void mlt_frame_close( mlt_frame this )
{
- mlt_frame frame = mlt_frame_pop_frame( this );
-
- while ( frame != NULL )
- {
- mlt_frame_close( frame);
- frame = mlt_frame_pop_frame( this );
- }
-
mlt_properties_close( &this->parent );
-
free( this );
}
if ( p_alpha )
p_alpha += x_src + y_src * stride_src / 2;
+ uint8_t *p = p_src;
+ uint8_t *q = p_dest;
+ uint8_t *o = p_dest;
+ uint8_t *z = p_alpha;
+
+ uint8_t Y;
+ uint8_t UV;
+ uint8_t a;
+ float value;
+
// now do the compositing only to cropped extents
for ( i = 0; i < height_src; i++ )
{
- uint8_t *p = p_src;
- uint8_t *q = p_dest;
- uint8_t *o = p_dest;
- uint8_t *z = p_alpha;
+ p = p_src;
+ q = p_dest;
+ o = p_dest;
+ z = p_alpha;
for ( j = 0; j < width_src; j ++ )
{
- uint8_t y = *p ++;
- uint8_t uv = *p ++;
- uint8_t a = ( z == NULL ) ? 255 : *z ++;
- float value = ( weight * ( float ) a / 255.0 );
- *o ++ = (uint8_t)( y * value + *q++ * ( 1 - value ) );
- *o ++ = (uint8_t)( uv * value + *q++ * ( 1 - value ) );
+ Y = *p ++;
+ UV = *p ++;
+ a = ( z == NULL ) ? 255 : *z ++;
+ value = ( weight * ( float ) a / 255.0 );
+ *o ++ = (uint8_t)( Y * value + *q++ * ( 1 - value ) );
+ *o ++ = (uint8_t)( UV * value + *q++ * ( 1 - value ) );
}
p_src += stride_src;