{
samples = mlt_sample_calculator( fps, frequency, counter++ );
mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
- frame->get_audio = NULL;
}
mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 1 );
{
samples = mlt_sample_calculator( fps, frequency, counter++ );
mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
- frame->get_audio = NULL;
}
// Increment the time take for this frame