* Copyright (C) 2003-2004 Ushodaya Enterprises Limited
* Author: Charles Yates <charles.yates@pandora.be>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
+ * This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "config.h"
#include "mlt_frame.h"
#include "mlt_producer.h"
#include "mlt_factory.h"
+#include "mlt_profile.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <math.h>
/** Constructor for a frame.
*/
-mlt_frame mlt_frame_init( )
+mlt_frame mlt_frame_init( mlt_service service )
{
// Allocate a frame
mlt_frame this = calloc( sizeof( struct mlt_frame_s ), 1 );
if ( this != NULL )
{
- // Get the normalisation
- char *normalisation = mlt_environment( "MLT_NORMALISATION" );
+ mlt_profile profile = mlt_service_profile( service );
// Initialise the properties
mlt_properties properties = &this->parent;
// Set default properties on the frame
mlt_properties_set_position( properties, "_position", 0.0 );
mlt_properties_set_data( properties, "image", NULL, 0, NULL, NULL );
-
- if ( normalisation == NULL || strcmp( normalisation, "NTSC" ) )
- {
- mlt_properties_set_int( properties, "width", 720 );
- mlt_properties_set_int( properties, "height", 576 );
- mlt_properties_set_int( properties, "normalised_width", 720 );
- mlt_properties_set_int( properties, "normalised_height", 576 );
- }
- else
- {
- mlt_properties_set_int( properties, "width", 720 );
- mlt_properties_set_int( properties, "height", 480 );
- mlt_properties_set_int( properties, "normalised_width", 720 );
- mlt_properties_set_int( properties, "normalised_height", 480 );
- }
-
- mlt_properties_set_double( properties, "aspect_ratio", 4.0 / 3.0 );
+ mlt_properties_set_int( properties, "width", profile? profile->width : 720 );
+ mlt_properties_set_int( properties, "height", profile? profile->height : 576 );
+ mlt_properties_set_int( properties, "normalised_width", profile? profile->width : 720 );
+ mlt_properties_set_int( properties, "normalised_height", profile? profile->height : 576 );
+ mlt_properties_set_double( properties, "aspect_ratio", mlt_profile_sar( NULL ) );
mlt_properties_set_data( properties, "audio", NULL, 0, NULL, NULL );
mlt_properties_set_data( properties, "alpha", NULL, 0, NULL, NULL );
// Construct stacks for frames and methods
- this->stack_get_image = mlt_deque_init( );
- this->stack_frame = mlt_deque_init( );
+ this->stack_image = mlt_deque_init( );
+ this->stack_audio = mlt_deque_init( );
this->stack_service = mlt_deque_init( );
}
mlt_properties mlt_frame_properties( mlt_frame this )
{
- return &this->parent;
+ return this != NULL ? &this->parent : NULL;
}
/** Check if we have a way to derive something other than a test card.
int mlt_frame_is_test_card( mlt_frame this )
{
- return mlt_properties_get_int( mlt_frame_properties( this ), "test_image" );
+ return mlt_deque_count( this->stack_image ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_image" );
}
-/** Check if we have a way to derive something than test audio.
+/** Check if we have a way to derive something other than test audio.
*/
int mlt_frame_is_test_audio( mlt_frame this )
{
- return this->get_audio == NULL || mlt_properties_get_int( mlt_frame_properties( this ), "test_audio" );
+ return mlt_deque_count( this->stack_audio ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_audio" );
}
/** Get the aspect ratio of the frame.
double mlt_frame_get_aspect_ratio( mlt_frame this )
{
- return mlt_properties_get_double( mlt_frame_properties( this ), "aspect_ratio" );
+ return mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "aspect_ratio" );
}
/** Set the aspect ratio of the frame.
int mlt_frame_set_aspect_ratio( mlt_frame this, double value )
{
- return mlt_properties_set_double( mlt_frame_properties( this ), "aspect_ratio", value );
+ return mlt_properties_set_double( MLT_FRAME_PROPERTIES( this ), "aspect_ratio", value );
}
/** Get the position of this frame.
mlt_position mlt_frame_get_position( mlt_frame this )
{
- return mlt_properties_get_position( mlt_frame_properties( this ), "_position" );
+ int pos = mlt_properties_get_position( MLT_FRAME_PROPERTIES( this ), "_position" );
+ return pos < 0 ? 0 : pos;
}
/** Set the position of this frame.
int mlt_frame_set_position( mlt_frame this, mlt_position value )
{
- return mlt_properties_set_position( mlt_frame_properties( this ), "_position", value );
+ return mlt_properties_set_position( MLT_FRAME_PROPERTIES( this ), "_position", value );
}
/** Stack a get_image callback.
int mlt_frame_push_get_image( mlt_frame this, mlt_get_image get_image )
{
- return mlt_deque_push_back( this->stack_get_image, get_image );
+ return mlt_deque_push_back( this->stack_image, get_image );
}
/** Pop a get_image callback.
mlt_get_image mlt_frame_pop_get_image( mlt_frame this )
{
- return mlt_deque_pop_back( this->stack_get_image );
+ return mlt_deque_pop_back( this->stack_image );
}
/** Push a frame.
int mlt_frame_push_frame( mlt_frame this, mlt_frame that )
{
- return mlt_deque_push_back( this->stack_frame, that );
+ return mlt_deque_push_back( this->stack_image, that );
}
/** Pop a frame.
mlt_frame mlt_frame_pop_frame( mlt_frame this )
{
- return mlt_deque_pop_back( this->stack_frame );
+ return mlt_deque_pop_back( this->stack_image );
}
/** Push a service.
int mlt_frame_push_service( mlt_frame this, void *that )
{
- return mlt_deque_push_back( this->stack_service, that );
+ return mlt_deque_push_back( this->stack_image, that );
}
/** Pop a service.
void *mlt_frame_pop_service( mlt_frame this )
{
- return mlt_deque_pop_back( this->stack_service );
+ return mlt_deque_pop_back( this->stack_image );
+}
+
+/** Push a service.
+*/
+
+int mlt_frame_push_service_int( mlt_frame this, int that )
+{
+ return mlt_deque_push_back_int( this->stack_image, that );
+}
+
+/** Pop a service.
+*/
+
+int mlt_frame_pop_service_int( mlt_frame this )
+{
+ return mlt_deque_pop_back_int( this->stack_image );
}
+/** Push an audio item on the stack.
+*/
+
+int mlt_frame_push_audio( mlt_frame this, void *that )
+{
+ return mlt_deque_push_back( this->stack_audio, that );
+}
+
+/** Pop an audio item from the stack
+*/
+
+void *mlt_frame_pop_audio( mlt_frame this )
+{
+ return mlt_deque_pop_back( this->stack_audio );
+}
+
+/** Return the service stack
+*/
+
+mlt_deque mlt_frame_service_stack( mlt_frame this )
+{
+ return this->stack_service;
+}
+
+/** Replace image stack with the information provided.
+
+ This might prove to be unreliable and restrictive - the idea is that a transition
+ which normally uses two images may decide to only use the b frame (ie: in the case
+ of a composite where the b frame completely obscures the a frame).
+
+ The image must be writable and the destructor for the image itself must be taken
+ care of on another frame and that frame cannot have a replace applied to it...
+ Further it assumes that no alpha mask is in use.
+
+ For these reasons, it can only be used in a specific situation - when you have
+ multiple tracks each with their own transition and these transitions are applied
+ in a strictly reversed order (ie: highest numbered [lowest track] is processed
+ first).
+
+ More reliable approach - the cases should be detected during the process phase
+ and the upper tracks should simply not be invited to stack...
+*/
+
+void mlt_frame_replace_image( mlt_frame this, uint8_t *image, mlt_image_format format, int width, int height )
+{
+ // Remove all items from the stack
+ while( mlt_deque_pop_back( this->stack_image ) ) ;
+
+ // Update the information
+ mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "image", image, 0, NULL, NULL );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "width", width );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "height", height );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "format", format );
+ this->get_alpha_mask = NULL;
+}
+
+/** Get the image associated to the frame.
+*/
+
int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable )
{
- mlt_properties properties = mlt_frame_properties( this );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
mlt_get_image get_image = mlt_frame_pop_get_image( this );
mlt_producer producer = mlt_properties_get_data( properties, "test_card_producer", NULL );
-
+ int error = 0;
+
if ( get_image != NULL )
{
- return get_image( this, buffer, format, width, height, writable );
+ mlt_properties_set_int( properties, "image_count", mlt_properties_get_int( properties, "image_count" ) - 1 );
+ mlt_position position = mlt_frame_get_position( this );
+ error = get_image( this, buffer, format, width, height, writable );
+ mlt_properties_set_int( properties, "width", *width );
+ mlt_properties_set_int( properties, "height", *height );
+ mlt_properties_set_int( properties, "format", *format );
+ mlt_frame_set_position( this, position );
}
else if ( mlt_properties_get_data( properties, "image", NULL ) != NULL )
{
- *format = mlt_image_yuv422;
+ *format = mlt_properties_get_int( properties, "format" );
*buffer = mlt_properties_get_data( properties, "image", NULL );
*width = mlt_properties_get_int( properties, "width" );
*height = mlt_properties_get_int( properties, "height" );
else if ( producer != NULL )
{
mlt_frame test_frame = NULL;
- mlt_service_get_frame( mlt_producer_service( producer ), &test_frame, 0 );
+ mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &test_frame, 0 );
if ( test_frame != NULL )
{
- mlt_properties test_properties = mlt_frame_properties( test_frame );
+ mlt_properties test_properties = MLT_FRAME_PROPERTIES( test_frame );
mlt_properties_set_double( test_properties, "consumer_aspect_ratio", mlt_properties_get_double( properties, "consumer_aspect_ratio" ) );
- mlt_properties_set_double( test_properties, "consumer_scale", mlt_properties_get_double( properties, "consumer_scale" ) );
- mlt_properties_set( test_properties, "rescale.interp", "nearest" );
+ mlt_properties_set( test_properties, "rescale.interp", mlt_properties_get( properties, "rescale.interp" ) );
mlt_frame_get_image( test_frame, buffer, format, width, height, writable );
mlt_properties_set_data( properties, "test_card_frame", test_frame, 0, ( mlt_destructor )mlt_frame_close, NULL );
mlt_properties_set_data( properties, "image", *buffer, *width * *height * 2, NULL, NULL );
mlt_properties_set_int( properties, "width", *width );
mlt_properties_set_int( properties, "height", *height );
+ mlt_properties_set_int( properties, "format", *format );
+ mlt_properties_set_double( properties, "aspect_ratio", mlt_frame_get_aspect_ratio( test_frame ) );
}
else
{
}
else
{
- uint8_t *p;
- uint8_t *q;
+ register uint8_t *p;
+ register uint8_t *q;
int size = 0;
*width = *width == 0 ? 720 : *width;
*height = *height == 0 ? 576 : *height;
size = *width * *height;
+ mlt_properties_set_int( properties, "format", *format );
mlt_properties_set_int( properties, "width", *width );
mlt_properties_set_int( properties, "height", *height );
+ mlt_properties_set_int( properties, "aspect_ratio", 0 );
switch( *format )
{
memset( *buffer, 255, size );
break;
case mlt_image_rgb24a:
+ case mlt_image_opengl:
size *= 4;
size += *width * 4;
*buffer = mlt_pool_alloc( size );
mlt_properties_set_int( properties, "test_image", 1 );
}
- return 0;
+ mlt_properties_set_int( properties, "scaled_width", *width );
+ mlt_properties_set_int( properties, "scaled_height", *height );
+
+ return error;
}
uint8_t *mlt_frame_get_alpha_mask( mlt_frame this )
{
- if ( this->get_alpha_mask != NULL )
- return this->get_alpha_mask( this );
- return NULL;
+ uint8_t *alpha = NULL;
+ if ( this != NULL )
+ {
+ if ( this->get_alpha_mask != NULL )
+ alpha = this->get_alpha_mask( this );
+ if ( alpha == NULL )
+ alpha = mlt_properties_get_data( &this->parent, "alpha", NULL );
+ if ( alpha == NULL )
+ {
+ int size = mlt_properties_get_int( &this->parent, "scaled_width" ) * mlt_properties_get_int( &this->parent, "scaled_height" );
+ alpha = mlt_pool_alloc( size );
+ memset( alpha, 255, size );
+ mlt_properties_set_data( &this->parent, "alpha", alpha, size, mlt_pool_release, NULL );
+ }
+ }
+ return alpha;
}
int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
- mlt_properties properties = mlt_frame_properties( this );
+ mlt_get_audio get_audio = mlt_frame_pop_audio( this );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
+ int hide = mlt_properties_get_int( properties, "test_audio" );
- if ( this->get_audio != NULL )
+ if ( hide == 0 && get_audio != NULL )
{
- return this->get_audio( this, buffer, format, frequency, channels, samples );
+ mlt_position position = mlt_frame_get_position( this );
+ get_audio( this, buffer, format, frequency, channels, samples );
+ mlt_frame_set_position( this, position );
+ }
+ else if ( mlt_properties_get_data( properties, "audio", NULL ) )
+ {
+ *buffer = mlt_properties_get_data( properties, "audio", NULL );
+ *frequency = mlt_properties_get_int( properties, "audio_frequency" );
+ *channels = mlt_properties_get_int( properties, "audio_channels" );
+ *samples = mlt_properties_get_int( properties, "audio_samples" );
}
else
{
mlt_properties_set_data( properties, "audio", *buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
mlt_properties_set_int( properties, "test_audio", 1 );
}
+
+ mlt_properties_set_int( properties, "audio_frequency", *frequency );
+ mlt_properties_set_int( properties, "audio_channels", *channels );
+ mlt_properties_set_int( properties, "audio_samples", *samples );
+
+ if ( mlt_properties_get( properties, "meta.volume" ) )
+ {
+ double value = mlt_properties_get_double( properties, "meta.volume" );
+
+ if ( value == 0.0 )
+ {
+ memset( *buffer, 0, *samples * *channels * 2 );
+ }
+ else if ( value != 1.0 )
+ {
+ int total = *samples * *channels;
+ int16_t *p = *buffer;
+ while ( total -- )
+ {
+ *p = *p * value;
+ p ++;
+ }
+ }
+
+ mlt_properties_set( properties, "meta.volume", NULL );
+ }
+
return 0;
}
-void mlt_frame_close( mlt_frame this )
+unsigned char *mlt_frame_get_waveform( mlt_frame this, int w, int h )
+{
+ int16_t *pcm = NULL;
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
+ mlt_audio_format format = mlt_audio_pcm;
+ int frequency = 32000; // lower frequency available?
+ int channels = 2;
+ double fps = mlt_profile_fps( NULL );
+ int samples = mlt_sample_calculator( fps, frequency, mlt_frame_get_position( this ) );
+
+ // Get the pcm data
+ mlt_frame_get_audio( this, &pcm, &format, &frequency, &channels, &samples );
+
+ // Make an 8-bit buffer large enough to hold rendering
+ int size = w * h;
+ unsigned char *bitmap = ( unsigned char* )mlt_pool_alloc( size );
+ if ( bitmap != NULL )
+ memset( bitmap, 0, size );
+ mlt_properties_set_data( properties, "waveform", bitmap, size, ( mlt_destructor )mlt_pool_release, NULL );
+
+ // Render vertical lines
+ int16_t *ubound = pcm + samples * channels;
+ int skip = samples / w - 1;
+ int i, j, k;
+
+ // Iterate sample stream and along x coordinate
+ for ( i = 0; i < w && pcm < ubound; i++ )
+ {
+ // pcm data has channels interleaved
+ for ( j = 0; j < channels; j++ )
+ {
+ // Determine sample's magnitude from 2s complement;
+ int pcm_magnitude = *pcm < 0 ? ~(*pcm) + 1 : *pcm;
+ // The height of a line is the ratio of the magnitude multiplied by
+ // half the vertical resolution
+ int height = ( int )( ( double )( pcm_magnitude ) / 32768 * h / 2 );
+ // Determine the starting y coordinate - left channel above center,
+ // right channel below - currently assumes 2 channels
+ int displacement = ( h / 2 ) - ( 1 - j ) * height;
+ // Position buffer pointer using y coordinate, stride, and x coordinate
+ unsigned char *p = &bitmap[ i + displacement * w ];
+
+ // Draw vertical line
+ for ( k = 0; k < height; k++ )
+ p[ w * k ] = 0xFF;
+
+ pcm++;
+ }
+ pcm += skip * channels;
+ }
+
+ return bitmap;
+}
+
+mlt_producer mlt_frame_get_original_producer( mlt_frame this )
{
if ( this != NULL )
+ return mlt_properties_get_data( MLT_FRAME_PROPERTIES( this ), "_producer", NULL );
+ return NULL;
+}
+
+void mlt_frame_close( mlt_frame this )
+{
+ if ( this != NULL && mlt_properties_dec_ref( MLT_FRAME_PROPERTIES( this ) ) <= 0 )
{
- mlt_deque_close( this->stack_get_image );
- mlt_deque_close( this->stack_frame );
+ mlt_deque_close( this->stack_image );
+ mlt_deque_close( this->stack_audio );
+ while( mlt_deque_peek_back( this->stack_service ) )
+ mlt_service_close( mlt_deque_pop_back( this->stack_service ) );
mlt_deque_close( this->stack_service );
mlt_properties_close( &this->parent );
free( this );
/***** convenience functions *****/
+int mlt_convert_yuv422_to_rgb24a( uint8_t *yuv, uint8_t *rgba, unsigned int total )
+{
+ int ret = 0;
+ int yy, uu, vv;
+ int r,g,b;
+ total /= 2;
+ while (total--)
+ {
+ yy = yuv[0];
+ uu = yuv[1];
+ vv = yuv[3];
+ YUV2RGB(yy, uu, vv, r, g, b);
+ rgba[0] = r;
+ rgba[1] = g;
+ rgba[2] = b;
+ rgba[3] = 255;
+ yy = yuv[2];
+ YUV2RGB(yy, uu, vv, r, g, b);
+ rgba[4] = r;
+ rgba[5] = g;
+ rgba[6] = b;
+ rgba[7] = 255;
+ yuv += 4;
+ rgba += 8;
+ }
+ return ret;
+}
+
int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
{
int ret = 0;
register uint8_t *d = yuv;
register int i, j;
+ if ( alpha )
for ( i = 0; i < height; i++ )
{
register uint8_t *s = rgba + ( stride * i );
*d++ = u0;
}
}
+ else
+ for ( i = 0; i < height; i++ )
+ {
+ register uint8_t *s = rgba + ( stride * i );
+ for ( j = 0; j < ( width / 2 ); j++ )
+ {
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ s++;
+ RGB2YUV (r, g, b, y1, u1 , v1);
+ *d++ = y0;
+ *d++ = (u0+u1) >> 1;
+ *d++ = y1;
+ *d++ = (v0+v1) >> 1;
+ }
+ if ( width % 2 )
+ {
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *d++ = y0;
+ *d++ = u0;
+ }
+ }
+
return ret;
}
return ret;
}
+int mlt_convert_bgr24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
+{
+ int ret = 0;
+ register int y0, y1, u0, u1, v0, v1;
+ register int r, g, b;
+ register uint8_t *d = yuv;
+ register int i, j;
+
+ if ( alpha )
+ for ( i = 0; i < height; i++ )
+ {
+ register uint8_t *s = rgba + ( stride * i );
+ for ( j = 0; j < ( width / 2 ); j++ )
+ {
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ *alpha++ = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ *alpha++ = *s++;
+ RGB2YUV (r, g, b, y1, u1 , v1);
+ *d++ = y0;
+ *d++ = (u0+u1) >> 1;
+ *d++ = y1;
+ *d++ = (v0+v1) >> 1;
+ }
+ if ( width % 2 )
+ {
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ *alpha++ = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *d++ = y0;
+ *d++ = u0;
+ }
+ }
+ else
+ for ( i = 0; i < height; i++ )
+ {
+ register uint8_t *s = rgba + ( stride * i );
+ for ( j = 0; j < ( width / 2 ); j++ )
+ {
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ s++;
+ RGB2YUV (r, g, b, y1, u1 , v1);
+ *d++ = y0;
+ *d++ = (u0+u1) >> 1;
+ *d++ = y1;
+ *d++ = (v0+v1) >> 1;
+ }
+ if ( width % 2 )
+ {
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *d++ = y0;
+ *d++ = u0;
+ }
+ }
+ return ret;
+}
+
+int mlt_convert_bgr24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv )
+{
+ int ret = 0;
+ register int y0, y1, u0, u1, v0, v1;
+ register int r, g, b;
+ register uint8_t *d = yuv;
+ register int i, j;
+
+ for ( i = 0; i < height; i++ )
+ {
+ register uint8_t *s = rgb + ( stride * i );
+ for ( j = 0; j < ( width / 2 ); j++ )
+ {
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ RGB2YUV (r, g, b, y1, u1 , v1);
+ *d++ = y0;
+ *d++ = (u0+u1) >> 1;
+ *d++ = y1;
+ *d++ = (v0+v1) >> 1;
+ }
+ if ( width % 2 )
+ {
+ b = *s++;
+ g = *s++;
+ r = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *d++ = y0;
+ *d++ = u0;
+ }
+ }
+ return ret;
+}
+
+int mlt_convert_argb_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
+{
+ int ret = 0;
+ register int y0, y1, u0, u1, v0, v1;
+ register int r, g, b;
+ register uint8_t *d = yuv;
+ register int i, j;
+
+ if ( alpha )
+ for ( i = 0; i < height; i++ )
+ {
+ register uint8_t *s = rgba + ( stride * i );
+ for ( j = 0; j < ( width / 2 ); j++ )
+ {
+ *alpha++ = *s++;
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *alpha++ = *s++;
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ RGB2YUV (r, g, b, y1, u1 , v1);
+ *d++ = y0;
+ *d++ = (u0+u1) >> 1;
+ *d++ = y1;
+ *d++ = (v0+v1) >> 1;
+ }
+ if ( width % 2 )
+ {
+ *alpha++ = *s++;
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *d++ = y0;
+ *d++ = u0;
+ }
+ }
+ else
+ for ( i = 0; i < height; i++ )
+ {
+ register uint8_t *s = rgba + ( stride * i );
+ for ( j = 0; j < ( width / 2 ); j++ )
+ {
+ s++;
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ s++;
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ RGB2YUV (r, g, b, y1, u1 , v1);
+ *d++ = y0;
+ *d++ = (u0+u1) >> 1;
+ *d++ = y1;
+ *d++ = (v0+v1) >> 1;
+ }
+ if ( width % 2 )
+ {
+ s++;
+ r = *s++;
+ g = *s++;
+ b = *s++;
+ RGB2YUV (r, g, b, y0, u0 , v0);
+ *d++ = y0;
+ *d++ = u0;
+ }
+ }
+ return ret;
+}
+
int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int stride, uint8_t *yuv )
{
int ret = 0;
return ret;
}
-void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input, int iwidth, int iheight )
+uint8_t *mlt_resize_alpha( uint8_t *input, int owidth, int oheight, int iwidth, int iheight, uint8_t alpha_value )
{
- // Calculate strides
- int istride = iwidth * 2;
- int ostride = owidth * 2;
+ uint8_t *output = NULL;
- iwidth = iwidth - ( iwidth % 4 );
- owidth = owidth - ( owidth % 4 );
- iheight = iheight - ( iheight % 2 );
- oheight = oheight - ( oheight % 2 );
+ if ( input != NULL && ( iwidth != owidth || iheight != oheight ) && ( owidth > 6 && oheight > 6 ) )
+ {
+ uint8_t *out_line;
+ int offset_x = ( owidth - iwidth ) / 2;
+ int offset_y = ( oheight - iheight ) / 2;
+ int iused = iwidth;
- // Optimisation point
- if ( iwidth == owidth && iheight == oheight )
- memcpy( output, input, iheight * istride );
+ output = mlt_pool_alloc( owidth * oheight );
+ memset( output, alpha_value, owidth * oheight );
- // Coordinates (0,0 is middle of output)
- int y;
+ offset_x -= offset_x % 2;
- // Calculate ranges
- int out_x_range = owidth / 2;
- int out_y_range = oheight / 2;
- int in_x_range = iwidth / 2 < out_x_range ? iwidth / 2 : out_x_range;
- int in_y_range = iheight / 2 < out_y_range ? iheight / 2 : out_y_range;
+ out_line = output + offset_y * owidth;
+ out_line += offset_x;
- // Output pointers
- uint8_t *out_line = output;
- uint8_t *out_ptr = out_line;
+ // Loop for the entirety of our output height.
+ while ( iheight -- )
+ {
+ // We're in the input range for this row.
+ memcpy( out_line, input, iused );
- // Calculate a middle and possibly invalid pointer in the input
- uint8_t *in_middle = input + istride * ( iheight / 2 ) + ( iwidth / 2 ) * 2;
- int in_line = - in_y_range * istride - in_x_range * 2;
+ // Move to next input line
+ input += iwidth;
+
+ // Move to next output line
+ out_line += owidth;
+ }
+ }
+
+ return output;
+}
+
+void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input, int iwidth, int iheight )
+{
+ // Calculate strides
+ int istride = iwidth * 2;
+ int ostride = owidth * 2;
+ int offset_x = ( owidth - iwidth );
+ int offset_y = ( oheight - iheight ) / 2;
+ uint8_t *in_line = input;
+ uint8_t *out_line;
+ int size = owidth * oheight;
+ uint8_t *p = output;
- int elements;
+ // Optimisation point
+ if ( output == NULL || input == NULL || ( owidth <= 6 || oheight <= 6 || iwidth <= 6 || oheight <= 6 ) )
+ {
+ return;
+ }
+ else if ( iwidth == owidth && iheight == oheight )
+ {
+ memcpy( output, input, iheight * istride );
+ return;
+ }
- // Fill whole section with black
- y = out_y_range - ( iheight / 2 );
- int blank_elements = ostride * y / 2;
- elements = blank_elements;
- while ( elements -- )
+ while( size -- )
{
- *out_line ++ = 16;
- *out_line ++ = 128;
+ *p ++ = 16;
+ *p ++ = 128;
}
- int active_width = 2 * iwidth;
- int inactive_width = out_x_range - in_x_range;
+ offset_x -= offset_x % 4;
+
+ out_line = output + offset_y * ostride;
+ out_line += offset_x;
// Loop for the entirety of our output height.
while ( iheight -- )
{
- // Start at the beginning of the line
- out_ptr = out_line;
-
- // Fill the outer part with black
- elements = inactive_width;
- while ( elements -- )
- {
- *out_ptr ++ = 16;
- *out_ptr ++ = 128;
- }
-
// We're in the input range for this row.
- memcpy( out_ptr, in_middle + in_line, active_width );
- out_ptr += active_width;
+ memcpy( out_line, in_line, iwidth * 2 );
- // Fill the outer part with black
- elements = inactive_width;
- while ( elements -- )
- {
- *out_ptr ++ = 16;
- *out_ptr ++ = 128;
- }
+ // Move to next input line
+ in_line += istride;
- // Move to next input line
- in_line += istride;
-
- // Move to next output line
- out_line += ostride;
+ // Move to next output line
+ out_line += ostride;
}
-
- // Fill whole section with black
- elements = blank_elements;
- while ( elements -- )
- {
- *out_line ++ = 16;
- *out_line ++ = 128;
- }
}
/** A resizing function for yuv422 frames - this does not rescale, but simply
uint8_t *mlt_frame_resize_yuv422( mlt_frame this, int owidth, int oheight )
{
// Get properties
- mlt_properties properties = mlt_frame_properties( this );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
// Get the input image, width and height
uint8_t *input = mlt_properties_get_data( properties, "image", NULL );
+ uint8_t *alpha = mlt_frame_get_alpha_mask( this );
+
int iwidth = mlt_properties_get_int( properties, "width" );
int iheight = mlt_properties_get_int( properties, "height" );
// If width and height are correct, don't do anything
if ( iwidth != owidth || iheight != oheight )
{
+ uint8_t alpha_value = mlt_properties_get_int( properties, "resize_alpha" );
+
// Create the output image
uint8_t *output = mlt_pool_alloc( owidth * ( oheight + 1 ) * 2 );
mlt_properties_set_int( properties, "width", owidth );
mlt_properties_set_int( properties, "height", oheight );
+ // We should resize the alpha too
+ alpha = mlt_resize_alpha( alpha, owidth, oheight, iwidth, iheight, alpha_value );
+ if ( alpha != NULL )
+ {
+ mlt_properties_set_data( properties, "alpha", alpha, owidth * oheight, ( mlt_destructor )mlt_pool_release, NULL );
+ this->get_alpha_mask = NULL;
+ }
+
// Return the output
return output;
}
uint8_t *mlt_frame_rescale_yuv422( mlt_frame this, int owidth, int oheight )
{
// Get properties
- mlt_properties properties = mlt_frame_properties( this );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( this );
// Get the input image, width and height
uint8_t *input = mlt_properties_get_data( properties, "image", NULL );
int i, j;
double d = 0, s = 0;
- mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
- //fprintf( stderr, "mix: frame dest samples %d channels %d position %lld\n", samples_dest, channels_dest, mlt_properties_get_position( mlt_frame_properties( this ), "_position" ) );
mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src );
- //fprintf( stderr, "mix: frame src samples %d channels %d\n", samples_src, channels_src );
-
+ mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
+
+ int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 );
+ if ( silent )
+ memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) );
+
+ silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 );
+ if ( silent )
+ memset( src, 0, samples_src * channels_src * sizeof( int16_t ) );
+
if ( channels_src > 6 )
channels_src = 0;
if ( channels_dest > 6 )
float weight = weight_start;
float weight_step = ( weight_end - weight_start ) / *samples;
+ if ( src == dest )
+ {
+ *samples = samples_src;
+ *channels = channels_src;
+ *buffer = src;
+ *frequency = frequency_src;
+ return ret;
+ }
+
// Mixdown
for ( i = 0; i < *samples; i++ )
{
return ret;
}
+// Replacement for broken mlt_frame_audio_mix - this filter uses an inline low pass filter
+// to allow mixing without volume hacking
+int mlt_frame_combine_audio( mlt_frame this, mlt_frame that, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
+{
+ int ret = 0;
+ int16_t *src, *dest;
+ int frequency_src = *frequency, frequency_dest = *frequency;
+ int channels_src = *channels, channels_dest = *channels;
+ int samples_src = *samples, samples_dest = *samples;
+ int i, j;
+ double vp[ 6 ];
+ double b_weight = 1.0;
+
+ if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "meta.mixdown" ) )
+ b_weight = 1.0 - mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "meta.volume" );
+
+ mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src );
+ mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
+
+ int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 );
+ if ( silent )
+ memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) );
+
+ silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 );
+ if ( silent )
+ memset( src, 0, samples_src * channels_src * sizeof( int16_t ) );
+
+ if ( src == dest )
+ {
+ *samples = samples_src;
+ *channels = channels_src;
+ *buffer = src;
+ *frequency = frequency_src;
+ return ret;
+ }
+
+ // determine number of samples to process
+ *samples = samples_src < samples_dest ? samples_src : samples_dest;
+ *channels = channels_src < channels_dest ? channels_src : channels_dest;
+ *buffer = dest;
+ *frequency = frequency_dest;
+
+ for ( j = 0; j < *channels; j++ )
+ vp[ j ] = ( double )dest[ j ];
+
+ double Fc = 0.5;
+ double B = exp(-2.0 * M_PI * Fc);
+ double A = 1.0 - B;
+ double v;
+
+ for ( i = 0; i < *samples; i++ )
+ {
+ for ( j = 0; j < *channels; j++ )
+ {
+ v = ( double )( b_weight * dest[ i * channels_dest + j ] + src[ i * channels_src + j ] );
+ v = v < -32767 ? -32767 : v > 32768 ? 32768 : v;
+ vp[ j ] = dest[ i * channels_dest + j ] = ( int16_t )( v * A + vp[ j ] * B );
+ }
+ }
+
+ return ret;
+}
+
+/* Will this break when mlt_position is converted to double? -Zach */
int mlt_sample_calculator( float fps, int frequency, int64_t position )
{
int samples = 0;
- if ( fps > 29 && fps <= 30 )
+ if ( ( int )( fps * 100 ) == 2997 )
{
samples = frequency / 30;
return samples;
}
+int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t frame )
+{
+ int64_t samples = 0;
+
+ // TODO: Correct rules for NTSC and drop the * 100 hack
+ if ( ( int )( fps * 100 ) == 2997 )
+ {
+ samples = ( ( double )( frame * frequency ) / 30 );
+ switch( frequency )
+ {
+ case 48000:
+ samples += 2 * ( frame / 5 );
+ break;
+ case 44100:
+ samples += frame + ( frame / 2 ) - ( frame / 30 ) + ( frame / 300 );
+ break;
+ case 32000:
+ samples += ( 2 * frame ) - ( frame / 4 ) - ( frame / 29 );
+ break;
+ }
+ }
+ else if ( fps != 0 )
+ {
+ samples = ( ( frame * frequency ) / ( int )fps );
+ }
+
+ return samples;
+}