer based on cropping
+ p_src += x_src * 2 + y_src * stride_src;
+
+ // offset pointer into frame buffer based upon positive, even coordinates only!
+// if ( interlaced && y % 2 )
+// ++y;
+ p_dest += ( x < 0 ? 0 : x ) * 2 + ( y < 0 ? 0 : y ) * stride_dest;
- uint8_t *z = mlt_frame_get_alpha_mask( that );
+ // Get the alpha channel of the overlay
+ uint8_t *p_alpha = mlt_frame_get_alpha_mask( that );
+ // offset pointer into alpha channel based upon cropping
+ if ( p_alpha )
+ p_alpha += x_src + y_src * stride_src / 2;
+
+ // now do the compositing only to cropped extents
for ( i = 0; i < height_src; i++ )
{
uint8_t *p = p_src;
uint8_t *q = p_dest;
uint8_t *o = p_dest;
+ uint8_t *z = p_alpha;
for ( j = 0; j < width_src; j ++ )
{
- if ( q >= lower && q < upper && j >= x_start && j < x_end )
- {
uint8_t y = *p ++;
uint8_t uv = *p ++;
uint8_t a = ( z == NULL ) ? 255 : *z ++;
float value = ( weight * ( float ) a / 255.0 );
*o ++ = (uint8_t)( y * value + *q++ * ( 1 - value ) );
*o ++ = (uint8_t)( uv * value + *q++ * ( 1 - value ) );
- }
- else
- {
- p += 2;
- o += 2;
- q += 2;
- if ( z != NULL )
- z += 1;
- }
}
p_src += stride_src;
p_dest += stride_dest;
+ if ( p_alpha )
+ p_alpha += stride_src / 2;
}
return ret;
if ( abs( dx ) < in_x_range && abs( dy ) < in_y_range )
{
// We're in the input range for this row.
- in_ptr = in_line + ( dx >> 1 ) * 4 - 2 * ( x & 1 );
+ in_ptr = in_line + ( dx >> 1 ) * 4 + 2 * ( x & 1 );
*out_ptr ++ = *in_ptr ++;
*out_ptr ++ = *in_ptr ++;
}
return input;
}
+int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
+{
+ int ret = 0;
+ int16_t *p_src, *p_dest;
+ int16_t *src, *dest;
+ //static int16_t *extra_src = NULL, *extra_dest = NULL;
+ static int extra_src_samples = 0, extra_dest_samples = 0;
+ int frequency_src = 0, frequency_dest = 0;
+ int channels_src = 0, channels_dest = 0;
+ int samples_src = 0, samples_dest = 0;
+ int i, j;
+
+ mlt_frame_get_audio( this, &p_dest, format, &frequency_dest, &channels_dest, &samples_dest );
+ //fprintf( stderr, "frame dest samples %d channels %d timecode %f\n", samples_dest, channels_dest, mlt_properties_get_timecode( mlt_frame_properties( this ), "timecode" ) );
+ mlt_frame_get_audio( that, &p_src, format, &frequency_src, &channels_src, &samples_src );
+ //fprintf( stderr, "frame src samples %d channels %d\n", samples_src, channels_src );
+ if ( channels_src > 6 )
+ channels_src = 0;
+ if ( channels_dest > 6 )
+ channels_dest = 0;
+ if ( samples_src > 4000 )
+ samples_src = 0;
+ if ( samples_dest > 4000 )
+ samples_dest = 0;
+
+#if 0
+ // Append new samples to leftovers
+ if ( extra_dest_samples > 0 )
+ {
+ fprintf( stderr, "prepending %d samples to dest\n", extra_dest_samples );
+ dest = realloc( extra_dest, ( samples_dest + extra_dest_samples ) * 2 * channels_dest );
+ memcpy( &extra_dest[ extra_dest_samples * channels_dest ], p_dest, samples_dest * 2 * channels_dest );
+ }
+ else
+ dest = p_dest;
+ if ( extra_src_samples > 0 )
+ {
+ fprintf( stderr, "prepending %d samples to src\n", extra_src_samples );
+ src = realloc( extra_src, ( samples_src + extra_src_samples ) * 2 * channels_src );
+ memcpy( &extra_src[ extra_src_samples * channels_src ], p_src, samples_src * 2 * channels_src );
+ }
+ else
+ src = p_src;
+#else
+ src = p_src;
+ dest = p_dest;
+#endif
+
+ // determine number of samples to process
+ if ( samples_src + extra_src_samples < samples_dest + extra_dest_samples )
+ *samples = samples_src + extra_src_samples;
+ else if ( samples_dest + extra_dest_samples < samples_src + extra_src_samples )
+ *samples = samples_dest + extra_dest_samples;
+
+ *channels = channels_src < channels_dest ? channels_src : channels_dest;
+ *buffer = p_dest;
+
+ // Mixdown
+ for ( i = 0; i < *samples; i++ )
+ {
+ for ( j = 0; j < *channels; j++ )
+ {
+ double d = (double) dest[ i * channels_dest + j ];
+ double s = (double) src[ i * channels_src + j ];
+ dest[ i * channels_dest + j ] = s * weight + d * ( 1.0 - weight );
+ }
+ }
+
+ // We have to copy --sigh
+ if ( dest != p_dest )
+ memcpy( p_dest, dest, *samples * 2 * *channels );
+
+#if 0
+ // Store the leftovers
+ if ( samples_src + extra_src_samples < samples_dest + extra_dest_samples )
+ {
+ extra_dest_samples = ( samples_dest + extra_dest_samples ) - ( samples_src + extra_src_samples );
+ size_t size = extra_dest_samples * 2 * channels_dest;
+ fprintf( stderr, "storing %d samples from dest\n", extra_dest_samples );
+ if ( extra_dest )
+ free( extra_dest );
+ extra_dest = malloc( size );
+ if ( extra_dest )
+ memcpy( extra_dest, &p_dest[ ( samples_dest - extra_dest_samples - 1 ) * channels_dest ], size );
+ else
+ extra_dest_samples = 0;
+ }
+ else if ( samples_dest + extra_dest_samples < samples_src + extra_src_samples )
+ {
+ extra_src_samples = ( samples_src + extra_src_samples ) - ( samples_dest + extra_dest_samples );
+ size_t size = extra_src_samples * 2 * channels_src;
+ fprintf( stderr, "storing %d samples from src\n", extra_dest_samples );
+ if ( extra_src )
+ free( extra_src );
+ extra_src = malloc( size );
+ if ( extra_src )
+ memcpy( extra_src, &p_src[ ( samples_src - extra_src_samples - 1 ) * channels_src ], size );
+ else
+ extra_src_samples = 0;
+ }
+#endif
+
+ return ret;
+}
+
+int mlt_sample_calculator( float fps, int frequency, int64_t position )
+{
+ int samples = 0;
+
+ if ( fps > 29 && fps <= 30 )
+ {
+ samples = frequency / 30;
+
+ switch ( frequency )
+ {
+ case 48000:
+ if ( position % 5 != 0 )
+ samples += 2;
+ break;
+ case 44100:
+ if ( position % 300 == 0 )
+ samples = 1471;
+ else if ( position % 30 == 0 )
+ samples = 1470;
+ else if ( position % 2 == 0 )
+ samples = 1472;
+ else
+ samples = 1471;
+ break;
+ case 32000:
+ if ( position % 30 == 0 )
+ samples = 1068;
+ else if ( position % 29 == 0 )
+ samples = 1067;
+ else if ( position % 4 == 2 )
+ samples = 1067;
+ else
+ samples = 1068;
+ break;
+ default:
+ samples = 0;
+ }
+ }
+ else if ( fps != 0 )
+ {
+ samples = frequency / fps;
+ }
+
+ return samples;
+}
+