int mlt_frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, float weight )
{
int ret = 0;
- int x_start = 0;
int width_src, height_src;
int width_dest, height_dest;
mlt_image_format format_src, format_dest;
uint8_t *p_src, *p_dest;
- int x_end;
int i, j;
int stride_src;
int stride_dest;
+ int x_src = 0, y_src = 0;
+
+ // optimization point - no work to do
+ if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) )
+ return ret;
format_src = mlt_image_yuv422;
format_dest = mlt_image_yuv422;
mlt_frame_get_image( this, &p_dest, &format_dest, &width_dest, &height_dest, 1 /* writable */ );
mlt_frame_get_image( that, &p_src, &format_src, &width_src, &height_src, 0 /* writable */ );
- x_end = width_src;
-
stride_src = width_src * 2;
stride_dest = width_dest * 2;
- uint8_t *lower = p_dest;
- uint8_t *upper = p_dest + height_dest * stride_dest;
-
- p_dest += ( y * stride_dest ) + ( x * 2 );
-
+
+ // crop overlay off the left edge of frame
if ( x < 0 )
{
- x_start = -x;
- x_end += x_start;
+ x_src = -x;
+ width_src -= x_src;
+ x = 0;
}
+
+ // crop overlay beyond right edge of frame
+ else if ( x + width_src > width_dest )
+ width_src = width_dest - x;
+
+ // crop overlay off the top edge of the frame
+ if ( y < 0 )
+ {
+ y_src = -y;
+ height_src -= y_src;
+ }
+ // crop overlay below bottom edge of frame
+ else if ( y + height_src > height_dest )
+ height_src = height_dest - y;
+
+ // offset pointer into overlay buffer based on cropping
+ p_src += x_src * 2 + y_src * stride_src;
+
+ // offset pointer into frame buffer based upon positive, even coordinates only!
+// if ( interlaced && y % 2 )
+// ++y;
+ p_dest += ( x < 0 ? 0 : x ) * 2 + ( y < 0 ? 0 : y ) * stride_dest;
- uint8_t *z = mlt_frame_get_alpha_mask( that );
+ // Get the alpha channel of the overlay
+ uint8_t *p_alpha = mlt_frame_get_alpha_mask( that );
+ // offset pointer into alpha channel based upon cropping
+ if ( p_alpha )
+ p_alpha += x_src + y_src * stride_src / 2;
+
+ // now do the compositing only to cropped extents
for ( i = 0; i < height_src; i++ )
{
uint8_t *p = p_src;
uint8_t *q = p_dest;
uint8_t *o = p_dest;
+ uint8_t *z = p_alpha;
for ( j = 0; j < width_src; j ++ )
{
- if ( q >= lower && q < upper && j >= x_start && j < x_end )
- {
uint8_t y = *p ++;
uint8_t uv = *p ++;
uint8_t a = ( z == NULL ) ? 255 : *z ++;
float value = ( weight * ( float ) a / 255.0 );
*o ++ = (uint8_t)( y * value + *q++ * ( 1 - value ) );
*o ++ = (uint8_t)( uv * value + *q++ * ( 1 - value ) );
- }
- else
- {
- p += 2;
- o += 2;
- q += 2;
- if ( z != NULL )
- z += 1;
- }
}
p_src += stride_src;
p_dest += stride_dest;
+ if ( p_alpha )
+ p_alpha += stride_src / 2;
}
return ret;
int istride = iwidth * 2;
int ostride = owidth * 2;
+ iwidth = iwidth - ( iwidth % 4 );
+ owidth = owidth - ( owidth % 4 );
+ iheight = iheight - ( iheight % 2 );
+ oheight = oheight - ( oheight % 2 );
+
// Coordinates (0,0 is middle of output)
int y;
// Output pointers
uint8_t *out_line = output;
- uint8_t *out_ptr;
+ uint8_t *out_ptr = out_line;
// Calculate a middle and possibly invalid pointer in the input
uint8_t *in_middle = input + istride * ( iheight / 2 ) + ( iwidth / 2 ) * 2;
out_ptr = memfill( out_ptr, black, 2, out_x_range - in_x_range );
// We're in the input range for this row.
- memcpy( out_ptr, in_middle + in_line, 4 * in_x_range );
- out_ptr += 4 * in_x_range;
+ memcpy( out_ptr, in_middle + in_line, 2 * iwidth );
+ out_ptr += 2 * iwidth;
// Fill the outer part with black
out_ptr = memfill( out_ptr, black, 2, out_x_range - in_x_range );
int istride = iwidth * 2;
int ostride = owidth * 2;
+ iwidth = iwidth - ( iwidth % 4 );
+
// Coordinates (0,0 is middle of output)
int y, x;
if ( abs( dx ) < in_x_range && abs( dy ) < in_y_range )
{
// We're in the input range for this row.
- in_ptr = in_line + ( dx >> 1 ) * 4 - 2 * ( x & 1 );
+ in_ptr = in_line + ( dx >> 1 ) * 4 + 2 * ( x & 1 );
*out_ptr ++ = *in_ptr ++;
*out_ptr ++ = *in_ptr ++;
}
return input;
}
+int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
+{
+ int ret = 0;
+ int16_t *p_src, *p_dest;
+ int frequency_src, frequency_dest;
+ int channels_src, channels_dest;
+ int samples_src, samples_dest;
+ int i, j;
+
+ mlt_frame_get_audio( this, &p_dest, format, &frequency_dest, &channels_dest, &samples_dest );
+ mlt_frame_get_audio( that, &p_src, format, &frequency_src, &channels_src, &samples_src );
+
+ *samples = samples_src < samples_dest ? samples_src : samples_dest;
+ *channels = channels_src < channels_dest ? channels_src : channels_dest;
+ *buffer = p_dest;
+
+ for ( i = 0; i < *samples; i++ )
+ {
+ for ( j = 0; j < *channels; j++ )
+ {
+ double dest = (double) p_dest[ i * channels_dest + j ];
+ double src = (double) p_src[ i * channels_src + j ];
+ p_dest[ i * channels_dest + j ] = src * weight + dest * ( 1.0 - weight );
+ }
+ }
+
+ return ret;
+}
+
+int mlt_sample_calculator( float fps, int frequency, int64_t position )
+{
+ int samples = 0;
+
+ if ( fps > 29 && fps <= 30 )
+ {
+ samples = frequency / 30;
+
+ switch ( frequency )
+ {
+ case 48000:
+ if ( position % 5 != 0 )
+ samples += 2;
+ break;
+ case 44100:
+ if ( position % 300 == 0 )
+ samples = 1471;
+ else if ( position % 30 == 0 )
+ samples = 1470;
+ else if ( position % 2 == 0 )
+ samples = 1472;
+ else
+ samples = 1471;
+ break;
+ case 32000:
+ if ( position % 30 == 0 )
+ samples = 1068;
+ else if ( position % 29 == 0 )
+ samples = 1067;
+ else if ( position % 4 == 2 )
+ samples = 1067;
+ else
+ samples = 1068;
+ break;
+ default:
+ samples = 0;
+ }
+ }
+ else if ( fps != 0 )
+ {
+ samples = frequency / fps;
+ }
+
+ return samples;
+}
+