char* s;
char l[PATH_MAX];
+ /* reset line */
+ l[0] = 0;
+
/* load string */
fgets(l, sizeof(l), f);
gtk_signal_connect( GTK_OBJECT( trim ), "button_release_event", GTK_SIGNAL_FUNC (trim_released), this );
}
this->seek_flag = 1;
+
+ this->playing[0] = create_pixbuf("empty_16x16.png");
+ this->playing[1] = create_pixbuf("item_playing_16x16_(Axialis_Team).png");
}
if ( instance != NULL )
float d;
int t;
- if ( fps )
+ if ( fps && f >= 0)
{
d = f / fps;
t = d;